godot/modules/jolt_physics/objects
Jorrit Rouwe 09fcaa7db4 Fixed crash when rendering a soft body 3d
When a mesh is provided that has vertices that are not referenced by any face, these vertices will be discarded. In the internal 'mesh_to_physics' map, this led to uninitialized data which could result in a crash. Now we initialize the map with -1 and report an error when users try to manipulate these vertices.

Fixes #109883
2025-08-24 15:38:11 +02:00
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jolt_area_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_area_3d.h Fix Area3D signal emissions when using Jolt Physics 2025-05-30 11:53:17 +02:00
jolt_body_3d.cpp Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
jolt_body_3d.h Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
jolt_group_filter.cpp Add Jolt Physics as an alternative 3D physics engine 2024-12-11 13:57:25 +01:00
jolt_group_filter.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
jolt_object_3d.cpp Batch the adding of Jolt Physics bodies 2025-06-14 14:11:07 +02:00
jolt_object_3d.h Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
jolt_physics_direct_body_state_3d.cpp Fix move_and_slide forcing synchronization with physics thread 2025-08-14 18:58:36 +02:00
jolt_physics_direct_body_state_3d.h Fix move_and_slide forcing synchronization with physics thread 2025-08-14 18:58:36 +02:00
jolt_shaped_object_3d.cpp Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_shaped_object_3d.h Improve performance for shapeless objects when using Jolt Physics 2025-07-03 14:14:00 +02:00
jolt_soft_body_3d.cpp Fixed crash when rendering a soft body 3d 2025-08-24 15:38:11 +02:00
jolt_soft_body_3d.h Batch the adding of Jolt Physics bodies 2025-06-14 14:11:07 +02:00