..
effects
Fix uninitialized value in Tonemap
2025-02-20 16:51:41 -03:00
environment
Merge pull request #101112 from clayjohn/skyrd-fov
2025-01-09 20:51:26 +01:00
forward_clustered
Fix render info primitive count per TRIANGLE_STRIP
2025-02-15 23:50:07 +01:00
forward_mobile
Fix inefficient upload in Mobile Shadows
2025-03-05 15:21:25 -03:00
shaders
Fix 2D instance params crashing using outside of main()
2025-02-27 22:10:56 +00:00
spirv-reflect
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
storage_rd
Merge pull request #95912 from etodd/particle-pause-jitter-fix
2025-03-04 01:00:10 +01:00
cluster_builder_rd.cpp
Resolve load and store ops automatically for render passes for discardable textures.
2024-11-25 11:27:48 -03:00
cluster_builder_rd.h
Fix wide angle spotlight clustering
2024-12-13 11:28:42 +01:00
framebuffer_cache_rd.cpp
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
pipeline_cache_rd.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
pipeline_cache_rd.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
pipeline_hash_map_rd.h
Mark pipeline compilation of ubershaders as high priority.
2025-01-28 11:40:05 -03:00
renderer_canvas_render_rd.cpp
Merge pull request #102905 from kleonc/render_info_fix_primitive_count_per_triangle_strip
2025-03-05 12:07:47 -06:00
renderer_canvas_render_rd.h
2D: Fix CanvasTexture rendering when updating channels
2025-01-24 07:01:37 +11:00
renderer_compositor_rd.cpp
[iOS] Sync the boot splash and the launch screen image scale modes
2025-02-12 17:41:18 +01:00
renderer_compositor_rd.h
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
renderer_scene_render_rd.cpp
Merge pull request #99407 from devloglogan/rec-resolution
2025-01-10 23:05:46 +01:00
renderer_scene_render_rd.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_rd.cpp
Use separate WorkThreadPool for shader compiler.
2025-03-03 22:28:39 +02:00
shader_rd.h
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
uniform_set_cache_rd.cpp
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
uniform_set_cache_rd.h
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00