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			406 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			406 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*******************************************************************************
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*                                                                              *
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* Author    :  Angus Johnson                                                   *
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* Version   :  6.4.2                                                           *
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* Date      :  27 February 2017                                                *
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* Website   :  http://www.angusj.com                                           *
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* Copyright :  Angus Johnson 2010-2017                                         *
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*                                                                              *
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* License:                                                                     *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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* http://www.boost.org/LICENSE_1_0.txt                                         *
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*                                                                              *
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* Attributions:                                                                *
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* The code in this library is an extension of Bala Vatti's clipping algorithm: *
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* "A generic solution to polygon clipping"                                     *
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* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63.             *
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* http://portal.acm.org/citation.cfm?id=129906                                 *
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*                                                                              *
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* Computer graphics and geometric modeling: implementation and algorithms      *
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* By Max K. Agoston                                                            *
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* Springer; 1 edition (January 4, 2005)                                        *
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* http://books.google.com/books?q=vatti+clipping+agoston                       *
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*                                                                              *
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* See also:                                                                    *
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* "Polygon Offsetting by Computing Winding Numbers"                            *
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* Paper no. DETC2005-85513 pp. 565-575                                         *
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* ASME 2005 International Design Engineering Technical Conferences             *
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* and Computers and Information in Engineering Conference (IDETC/CIE2005)      *
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* September 24-28, 2005 , Long Beach, California, USA                          *
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* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf              *
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*                                                                              *
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*******************************************************************************/
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#ifndef clipper_hpp
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#define clipper_hpp
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#define CLIPPER_VERSION "6.4.2"
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//improve performance but coordinate values are limited to the range +/- 46340
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//#define use_int32
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//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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//#define use_xyz
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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#define use_lines
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//use_deprecated: Enables temporary support for the obsolete functions
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//#define use_deprecated  
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#include <vector>
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#include <list>
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#include <set>
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#include <stdexcept>
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#include <cstring>
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#include <cstdlib>
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#include <ostream>
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#include <functional>
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#include <queue>
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namespace ClipperLib {
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enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
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enum PolyType { ptSubject, ptClip };
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//By far the most widely used winding rules for polygon filling are
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//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
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//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
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//see http://glprogramming.com/red/chapter11.html
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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#ifdef use_int32
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  typedef int cInt;
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  static cInt const loRange = 0x7FFF;
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  static cInt const hiRange = 0x7FFF;
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#else
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  typedef signed long long cInt;
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  static cInt const loRange = 0x3FFFFFFF;
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  static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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  typedef signed long long long64;     //used by Int128 class
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  typedef unsigned long long ulong64;
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#endif
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struct IntPoint {
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  cInt X;
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  cInt Y;
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#ifdef use_xyz
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  cInt Z;
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  IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
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#else
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  IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
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#endif
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  friend inline bool operator== (const IntPoint& a, const IntPoint& b)
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  {
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    return a.X == b.X && a.Y == b.Y;
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  }
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  friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
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  {
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    return a.X != b.X  || a.Y != b.Y; 
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  }
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};
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//------------------------------------------------------------------------------
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typedef std::vector< IntPoint > Path;
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typedef std::vector< Path > Paths;
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inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
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inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
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std::ostream& operator <<(std::ostream &s, const IntPoint &p);
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std::ostream& operator <<(std::ostream &s, const Path &p);
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std::ostream& operator <<(std::ostream &s, const Paths &p);
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struct DoublePoint
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{
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  double X;
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  double Y;
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  DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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  DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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};
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//------------------------------------------------------------------------------
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#ifdef use_xyz
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typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
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#endif
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enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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enum JoinType {jtSquare, jtRound, jtMiter};
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enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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class PolyNode;
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typedef std::vector< PolyNode* > PolyNodes;
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class PolyNode 
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{ 
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public:
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    PolyNode();
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    virtual ~PolyNode(){};
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    Path Contour;
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    PolyNodes Childs;
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    PolyNode* Parent;
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    PolyNode* GetNext() const;
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    bool IsHole() const;
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    bool IsOpen() const;
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    int ChildCount() const;
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private:
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    //PolyNode& operator =(PolyNode& other); 
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    unsigned Index; //node index in Parent.Childs
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    bool m_IsOpen;
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    JoinType m_jointype;
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    EndType m_endtype;
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    PolyNode* GetNextSiblingUp() const;
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    void AddChild(PolyNode& child);
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    friend class Clipper; //to access Index
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    friend class ClipperOffset; 
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};
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class PolyTree: public PolyNode
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{ 
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public:
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    ~PolyTree(){ Clear(); };
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    PolyNode* GetFirst() const;
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    void Clear();
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    int Total() const;
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private:
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  //PolyTree& operator =(PolyTree& other);
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  PolyNodes AllNodes;
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    friend class Clipper; //to access AllNodes
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};
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bool Orientation(const Path &poly);
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double Area(const Path &poly);
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int PointInPolygon(const IntPoint &pt, const Path &path);
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void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
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void CleanPolygon(Path& poly, double distance = 1.415);
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void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
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void CleanPolygons(Paths& polys, double distance = 1.415);
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void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
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void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
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void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
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void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
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void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
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void ReversePath(Path& p);
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void ReversePaths(Paths& p);
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struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
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//enums that are used internally ...
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enum EdgeSide { esLeft = 1, esRight = 2};
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//forward declarations (for stuff used internally) ...
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struct TEdge;
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struct IntersectNode;
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struct LocalMinimum;
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struct OutPt;
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struct OutRec;
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struct Join;
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typedef std::vector < OutRec* > PolyOutList;
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typedef std::vector < TEdge* > EdgeList;
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typedef std::vector < Join* > JoinList;
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typedef std::vector < IntersectNode* > IntersectList;
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//------------------------------------------------------------------------------
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//ClipperBase is the ancestor to the Clipper class. It should not be
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//instantiated directly. This class simply abstracts the conversion of sets of
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//polygon coordinates into edge objects that are stored in a LocalMinima list.
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class ClipperBase
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{
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public:
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  ClipperBase();
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  virtual ~ClipperBase();
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  virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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  bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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  virtual void Clear();
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  IntRect GetBounds();
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  bool PreserveCollinear() {return m_PreserveCollinear;};
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  void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
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protected:
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  void DisposeLocalMinimaList();
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  TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
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  virtual void Reset();
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  TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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  void InsertScanbeam(const cInt Y);
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  bool PopScanbeam(cInt &Y);
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  bool LocalMinimaPending();
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  bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
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  OutRec* CreateOutRec();
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  void DisposeAllOutRecs();
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  void DisposeOutRec(PolyOutList::size_type index);
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  void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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  void DeleteFromAEL(TEdge *e);
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  void UpdateEdgeIntoAEL(TEdge *&e);
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  typedef std::vector<LocalMinimum> MinimaList;
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  MinimaList::iterator m_CurrentLM;
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  MinimaList           m_MinimaList;
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  bool              m_UseFullRange;
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  EdgeList          m_edges;
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  bool              m_PreserveCollinear;
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  bool              m_HasOpenPaths;
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  PolyOutList       m_PolyOuts;
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  TEdge           *m_ActiveEdges;
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  typedef std::priority_queue<cInt> ScanbeamList;
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  ScanbeamList     m_Scanbeam;
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};
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//------------------------------------------------------------------------------
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class Clipper : public virtual ClipperBase
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{
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public:
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  Clipper(int initOptions = 0);
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  bool Execute(ClipType clipType,
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      Paths &solution,
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      PolyFillType fillType = pftEvenOdd);
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  bool Execute(ClipType clipType,
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      Paths &solution,
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      PolyFillType subjFillType,
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      PolyFillType clipFillType);
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  bool Execute(ClipType clipType,
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      PolyTree &polytree,
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      PolyFillType fillType = pftEvenOdd);
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  bool Execute(ClipType clipType,
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      PolyTree &polytree,
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      PolyFillType subjFillType,
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      PolyFillType clipFillType);
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  bool ReverseSolution() { return m_ReverseOutput; };
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  void ReverseSolution(bool value) {m_ReverseOutput = value;};
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  bool StrictlySimple() {return m_StrictSimple;};
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  void StrictlySimple(bool value) {m_StrictSimple = value;};
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  //set the callback function for z value filling on intersections (otherwise Z is 0)
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#ifdef use_xyz
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  void ZFillFunction(ZFillCallback zFillFunc);
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#endif
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protected:
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  virtual bool ExecuteInternal();
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private:
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  JoinList         m_Joins;
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  JoinList         m_GhostJoins;
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  IntersectList    m_IntersectList;
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  ClipType         m_ClipType;
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  typedef std::list<cInt> MaximaList;
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  MaximaList       m_Maxima;
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  TEdge           *m_SortedEdges;
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  bool             m_ExecuteLocked;
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  PolyFillType     m_ClipFillType;
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  PolyFillType     m_SubjFillType;
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  bool             m_ReverseOutput;
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  bool             m_UsingPolyTree; 
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  bool             m_StrictSimple;
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#ifdef use_xyz
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  ZFillCallback   m_ZFill; //custom callback 
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#endif
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  void SetWindingCount(TEdge& edge);
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  bool IsEvenOddFillType(const TEdge& edge) const;
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  bool IsEvenOddAltFillType(const TEdge& edge) const;
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  void InsertLocalMinimaIntoAEL(const cInt botY);
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  void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
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  void AddEdgeToSEL(TEdge *edge);
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  bool PopEdgeFromSEL(TEdge *&edge);
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  void CopyAELToSEL();
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  void DeleteFromSEL(TEdge *e);
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  void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
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  bool IsContributing(const TEdge& edge) const;
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  bool IsTopHorz(const cInt XPos);
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  void DoMaxima(TEdge *e);
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  void ProcessHorizontals();
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  void ProcessHorizontal(TEdge *horzEdge);
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  void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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  OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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  OutRec* GetOutRec(int idx);
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  void AppendPolygon(TEdge *e1, TEdge *e2);
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  void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
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  OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
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  OutPt* GetLastOutPt(TEdge *e);
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  bool ProcessIntersections(const cInt topY);
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  void BuildIntersectList(const cInt topY);
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  void ProcessIntersectList();
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  void ProcessEdgesAtTopOfScanbeam(const cInt topY);
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  void BuildResult(Paths& polys);
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  void BuildResult2(PolyTree& polytree);
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  void SetHoleState(TEdge *e, OutRec *outrec);
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  void DisposeIntersectNodes();
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  bool FixupIntersectionOrder();
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  void FixupOutPolygon(OutRec &outrec);
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  void FixupOutPolyline(OutRec &outrec);
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  bool IsHole(TEdge *e);
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  bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
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  void FixHoleLinkage(OutRec &outrec);
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  void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
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  void ClearJoins();
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  void ClearGhostJoins();
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  void AddGhostJoin(OutPt *op, const IntPoint offPt);
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  bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
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  void JoinCommonEdges();
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  void DoSimplePolygons();
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  void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
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  void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
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  void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
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#ifdef use_xyz
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  void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
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#endif
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};
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//------------------------------------------------------------------------------
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class ClipperOffset 
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{
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public:
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  ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
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  ~ClipperOffset();
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  void AddPath(const Path& path, JoinType joinType, EndType endType);
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  void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
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  void Execute(Paths& solution, double delta);
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  void Execute(PolyTree& solution, double delta);
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  void Clear();
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  double MiterLimit;
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  double ArcTolerance;
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private:
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  Paths m_destPolys;
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  Path m_srcPoly;
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  Path m_destPoly;
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  std::vector<DoublePoint> m_normals;
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  double m_delta, m_sinA, m_sin, m_cos;
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  double m_miterLim, m_StepsPerRad;
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  IntPoint m_lowest;
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  PolyNode m_polyNodes;
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  void FixOrientations();
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  void DoOffset(double delta);
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  void OffsetPoint(int j, int& k, JoinType jointype);
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  void DoSquare(int j, int k);
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  void DoMiter(int j, int k, double r);
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  void DoRound(int j, int k);
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};
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//------------------------------------------------------------------------------
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class clipperException : public std::exception
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{
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  public:
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    clipperException(const char* description): m_descr(description) {}
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    virtual ~clipperException() throw() {}
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    virtual const char* what() const throw() {return m_descr.c_str();}
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  private:
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    std::string m_descr;
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};
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//------------------------------------------------------------------------------
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} //ClipperLib namespace
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#endif //clipper_hpp
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