mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 21:51:22 +00:00 
			
		
		
		
	 cf936ae0dd
			
		
	
	
		cf936ae0dd
		
			
		
	
	
	
	
		
			
			GPUParticles attractors and collision are currently only available in 3D. Their 2D counterparts haven't been implemented yet, but they will use separate nodes.
		
			
				
	
	
		
			13 lines
		
	
	
	
		
			386 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			13 lines
		
	
	
	
		
			386 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
 | |
| <class name="GPUParticlesAttractorBox3D" inherits="GPUParticlesAttractor3D" version="4.0">
 | |
| 	<brief_description>
 | |
| 	</brief_description>
 | |
| 	<description>
 | |
| 	</description>
 | |
| 	<tutorials>
 | |
| 	</tutorials>
 | |
| 	<members>
 | |
| 		<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
 | |
| 		</member>
 | |
| 	</members>
 | |
| </class>
 |