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			34 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="ConfirmationDialog" inherits="AcceptDialog" version="4.0">
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| 	<brief_description>
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| 		Dialog for confirmation of actions.
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| 	</brief_description>
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| 	<description>
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| 		Dialog for confirmation of actions. This dialog inherits from [AcceptDialog], but has by default an OK and Cancel button (in host OS order).
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| 		To get cancel action, you can use:
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| 		[codeblocks]
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| 		[gdscript]
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| 		get_cancel().connect("pressed", self, "cancelled")
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| 		[/gdscript]
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| 		[csharp]
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| 		GetCancel().Connect("pressed", this, nameof(Cancelled));
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| 		[/csharp]
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| 		[/codeblocks]
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_cancel_button">
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| 			<return type="Button" />
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| 			<description>
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| 				Returns the cancel button.
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| 				[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" overrides="Window" default="Vector2i(200, 70)" />
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| 		<member name="size" type="Vector2i" setter="set_size" getter="get_size" overrides="Window" default="Vector2i(200, 100)" />
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| 		<member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default=""Please Confirm..."" />
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| 	</members>
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| </class>
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