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	 e93b2242c2
			
		
	
	
		e93b2242c2
		
	
	
	
	
		
			
			-Made RenderingServerScene abstract, allowing reimplementation -RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
		
			
				
	
	
		
			279 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			279 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  os_server.cpp                                                        */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "os_server.h"
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| 
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| #include "core/string/print_string.h"
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| #include "drivers/dummy/rasterizer_dummy.h"
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| #include "drivers/dummy/texture_loader_dummy.h"
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| #include "servers/rendering/rendering_server_default.h"
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| 
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| #include "main/main.h"
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| 
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include <unistd.h>
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| 
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| int OS_Server::get_video_driver_count() const {
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| 	return 1;
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| }
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| 
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| const char *OS_Server::get_video_driver_name(int p_driver) const {
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| 	return "Dummy";
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| }
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| 
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| int OS_Server::get_audio_driver_count() const {
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| 	return 1;
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| }
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| 
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| const char *OS_Server::get_audio_driver_name(int p_driver) const {
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| 	return "Dummy";
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| }
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| 
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| int OS_Server::get_current_video_driver() const {
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| 	return video_driver_index;
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| }
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| 
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| void OS_Server::initialize_core() {
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| 	crash_handler.initialize();
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| 
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| 	OS_Unix::initialize_core();
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| }
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| 
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| Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
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| 	args = OS::get_singleton()->get_cmdline_args();
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| 	current_videomode = p_desired;
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| 	main_loop = nullptr;
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| 
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| 	RasterizerDummy::make_current();
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| 
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| 	video_driver_index = p_video_driver; // unused in server platform, but should still be initialized
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| 
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| 	rendering_server = memnew(RenderingServerDefault);
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| 	rendering_server->init();
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| 
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| 	AudioDriverManager::initialize(p_audio_driver);
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| 
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| 	input = memnew(InputDefault);
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| 
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| 	_ensure_user_data_dir();
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| 
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| 	resource_loader_dummy.instance();
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| 	ResourceLoader::add_resource_format_loader(resource_loader_dummy);
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| 
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| 	return OK;
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| }
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| 
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| void OS_Server::finalize() {
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| 	if (main_loop)
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| 		memdelete(main_loop);
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| 	main_loop = nullptr;
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| 
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| 	rendering_server->finish();
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| 	memdelete(rendering_server);
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| 
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| 	memdelete(input);
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| 
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| 	ResourceLoader::remove_resource_format_loader(resource_loader_dummy);
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| 	resource_loader_dummy.unref();
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| 
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| 	args.clear();
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| }
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| 
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| void OS_Server::set_mouse_show(bool p_show) {
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| }
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| 
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| void OS_Server::set_mouse_grab(bool p_grab) {
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| 	grab = p_grab;
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| }
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| 
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| bool OS_Server::is_mouse_grab_enabled() const {
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| 	return grab;
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| }
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| 
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| int OS_Server::get_mouse_button_state() const {
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| 	return 0;
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| }
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| 
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| Point2 OS_Server::get_mouse_position() const {
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| 	return Point2();
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| }
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| 
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| void OS_Server::set_window_title(const String &p_title) {
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| }
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| 
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| void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
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| }
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| 
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| OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
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| 	return current_videomode;
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| }
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| 
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| Size2 OS_Server::get_window_size() const {
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| 	return Vector2(current_videomode.width, current_videomode.height);
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| }
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| 
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| void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
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| }
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| 
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| MainLoop *OS_Server::get_main_loop() const {
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| 	return main_loop;
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| }
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| 
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| void OS_Server::delete_main_loop() {
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| 	if (main_loop)
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| 		memdelete(main_loop);
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| 	main_loop = nullptr;
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| }
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| 
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| void OS_Server::set_main_loop(MainLoop *p_main_loop) {
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| 	main_loop = p_main_loop;
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| 	input->set_main_loop(p_main_loop);
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| }
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| 
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| bool OS_Server::can_draw() const {
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| 	return false; //can never draw
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| };
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| 
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| String OS_Server::get_name() const {
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| 	return "Server";
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| }
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| 
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| void OS_Server::move_window_to_foreground() {
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| }
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| 
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| bool OS_Server::_check_internal_feature_support(const String &p_feature) {
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| 	return p_feature == "pc";
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| }
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| 
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| void OS_Server::run() {
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| 	force_quit = false;
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| 
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| 	if (!main_loop)
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| 		return;
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| 
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| 	main_loop->init();
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| 
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| 	while (!force_quit) {
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| 		if (Main::iteration())
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| 			break;
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| 	};
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| 
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| 	main_loop->finish();
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| }
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| 
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| String OS_Server::get_config_path() const {
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| 	if (has_environment("XDG_CONFIG_HOME")) {
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| 		return get_environment("XDG_CONFIG_HOME");
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| 	} else if (has_environment("HOME")) {
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| 		return get_environment("HOME").plus_file(".config");
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| 	} else {
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| 		return ".";
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| 	}
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| }
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| 
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| String OS_Server::get_data_path() const {
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| 	if (has_environment("XDG_DATA_HOME")) {
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| 		return get_environment("XDG_DATA_HOME");
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| 	} else if (has_environment("HOME")) {
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| 		return get_environment("HOME").plus_file(".local/share");
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| 	} else {
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| 		return get_config_path();
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| 	}
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| }
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| 
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| String OS_Server::get_cache_path() const {
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| 	if (has_environment("XDG_CACHE_HOME")) {
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| 		return get_environment("XDG_CACHE_HOME");
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| 	} else if (has_environment("HOME")) {
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| 		return get_environment("HOME").plus_file(".cache");
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| 	} else {
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| 		return get_config_path();
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| 	}
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| }
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| 
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| String OS_Server::get_system_dir(SystemDir p_dir) const {
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| 	String xdgparam;
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| 
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| 	switch (p_dir) {
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| 		case SYSTEM_DIR_DESKTOP: {
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| 			xdgparam = "DESKTOP";
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| 		} break;
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| 		case SYSTEM_DIR_DCIM: {
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| 			xdgparam = "PICTURES";
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| 
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| 		} break;
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| 		case SYSTEM_DIR_DOCUMENTS: {
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| 			xdgparam = "DOCUMENTS";
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| 
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| 		} break;
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| 		case SYSTEM_DIR_DOWNLOADS: {
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| 			xdgparam = "DOWNLOAD";
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| 
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| 		} break;
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| 		case SYSTEM_DIR_MOVIES: {
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| 			xdgparam = "VIDEOS";
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| 
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| 		} break;
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| 		case SYSTEM_DIR_MUSIC: {
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| 			xdgparam = "MUSIC";
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| 
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| 		} break;
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| 		case SYSTEM_DIR_PICTURES: {
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| 			xdgparam = "PICTURES";
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| 
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| 		} break;
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| 		case SYSTEM_DIR_RINGTONES: {
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| 			xdgparam = "MUSIC";
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| 
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| 		} break;
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| 	}
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| 
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| 	String pipe;
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| 	List<String> arg;
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| 	arg.push_back(xdgparam);
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| 	Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe);
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| 	if (err != OK)
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| 		return ".";
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| 	return pipe.strip_edges();
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| }
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| 
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| void OS_Server::disable_crash_handler() {
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| 	crash_handler.disable();
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| }
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| 
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| bool OS_Server::is_disable_crash_handler() const {
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| 	return crash_handler.is_disabled();
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| }
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| 
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| OS_Server::OS_Server() {
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| 	//adriver here
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| 	grab = false;
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| };
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