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			137 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  physics_server_2d_wrap_mt.cpp                                        */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "physics_server_2d_wrap_mt.h"
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#include "core/os/os.h"
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void PhysicsServer2DWrapMT::thread_exit() {
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	exit.set();
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}
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void PhysicsServer2DWrapMT::thread_step(real_t p_delta) {
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	physics_2d_server->step(p_delta);
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	step_sem.post();
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}
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void PhysicsServer2DWrapMT::_thread_callback(void *_instance) {
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	PhysicsServer2DWrapMT *vsmt = reinterpret_cast<PhysicsServer2DWrapMT *>(_instance);
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	vsmt->thread_loop();
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}
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void PhysicsServer2DWrapMT::thread_loop() {
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	server_thread = Thread::get_caller_id();
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	physics_2d_server->init();
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	exit.clear();
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	step_thread_up.set();
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	while (!exit.is_set()) {
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		// flush commands one by one, until exit is requested
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		command_queue.wait_and_flush();
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	}
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	command_queue.flush_all(); // flush all
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	physics_2d_server->finish();
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}
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/* EVENT QUEUING */
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void PhysicsServer2DWrapMT::step(real_t p_step) {
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	if (create_thread) {
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		command_queue.push(this, &PhysicsServer2DWrapMT::thread_step, p_step);
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	} else {
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		command_queue.flush_all(); //flush all pending from other threads
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		physics_2d_server->step(p_step);
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	}
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}
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void PhysicsServer2DWrapMT::sync() {
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	if (create_thread) {
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		if (first_frame) {
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			first_frame = false;
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		} else {
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			step_sem.wait(); //must not wait if a step was not issued
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		}
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	}
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	physics_2d_server->sync();
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}
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void PhysicsServer2DWrapMT::flush_queries() {
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	physics_2d_server->flush_queries();
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}
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void PhysicsServer2DWrapMT::end_sync() {
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	physics_2d_server->end_sync();
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}
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void PhysicsServer2DWrapMT::init() {
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	if (create_thread) {
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		//OS::get_singleton()->release_rendering_thread();
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		thread.start(_thread_callback, this);
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		while (!step_thread_up.is_set()) {
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			OS::get_singleton()->delay_usec(1000);
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		}
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	} else {
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		physics_2d_server->init();
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	}
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}
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void PhysicsServer2DWrapMT::finish() {
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	if (thread.is_started()) {
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		command_queue.push(this, &PhysicsServer2DWrapMT::thread_exit);
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		thread.wait_to_finish();
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	} else {
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		physics_2d_server->finish();
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	}
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}
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PhysicsServer2DWrapMT::PhysicsServer2DWrapMT(PhysicsServer2D *p_contained, bool p_create_thread) :
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		command_queue(p_create_thread) {
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	physics_2d_server = p_contained;
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	create_thread = p_create_thread;
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	pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
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	if (!p_create_thread) {
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		server_thread = Thread::get_caller_id();
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	} else {
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		server_thread = 0;
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	}
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	main_thread = Thread::get_caller_id();
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}
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PhysicsServer2DWrapMT::~PhysicsServer2DWrapMT() {
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	memdelete(physics_2d_server);
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	//finish();
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}
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