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			112 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "intrinsics.h"
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#include "sysinfo.h"
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#include "atomic.h"
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namespace embree
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{
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  /*! system barrier using operating system */
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  class BarrierSys
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  {
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  public:
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    /*! construction / destruction */
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    BarrierSys (size_t N = 0);
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    ~BarrierSys ();
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  private:
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    /*! class in non-copyable */
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    BarrierSys (const BarrierSys& other) DELETED; // do not implement
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    BarrierSys& operator= (const BarrierSys& other) DELETED; // do not implement
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  public:
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    /*! initializes the barrier with some number of threads */
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    void init(size_t count);
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    /*! lets calling thread wait in barrier */
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    void wait();
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  private:
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    void* opaque;
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  };
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  /*! fast active barrier using atomic counter */
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  struct BarrierActive 
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  {
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  public:
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    BarrierActive () 
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      : cntr(0) {}
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    void reset() {
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      cntr.store(0);
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    }
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    void wait (size_t numThreads) 
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    {
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      cntr++;
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      while (cntr.load() != numThreads) 
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        pause_cpu();
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    }
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  private:
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    std::atomic<size_t> cntr;
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  };
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  /*! fast active barrier that does not require initialization to some number of threads */
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  struct BarrierActiveAutoReset
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  {
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  public:
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    BarrierActiveAutoReset () 
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      : cntr0(0), cntr1(0) {}
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    void wait (size_t threadCount) 
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    {
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      cntr0.fetch_add(1);
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      while (cntr0 != threadCount) pause_cpu();
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      cntr1.fetch_add(1);
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      while (cntr1 != threadCount) pause_cpu();
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      cntr0.fetch_add(-1);
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      while (cntr0 != 0) pause_cpu();
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      cntr1.fetch_add(-1);
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      while (cntr1 != 0) pause_cpu();
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    }
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  private:
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    std::atomic<size_t> cntr0;
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    std::atomic<size_t> cntr1;
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  };
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  class LinearBarrierActive
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  {
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  public:
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    /*! construction and destruction */
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    LinearBarrierActive (size_t threadCount = 0);
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    ~LinearBarrierActive();
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  private:
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    /*! class in non-copyable */
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    LinearBarrierActive (const LinearBarrierActive& other) DELETED; // do not implement
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    LinearBarrierActive& operator= (const LinearBarrierActive& other) DELETED; // do not implement
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  public:
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    /*! initializes the barrier with some number of threads */
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    void init(size_t threadCount);
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    /*! thread with threadIndex waits in the barrier */
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    void wait (const size_t threadIndex);
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  private:
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    volatile unsigned char* count0;
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    volatile unsigned char* count1; 
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    volatile unsigned int mode;
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    volatile unsigned int flag0;
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    volatile unsigned int flag1;
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    volatile size_t threadCount;
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  };
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}
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