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This allows volumetric fog to render with the lowest density that can be specified in the inspector (0.0001). |
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|---|---|---|
| .. | ||
| gi.glsl | ||
| SCsub | ||
| sdfgi_debug.glsl | ||
| sdfgi_debug_probes.glsl | ||
| sdfgi_direct_light.glsl | ||
| sdfgi_integrate.glsl | ||
| sdfgi_preprocess.glsl | ||
| sky.glsl | ||
| volumetric_fog.glsl | ||
| volumetric_fog_process.glsl | ||
| voxel_gi.glsl | ||
| voxel_gi_debug.glsl | ||
| voxel_gi_sdf.glsl | ||