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			145 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/*************************************************************************/
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/*  http_request.js                                                      */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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const GodotHTTPRequest = {
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	$GodotHTTPRequest__deps: ['$GodotRuntime'],
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	$GodotHTTPRequest: {
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		requests: [],
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		getUnusedRequestId: function () {
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			const idMax = GodotHTTPRequest.requests.length;
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			for (let potentialId = 0; potentialId < idMax; ++potentialId) {
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				if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
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					continue;
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				}
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				return potentialId;
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			}
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			GodotHTTPRequest.requests.push(null);
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			return idMax;
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		},
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		setupRequest: function (xhr) {
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			xhr.responseType = 'arraybuffer';
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		},
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	},
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	godot_xhr_new: function () {
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		const newId = GodotHTTPRequest.getUnusedRequestId();
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		GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
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		GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
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		return newId;
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	},
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	godot_xhr_reset: function (xhrId) {
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		GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
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		GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
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	},
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	godot_xhr_free: function (xhrId) {
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		GodotHTTPRequest.requests[xhrId].abort();
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		GodotHTTPRequest.requests[xhrId] = null;
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	},
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	godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
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		const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
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		const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
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		GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
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	},
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	godot_xhr_set_request_header: function (xhrId, header, value) {
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		GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
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	},
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	godot_xhr_send_null: function (xhrId) {
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		GodotHTTPRequest.requests[xhrId].send();
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	},
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	godot_xhr_send_string: function (xhrId, strPtr) {
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		if (!strPtr) {
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			GodotRuntime.error('Failed to send string per XHR: null pointer');
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			return;
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		}
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		GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
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	},
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	godot_xhr_send_data: function (xhrId, ptr, len) {
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		if (!ptr) {
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			GodotRuntime.error('Failed to send data per XHR: null pointer');
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			return;
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		}
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		if (len < 0) {
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			GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
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			return;
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		}
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		GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
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	},
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	godot_xhr_abort: function (xhrId) {
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		GodotHTTPRequest.requests[xhrId].abort();
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	},
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	godot_xhr_get_status: function (xhrId) {
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		return GodotHTTPRequest.requests[xhrId].status;
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	},
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	godot_xhr_get_ready_state: function (xhrId) {
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		return GodotHTTPRequest.requests[xhrId].readyState;
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	},
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	godot_xhr_get_response_headers_length: function (xhrId) {
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		const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
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		return headers === null ? 0 : GodotRuntime.strlen(headers);
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	},
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	godot_xhr_get_response_headers: function (xhrId, dst, len) {
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		const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
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		if (str === null) {
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			return;
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		}
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		GodotRuntime.stringToHeap(str, dst, len);
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	},
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	godot_xhr_get_response_length: function (xhrId) {
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		const body = GodotHTTPRequest.requests[xhrId].response;
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		return body === null ? 0 : body.byteLength;
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	},
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	godot_xhr_get_response: function (xhrId, dst, len) {
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		let buf = GodotHTTPRequest.requests[xhrId].response;
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		if (buf === null) {
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			return;
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		}
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		buf = new Uint8Array(buf).subarray(0, len);
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		HEAPU8.set(buf, dst);
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	},
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};
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autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest');
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mergeInto(LibraryManager.library, GodotHTTPRequest);
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