godot/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
Fredia Huya-Kouadio 27bdc86ed1 Bump the NDK to version 28.1.13356709
Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
2025-05-13 08:27:36 -07:00

24 lines
874 B
CMake

# Non functional cmake build file used to provide Android Studio editor support to the project.
cmake_minimum_required(VERSION 3.10)
project(godot)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(GODOT_ROOT_DIR ../../../..)
set(ANDROID_ROOT_DIR "${GODOT_ROOT_DIR}/platform/android" CACHE STRING "")
set(OPENXR_INCLUDE_DIR "${GODOT_ROOT_DIR}/thirdparty/openxr/include" CACHE STRING "")
# Get sources
file(GLOB_RECURSE SOURCES ${GODOT_ROOT_DIR}/*.c**)
file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**)
add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME}
SYSTEM PUBLIC
${GODOT_ROOT_DIR}
${ANDROID_ROOT_DIR}
${OPENXR_INCLUDE_DIR})
add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED -DGLES3_ENABLED -DTOOLS_ENABLED -DDEBUG_ENABLED)