godot/platform/x11
Rémi Verschelde 7ae44a055b
Linux: Default to builtin openssl, freetype, and zlib
Fix support for cross-compilation, and fix handling of builtin libraries,
which would still attempt to link system libs and use system headers.

Also patch out GLU includes from GLEW, we don't need it, so that removes
another mandatory dependency.

(cherry picked from commit abf6a0919b)
2025-01-06 07:57:00 +01:00
..
export Set the default Linux extension to nothing. 2015-01-15 13:00:33 -05:00
context_gl_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
context_gl_x11.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
detect.py Linux: Default to builtin openssl, freetype, and zlib 2025-01-06 07:57:00 +01:00
godot_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_x11.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp optional formal changes 2015-05-06 01:22:31 +02:00
os_x11.h -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
platform_config.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00