godot/core/variant
2025-12-03 21:21:18 +01:00
..
array.cpp Assert that dictionary.h does not include String, and that neither of the fundamental containers include Object. 2025-10-06 23:03:27 +02:00
array.h Refactor Array iterators to be trivially copyable. 2025-10-02 14:30:55 +03:00
binder_common.h Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
callable.cpp Fix crash when calling get_argument_count() on invalid Callable 2025-03-04 13:32:34 +09:00
callable.h Remove Array include from dictionary.h and ustring.h. 2025-10-06 16:21:36 +02:00
callable_bind.cpp Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
callable_bind.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
container_type_validate.h Expose type validator from Dictionary and allow testing without error 2025-07-24 13:35:48 -03:00
dictionary.cpp Include key in Dictionary::operator[] error message 2025-11-16 18:06:04 -05:00
dictionary.h Merge pull request #110709 from DeeJayLSP/dict-reserve 2025-10-20 18:09:58 -05:00
method_ptrcall.h Optimize RequiredParam to not increase and decrease refcounts on call. 2025-12-03 21:21:18 +01:00
native_ptr.h LibGodot: Core - Build Godot Engine as a Library 2025-10-07 02:15:41 +02:00
required_ptr.h Optimize RequiredParam to not increase and decrease refcounts on call. 2025-12-03 21:21:18 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
type_info.h Add RequiredParam<T> and RequiredValue<T> to mark Object * arguments and return values as required 2025-11-24 12:12:09 -06:00
typed_array.h Core: Consolidate typed container logic 2025-10-15 08:04:51 -05:00
typed_dictionary.h Core: Consolidate typed container logic 2025-10-15 08:04:51 -05:00
variant.cpp Make Variant::get_type_by_name HashMap initialization thread-safe 2025-11-26 15:01:49 -05:00
variant.h GDExtension: Add system for builtin method compatibility 2025-11-04 17:12:31 -06:00
variant_call.cpp Make Vector bsearch method const. 2025-11-25 19:05:30 +01:00
variant_callable.cpp GDScript: Fix Callable call error text 2025-05-02 18:30:35 +03:00
variant_callable.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
variant_construct.cpp Introduce VariantImplicitConvert<> template for types that can be implicitly converted to and from Variant. 2025-09-19 00:20:07 +02:00
variant_construct.h Delete VariantGetInternalPtr and VariantImplicitConvert. 2025-09-19 00:20:07 +02:00
variant_deep_duplicate.h Overhaul Variant::duplicate() for resources 2025-05-26 10:06:40 +02:00
variant_destruct.cpp Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
variant_destruct.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
variant_internal.h Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
variant_op.cpp Reuse/optimize common OperatorEvaluator*::evaluate logic 2025-11-28 11:06:19 -05:00
variant_op.h Reuse/optimize common OperatorEvaluator*::evaluate logic 2025-11-28 11:06:19 -05:00
variant_parser.cpp Apply rtos_fix hack for handling 32-bit floats on all calls to rtos_fix 2025-09-17 07:05:33 -07:00
variant_parser.h Remove empty constructors and destructors from core/ 2025-11-17 20:09:05 +01:00
variant_setget.cpp Delete VariantGetInternalPtr and VariantImplicitConvert. 2025-09-19 00:20:07 +02:00
variant_setget.h Delete VariantGetInternalPtr and VariantImplicitConvert. 2025-09-19 00:20:07 +02:00
variant_utility.cpp Fix printraw causing infinite recursion in Logger._log_message 2025-07-31 20:24:47 +02:00
variant_utility.h Rename VariantUtilityFunctions::join() to join_string() 2025-05-12 17:51:09 -05:00