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			119 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="SceneReplicationConfig" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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| 	<brief_description>
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| 		Configuration for properties to synchronize with a [MultiplayerSynchronizer].
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| 	</brief_description>
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| 	<description>
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="add_property">
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| 			<return type="void" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<param index="1" name="index" type="int" default="-1" />
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| 			<description>
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| 				Adds the property identified by the given [param path] to the list of the properties being synchronized, optionally passing an [param index].
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| 				[b]Note:[/b] For details on restrictions and limitations on property synchronization, see [MultiplayerSynchronizer].
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| 			</description>
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| 		</method>
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| 		<method name="get_properties" qualifiers="const">
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| 			<return type="NodePath[]" />
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| 			<description>
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| 				Returns a list of synchronized property [NodePath]s.
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| 			</description>
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| 		</method>
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| 		<method name="has_property" qualifiers="const">
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| 			<return type="bool" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Returns [code]true[/code] if the given [param path] is configured for synchronization.
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| 			</description>
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| 		</method>
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| 		<method name="property_get_index" qualifiers="const">
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| 			<return type="int" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Finds the index of the given [param path].
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| 			</description>
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| 		</method>
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| 		<method name="property_get_replication_mode">
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| 			<return type="int" enum="SceneReplicationConfig.ReplicationMode" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Returns the replication mode for the property identified by the given [param path]. See [enum ReplicationMode].
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| 			</description>
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| 		</method>
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| 		<method name="property_get_spawn">
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| 			<return type="bool" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Returns [code]true[/code] if the property identified by the given [param path] is configured to be synchronized on spawn.
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| 			</description>
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| 		</method>
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| 		<method name="property_get_sync" deprecated="Use [method property_get_replication_mode] instead.">
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| 			<return type="bool" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Returns [code]true[/code] if the property identified by the given [param path] is configured to be synchronized on process.
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| 			</description>
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| 		</method>
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| 		<method name="property_get_watch" deprecated="Use [method property_get_replication_mode] instead.">
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| 			<return type="bool" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Returns [code]true[/code] if the property identified by the given [param path] is configured to be reliably synchronized when changes are detected on process.
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| 			</description>
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| 		</method>
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| 		<method name="property_set_replication_mode">
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| 			<return type="void" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<param index="1" name="mode" type="int" enum="SceneReplicationConfig.ReplicationMode" />
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| 			<description>
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| 				Sets the synchronization mode for the property identified by the given [param path]. See [enum ReplicationMode].
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| 			</description>
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| 		</method>
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| 		<method name="property_set_spawn">
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| 			<return type="void" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<param index="1" name="enabled" type="bool" />
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| 			<description>
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| 				Sets whether the property identified by the given [param path] is configured to be synchronized on spawn.
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| 			</description>
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| 		</method>
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| 		<method name="property_set_sync" deprecated="Use [method property_set_replication_mode] with [constant REPLICATION_MODE_ALWAYS] instead.">
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| 			<return type="void" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<param index="1" name="enabled" type="bool" />
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| 			<description>
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| 				Sets whether the property identified by the given [param path] is configured to be synchronized on process.
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| 			</description>
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| 		</method>
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| 		<method name="property_set_watch" deprecated="Use [method property_set_replication_mode] with [constant REPLICATION_MODE_ON_CHANGE] instead.">
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| 			<return type="void" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<param index="1" name="enabled" type="bool" />
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| 			<description>
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| 				Sets whether the property identified by the given [param path] is configured to be reliably synchronized when changes are detected on process.
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| 			</description>
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| 		</method>
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| 		<method name="remove_property">
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| 			<return type="void" />
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| 			<param index="0" name="path" type="NodePath" />
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| 			<description>
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| 				Removes the property identified by the given [param path] from the configuration.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<constants>
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| 		<constant name="REPLICATION_MODE_NEVER" value="0" enum="ReplicationMode">
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| 			Do not keep the given property synchronized.
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| 		</constant>
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| 		<constant name="REPLICATION_MODE_ALWAYS" value="1" enum="ReplicationMode">
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| 			Replicate the given property on process by constantly sending updates using unreliable transfer mode.
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| 		</constant>
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| 		<constant name="REPLICATION_MODE_ON_CHANGE" value="2" enum="ReplicationMode">
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| 			Replicate the given property on process by sending updates using reliable transfer mode when its value changes.
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| 		</constant>
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| 	</constants>
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| </class>
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