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			285 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			285 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| const Engine = (function () {
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| 	const preloader = new Preloader();
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| 
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| 	let wasmExt = '.wasm';
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| 	let unloadAfterInit = true;
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| 	let loadPath = '';
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| 	let loadPromise = null;
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| 	let initPromise = null;
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| 	let stderr = null;
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| 	let stdout = null;
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| 	let progressFunc = null;
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| 
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| 	function load(basePath) {
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| 		if (loadPromise == null) {
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| 			loadPath = basePath;
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| 			loadPromise = preloader.loadPromise(basePath + wasmExt);
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| 			preloader.setProgressFunc(progressFunc);
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| 			requestAnimationFrame(preloader.animateProgress);
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| 		}
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| 		return loadPromise;
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| 	}
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| 
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| 	function unload() {
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| 		loadPromise = null;
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| 	}
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| 
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| 	/** @constructor */
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| 	function Engine() { // eslint-disable-line no-shadow
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| 		this.canvas = null;
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| 		this.executableName = '';
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| 		this.rtenv = null;
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| 		this.customLocale = null;
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| 		this.resizeCanvasOnStart = false;
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| 		this.onExecute = null;
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| 		this.onExit = null;
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| 		this.persistentPaths = ['/userfs'];
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| 	}
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| 
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| 	Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
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| 		if (initPromise) {
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| 			return initPromise;
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| 		}
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| 		if (loadPromise == null) {
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| 			if (!basePath) {
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| 				initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
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| 				return initPromise;
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| 			}
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| 			load(basePath);
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| 		}
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| 		let config = {};
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| 		if (typeof stdout === 'function') {
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| 			config.print = stdout;
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| 		}
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| 		if (typeof stderr === 'function') {
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| 			config.printErr = stderr;
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| 		}
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| 		const me = this;
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| 		initPromise = new Promise(function (resolve, reject) {
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| 			config['locateFile'] = Utils.createLocateRewrite(loadPath);
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| 			config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
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| 			Godot(config).then(function (module) {
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| 				module['initFS'](me.persistentPaths).then(function (fs_err) {
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| 					me.rtenv = module;
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| 					if (unloadAfterInit) {
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| 						unload();
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| 					}
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| 					resolve();
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| 					config = null;
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| 				});
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| 			});
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| 		});
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| 		return initPromise;
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| 	};
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| 
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| 	/** @type {function(string, string):Object} */
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| 	Engine.prototype.preloadFile = function (file, path) {
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| 		return preloader.preload(file, path);
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| 	};
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| 
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| 	/** @type {function(...string):Object} */
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| 	Engine.prototype.start = function () {
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| 		// Start from arguments.
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| 		const args = [];
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| 		for (let i = 0; i < arguments.length; i++) {
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| 			args.push(arguments[i]);
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| 		}
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| 		const me = this;
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| 		return me.init().then(function () {
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| 			if (!me.rtenv) {
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| 				return Promise.reject(new Error('The engine must be initialized before it can be started'));
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| 			}
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| 
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| 			if (!(me.canvas instanceof HTMLCanvasElement)) {
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| 				me.canvas = Utils.findCanvas();
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| 				if (!me.canvas) {
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| 					return Promise.reject(new Error('No canvas found in page'));
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| 				}
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| 			}
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| 
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| 			// Canvas can grab focus on click, or key events won't work.
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| 			if (me.canvas.tabIndex < 0) {
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| 				me.canvas.tabIndex = 0;
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| 			}
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| 
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| 			// Disable right-click context menu.
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| 			me.canvas.addEventListener('contextmenu', function (ev) {
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| 				ev.preventDefault();
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| 			}, false);
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| 
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| 			// Until context restoration is implemented warn the user of context loss.
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| 			me.canvas.addEventListener('webglcontextlost', function (ev) {
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| 				alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
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| 				ev.preventDefault();
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| 			}, false);
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| 
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| 			// Browser locale, or custom one if defined.
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| 			let locale = me.customLocale;
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| 			if (!locale) {
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| 				locale = navigator.languages ? navigator.languages[0] : navigator.language;
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| 				locale = locale.split('.')[0];
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| 			}
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| 			// Emscripten configuration.
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| 			me.rtenv['thisProgram'] = me.executableName;
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| 			me.rtenv['noExitRuntime'] = true;
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| 			// Godot configuration.
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| 			me.rtenv['initConfig']({
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| 				'resizeCanvasOnStart': me.resizeCanvasOnStart,
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| 				'canvas': me.canvas,
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| 				'locale': locale,
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| 				'onExecute': function (p_args) {
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| 					if (me.onExecute) {
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| 						me.onExecute(p_args);
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| 						return 0;
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| 					}
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| 					return 1;
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| 				},
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| 				'onExit': function (p_code) {
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| 					me.rtenv['deinitFS']();
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| 					if (me.onExit) {
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| 						me.onExit(p_code);
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| 					}
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| 					me.rtenv = null;
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| 				},
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| 			});
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| 
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| 			return new Promise(function (resolve, reject) {
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| 				preloader.preloadedFiles.forEach(function (file) {
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| 					me.rtenv['copyToFS'](file.path, file.buffer);
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| 				});
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| 				preloader.preloadedFiles.length = 0; // Clear memory
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| 				me.rtenv['callMain'](args);
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| 				initPromise = null;
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| 				resolve();
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| 			});
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| 		});
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| 	};
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| 
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| 	Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
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| 		// Start and init with execName as loadPath if not inited.
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| 		this.executableName = execName;
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| 		const me = this;
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| 		return Promise.all([
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| 			this.init(execName),
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| 			this.preloadFile(mainPack, mainPack),
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| 		]).then(function () {
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| 			let args = ['--main-pack', mainPack];
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| 			if (extraArgs) {
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| 				args = args.concat(extraArgs);
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| 			}
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| 			return me.start.apply(me, args);
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| 		});
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| 	};
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| 
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| 	Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
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| 		if (String(override).length === 0) {
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| 			throw new Error('Invalid WebAssembly filename extension override');
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| 		}
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| 		wasmExt = String(override);
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| 	};
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| 
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| 	Engine.prototype.setUnloadAfterInit = function (enabled) {
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| 		unloadAfterInit = enabled;
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| 	};
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| 
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| 	Engine.prototype.setCanvas = function (canvasElem) {
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| 		this.canvas = canvasElem;
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| 	};
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| 
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| 	Engine.prototype.setCanvasResizedOnStart = function (enabled) {
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| 		this.resizeCanvasOnStart = enabled;
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| 	};
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| 
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| 	Engine.prototype.setLocale = function (locale) {
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| 		this.customLocale = locale;
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| 	};
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| 
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| 	Engine.prototype.setExecutableName = function (newName) {
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| 		this.executableName = newName;
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| 	};
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| 
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| 	Engine.prototype.setProgressFunc = function (func) {
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| 		progressFunc = func;
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| 	};
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| 
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| 	Engine.prototype.setStdoutFunc = function (func) {
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| 		const print = function (text) {
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| 			let msg = text;
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| 			if (arguments.length > 1) {
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| 				msg = Array.prototype.slice.call(arguments).join(' ');
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| 			}
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| 			func(msg);
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| 		};
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| 		if (this.rtenv) {
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| 			this.rtenv.print = print;
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| 		}
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| 		stdout = print;
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| 	};
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| 
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| 	Engine.prototype.setStderrFunc = function (func) {
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| 		const printErr = function (text) {
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| 			let msg = text;
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| 			if (arguments.length > 1) {
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| 				msg = Array.prototype.slice.call(arguments).join(' ');
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| 			}
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| 			func(msg);
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| 		};
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| 		if (this.rtenv) {
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| 			this.rtenv.printErr = printErr;
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| 		}
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| 		stderr = printErr;
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| 	};
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| 
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| 	Engine.prototype.setOnExecute = function (onExecute) {
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| 		this.onExecute = onExecute;
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| 	};
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| 
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| 	Engine.prototype.setOnExit = function (onExit) {
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| 		this.onExit = onExit;
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| 	};
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| 
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| 	Engine.prototype.copyToFS = function (path, buffer) {
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| 		if (this.rtenv == null) {
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| 			throw new Error('Engine must be inited before copying files');
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| 		}
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| 		this.rtenv['copyToFS'](path, buffer);
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| 	};
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| 
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| 	Engine.prototype.setPersistentPaths = function (persistentPaths) {
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| 		this.persistentPaths = persistentPaths;
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| 	};
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| 
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| 	Engine.prototype.requestQuit = function () {
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| 		if (this.rtenv) {
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| 			this.rtenv['request_quit']();
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| 		}
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| 	};
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| 
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| 	// Closure compiler exported engine methods.
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| 	/** @export */
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| 	Engine['isWebGLAvailable'] = Utils.isWebGLAvailable;
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| 	Engine['load'] = load;
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| 	Engine['unload'] = unload;
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| 	Engine.prototype['init'] = Engine.prototype.init;
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| 	Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
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| 	Engine.prototype['start'] = Engine.prototype.start;
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| 	Engine.prototype['startGame'] = Engine.prototype.startGame;
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| 	Engine.prototype['setWebAssemblyFilenameExtension'] = Engine.prototype.setWebAssemblyFilenameExtension;
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| 	Engine.prototype['setUnloadAfterInit'] = Engine.prototype.setUnloadAfterInit;
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| 	Engine.prototype['setCanvas'] = Engine.prototype.setCanvas;
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| 	Engine.prototype['setCanvasResizedOnStart'] = Engine.prototype.setCanvasResizedOnStart;
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| 	Engine.prototype['setLocale'] = Engine.prototype.setLocale;
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| 	Engine.prototype['setExecutableName'] = Engine.prototype.setExecutableName;
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| 	Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc;
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| 	Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc;
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| 	Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc;
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| 	Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
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| 	Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
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| 	Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
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| 	Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
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| 	Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
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| 	return Engine;
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| }());
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| if (typeof window !== 'undefined') {
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| 	window['Engine'] = Engine;
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| }
 | 
