godot/doc
Rémi Verschelde b87fcf7e79
Windows: Make Direct3D 12 the default RD driver for new projects
For compatibility reasons, `vulkan` is kept as the technical default for the
setting, but projects created in Godot 4.6 and later will set `d3d12` as the
driver automatically.

Users upgrading to 4.6 are recommended to adopt `d3d12` as a default if it
fits their needs.

Enable `d3d12=yes` by default in SCons so that custom Windows builds include
Direct3D 12 support.
2025-11-27 10:26:25 +01:00
..
classes Windows: Make Direct3D 12 the default RD driver for new projects 2025-11-27 10:26:25 +01:00
tools SCons: Integrate annotations where relevant 2025-11-22 13:22:31 -06:00
translations i18n: Sync translations with Weblate 2025-09-30 13:32:35 +02:00
class.xsd
Doxyfile Fix various typos 2025-01-08 14:47:42 +02:00
Makefile