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			299 lines
		
	
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			299 lines
		
	
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  os.h                                                                 */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef OS_H
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| #define OS_H
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| 
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| #include "core/engine.h"
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| #include "core/image.h"
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| #include "core/io/logger.h"
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| #include "core/list.h"
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| #include "core/os/main_loop.h"
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| #include "core/ustring.h"
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| #include "core/vector.h"
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| 
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| #include <stdarg.h>
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| 
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| class OS {
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| 
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| 	static OS *singleton;
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| 	String _execpath;
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| 	List<String> _cmdline;
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| 	bool _keep_screen_on;
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| 	bool low_processor_usage_mode;
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| 	int low_processor_usage_mode_sleep_usec;
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| 	bool _verbose_stdout;
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| 	String _local_clipboard;
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| 	uint64_t _msec_splash;
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| 	bool _no_window;
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| 	int _exit_code;
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| 	int _orientation;
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| 	bool _allow_hidpi;
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| 	bool _allow_layered;
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| 	bool _use_vsync;
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| 	bool _vsync_via_compositor;
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| 	bool _disable_wintab;
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| 
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| 	char *last_error;
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| 
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| 	void *_stack_bottom;
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| 
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| 	CompositeLogger *_logger;
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| 
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| 	bool restart_on_exit;
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| 	List<String> restart_commandline;
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| 
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| protected:
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| 	void _set_logger(CompositeLogger *p_logger);
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| 
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| public:
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| 	typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection);
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| 	typedef bool (*HasServerFeatureCallback)(const String &p_feature);
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| 
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| 	enum RenderThreadMode {
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| 
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| 		RENDER_THREAD_UNSAFE,
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| 		RENDER_THREAD_SAFE,
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| 		RENDER_SEPARATE_THREAD
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| 	};
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| 
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| protected:
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| 	friend class Main;
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| 
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| 	HasServerFeatureCallback has_server_feature_callback;
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| 	RenderThreadMode _render_thread_mode;
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| 
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| 	// functions used by main to initialize/deinitialize the OS
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| 	void add_logger(Logger *p_logger);
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| 
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| 	virtual void initialize() = 0;
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| 	virtual void initialize_joypads() = 0;
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| 
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| 	virtual void set_main_loop(MainLoop *p_main_loop) = 0;
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| 	virtual void delete_main_loop() = 0;
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| 
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| 	virtual void finalize() = 0;
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| 	virtual void finalize_core() = 0;
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| 
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| 	virtual void set_cmdline(const char *p_execpath, const List<String> &p_args);
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| 
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| 	virtual bool _check_internal_feature_support(const String &p_feature) = 0;
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| 
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| public:
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| 	typedef int64_t ProcessID;
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| 
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| 	static OS *get_singleton();
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| 
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| 	void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR);
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| 	void print(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
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| 	void printerr(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
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| 
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| 	virtual String get_stdin_string(bool p_block = true) = 0;
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| 
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| 	virtual PackedStringArray get_connected_midi_inputs();
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| 	virtual void open_midi_inputs();
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| 	virtual void close_midi_inputs();
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| 
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| 	virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; }
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| 	virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
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| 	virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }
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| 
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| 	virtual void set_low_processor_usage_mode(bool p_enabled);
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| 	virtual bool is_in_low_processor_usage_mode() const;
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| 	virtual void set_low_processor_usage_mode_sleep_usec(int p_usec);
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| 	virtual int get_low_processor_usage_mode_sleep_usec() const;
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| 
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| 	virtual String get_executable_path() const;
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| 	virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) = 0;
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| 	virtual Error kill(const ProcessID &p_pid) = 0;
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| 	virtual int get_process_id() const;
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| 	virtual void vibrate_handheld(int p_duration_ms = 500);
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| 
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| 	virtual Error shell_open(String p_uri);
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| 	virtual Error set_cwd(const String &p_cwd);
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| 
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| 	virtual bool has_environment(const String &p_var) const = 0;
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| 	virtual String get_environment(const String &p_var) const = 0;
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| 	virtual bool set_environment(const String &p_var, const String &p_value) const = 0;
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| 
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| 	virtual String get_name() const = 0;
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| 	virtual List<String> get_cmdline_args() const { return _cmdline; }
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| 	virtual String get_model_name() const;
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| 
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| 	bool is_layered_allowed() const { return _allow_layered; }
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| 	bool is_hidpi_allowed() const { return _allow_hidpi; }
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| 	bool is_wintab_disabled() const { return _disable_wintab; }
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| 
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| 	void ensure_user_data_dir();
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| 
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| 	virtual MainLoop *get_main_loop() const = 0;
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| 
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| 	virtual void yield();
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| 
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| 	enum Weekday {
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| 		DAY_SUNDAY,
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| 		DAY_MONDAY,
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| 		DAY_TUESDAY,
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| 		DAY_WEDNESDAY,
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| 		DAY_THURSDAY,
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| 		DAY_FRIDAY,
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| 		DAY_SATURDAY
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| 	};
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| 
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| 	enum Month {
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| 		/// Start at 1 to follow Windows SYSTEMTIME structure
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| 		/// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx
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| 		MONTH_JANUARY = 1,
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| 		MONTH_FEBRUARY,
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| 		MONTH_MARCH,
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| 		MONTH_APRIL,
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| 		MONTH_MAY,
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| 		MONTH_JUNE,
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| 		MONTH_JULY,
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| 		MONTH_AUGUST,
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| 		MONTH_SEPTEMBER,
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| 		MONTH_OCTOBER,
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| 		MONTH_NOVEMBER,
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| 		MONTH_DECEMBER
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| 	};
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| 
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| 	struct Date {
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| 
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| 		int year;
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| 		Month month;
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| 		int day;
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| 		Weekday weekday;
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| 		bool dst;
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| 	};
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| 
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| 	struct Time {
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| 
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| 		int hour;
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| 		int min;
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| 		int sec;
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| 	};
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| 
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| 	struct TimeZoneInfo {
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| 		int bias;
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| 		String name;
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| 	};
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| 
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| 	virtual Date get_date(bool local = false) const = 0;
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| 	virtual Time get_time(bool local = false) const = 0;
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| 	virtual TimeZoneInfo get_time_zone_info() const = 0;
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| 	virtual String get_iso_date_time(bool local = false) const;
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| 	virtual uint64_t get_unix_time() const;
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| 	virtual uint64_t get_system_time_secs() const;
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| 	virtual uint64_t get_system_time_msecs() const;
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| 
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| 	virtual void delay_usec(uint32_t p_usec) const = 0;
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| 	virtual uint64_t get_ticks_usec() const = 0;
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| 	uint32_t get_ticks_msec() const;
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| 	uint64_t get_splash_tick_msec() const;
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| 
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| 	virtual bool is_userfs_persistent() const { return true; }
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| 
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| 	bool is_stdout_verbose() const;
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| 
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| 	virtual void disable_crash_handler() {}
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| 	virtual bool is_disable_crash_handler() const { return false; }
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| 	virtual void initialize_debugging() {}
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| 
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| 	virtual void dump_memory_to_file(const char *p_file);
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| 	virtual void dump_resources_to_file(const char *p_file);
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| 	virtual void print_resources_in_use(bool p_short = false);
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| 	virtual void print_all_resources(String p_to_file = "");
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| 
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| 	virtual uint64_t get_static_memory_usage() const;
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| 	virtual uint64_t get_static_memory_peak_usage() const;
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| 	virtual uint64_t get_free_static_memory() const;
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| 
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| 	RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; }
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| 
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| 	virtual String get_locale() const;
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| 
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| 	String get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator = false) const;
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| 	virtual String get_godot_dir_name() const;
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| 
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| 	virtual String get_data_path() const;
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| 	virtual String get_config_path() const;
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| 	virtual String get_cache_path() const;
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| 	virtual String get_bundle_resource_dir() const;
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| 
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| 	virtual String get_user_data_dir() const;
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| 	virtual String get_resource_dir() const;
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| 
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| 	enum SystemDir {
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| 		SYSTEM_DIR_DESKTOP,
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| 		SYSTEM_DIR_DCIM,
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| 		SYSTEM_DIR_DOCUMENTS,
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| 		SYSTEM_DIR_DOWNLOADS,
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| 		SYSTEM_DIR_MOVIES,
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| 		SYSTEM_DIR_MUSIC,
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| 		SYSTEM_DIR_PICTURES,
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| 		SYSTEM_DIR_RINGTONES,
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| 	};
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| 
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| 	virtual String get_system_dir(SystemDir p_dir) const;
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| 
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| 	virtual Error move_to_trash(const String &p_path) { return FAILED; }
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| 
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| 	virtual void set_no_window_mode(bool p_enable);
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| 	virtual bool is_no_window_mode_enabled() const;
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| 
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| 	virtual void debug_break();
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| 
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| 	virtual int get_exit_code() const;
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| 	virtual void set_exit_code(int p_code);
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| 
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| 	virtual int get_processor_count() const;
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| 
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| 	virtual String get_unique_id() const;
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| 
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| 	virtual bool can_use_threads() const;
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| 
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| 	bool has_feature(const String &p_feature);
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| 
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| 	void set_has_server_feature_callback(HasServerFeatureCallback p_callback);
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| 
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| 	void set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments);
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| 	bool is_restart_on_exit_set() const;
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| 	List<String> get_restart_on_exit_arguments() const;
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| 
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| 	virtual bool request_permission(const String &p_name) { return true; }
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| 	virtual bool request_permissions() { return true; }
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| 	virtual Vector<String> get_granted_permissions() const { return Vector<String>(); }
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| 
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| 	virtual void process_and_drop_events() {}
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| 	OS();
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| 	virtual ~OS();
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| };
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| 
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| #endif // OS_H
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