godot/platform/web
Airyzz e7e5c2b832 [Web] Disregard touch events in pointer callbacks
Update library_godot_input.js

fix style
2025-06-24 18:17:50 +09:30
..
api Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
doc_classes Web: Add godot_pool_size/emscripten_pool_size config 2025-05-30 20:38:24 +02:00
editor Web: Fix editor build after #pragma once refactoring 2025-03-20 18:43:16 +01:00
export Web: Add godot_pool_size/emscripten_pool_size config 2025-05-30 20:38:24 +02:00
js [Web] Disregard touch events in pointer callbacks 2025-06-24 18:17:50 +09:30
audio_driver_web.cpp Add 64-bit versions of core power of 2 functions 2025-06-01 23:11:12 -07:00
audio_driver_web.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
detect.py [Web] Add required exported functions and runtime methods for emscripten 2025-06-04 09:53:05 -04:00
display_server_web.cpp [web] add support for pen pressure 2025-06-05 18:04:37 +09:30
display_server_web.h [web] add support for pen pressure 2025-06-05 18:04:37 +09:30
dom_keys.inc Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
emscripten_helpers.py [Web] Optimize GL.getSource for known-length shader sources 2025-04-27 17:44:08 +02:00
eslint.config.cjs [Web] Optimize GL.getSource for known-length shader sources 2025-04-27 17:44:08 +02:00
godot_audio.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
godot_js.h [web] add support for pen pressure 2025-06-05 18:04:37 +09:30
godot_midi.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
godot_webgl2.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
http_client_web.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
http_client_web.h Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
ip_web.cpp [Web] Implement dummy IPWeb instead of IPUnix 2024-11-28 20:47:18 +01:00
ip_web.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
javascript_bridge_singleton.cpp Add and require GDSOFTCLASS for Object subclasses that want to cast but do not use GDCLASS. 2025-03-31 20:49:50 +02:00
net_socket_web.cpp [Web] Implement dummy NetSocketWeb 2024-12-03 14:30:35 +01:00
net_socket_web.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
os_web.cpp Merge pull request #104458 from marcosc90/fix-thread-collision-shape-3d 2025-06-01 00:31:44 +02:00
os_web.h Web: Add godot_pool_size/emscripten_pool_size config 2025-05-30 20:38:24 +02:00
package-lock.json fix: platform/web/package.json & platform/web/package-lock.json to reduce vulnerabilities 2024-12-18 10:28:34 +00:00
package.json fix: platform/web/package.json & platform/web/package-lock.json to reduce vulnerabilities 2024-12-18 10:28:34 +00:00
platform_config.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
platform_gl.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
README.md update logo/run icon path in README 2025-03-10 12:03:41 +06:00
SCsub [Web] Add required exported functions and runtime methods for emscripten 2025-06-04 09:53:05 -04:00
serve.py [Web] Fix browser opening too early with serve.py 2024-08-01 05:38:36 +02:00
web_main.cpp Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
web_runtime.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
webmidi_driver.cpp Add Web MIDI support 2024-12-15 21:24:15 +11:00
webmidi_driver.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.svg and run_icon.svg are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.