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			20 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="MultiMeshInstance3D" inherits="GeometryInstance3D" version="4.0">
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| 	<brief_description>
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| 		Node that instances a [MultiMesh].
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| 	</brief_description>
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| 	<description>
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| 		[MultiMeshInstance3D] is a specialized node to instance [GeometryInstance3D]s based on a [MultiMesh] resource.
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| 		This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands).
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| 	</description>
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| 	<tutorials>
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| 		<link title="Animating thousands of fish with MultiMeshInstance">$DOCS_URL/tutorials/performance/vertex_animation/animating_thousands_of_fish.html</link>
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| 		<link title="Using MultiMeshInstance">$DOCS_URL/tutorials/3d/using_multi_mesh_instance.html</link>
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| 		<link title="Optimization using MultiMeshes">$DOCS_URL/tutorials/performance/using_multimesh.html</link>
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| 	</tutorials>
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| 	<members>
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| 		<member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh">
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| 			The [MultiMesh] resource that will be used and shared among all instances of the [MultiMeshInstance3D].
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| 		</member>
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| 	</members>
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| </class>
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