mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			18 lines
		
	
	
	
		
			511 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
	
		
			511 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| # meta-description: Base template for rich text effects
 | |
| 
 | |
| @tool
 | |
| # Having a class name is handy for picking the effect in the Inspector.
 | |
| class_name RichText_CLASS_
 | |
| extends _BASE_
 | |
| 
 | |
| 
 | |
| # To use this effect:
 | |
| # - Enable BBCode on a RichTextLabel.
 | |
| # - Register this effect on the label.
 | |
| # - Use [_CLASS_SNAKE_CASE_ param=2.0]hello[/_CLASS_SNAKE_CASE_] in text.
 | |
| var bbcode := "_CLASS_SNAKE_CASE_"
 | |
| 
 | |
| 
 | |
| func _process_custom_fx(char_fx: CharFXTransform) -> bool:
 | |
| 	var param: float = char_fx.env.get("param", 1.0)
 | |
| 	return true
 | 
