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My mistake, I added this when rebasing and didn't notice that it was a .glsl file and thus the availability of Math was not confirmed by the C++ compiler. |
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|---|---|---|
| .. | ||
| gi.glsl | ||
| SCsub | ||
| sdfgi_debug.glsl | ||
| sdfgi_debug_probes.glsl | ||
| sdfgi_direct_light.glsl | ||
| sdfgi_integrate.glsl | ||
| sdfgi_preprocess.glsl | ||
| sky.glsl | ||
| volumetric_fog.glsl | ||
| volumetric_fog_process.glsl | ||
| voxel_gi.glsl | ||
| voxel_gi_debug.glsl | ||
| voxel_gi_sdf.glsl | ||