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			183 lines
		
	
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			183 lines
		
	
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  os_javascript.h                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef OS_JAVASCRIPT_H
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| #define OS_JAVASCRIPT_H
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| 
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| #include "os/input.h"
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| #include "drivers/unix/os_unix.h"
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| #include "os/main_loop.h"
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| #include "servers/physics/physics_server_sw.h"
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| #include "servers/audio_server.h"
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| #include "servers/physics_2d/physics_2d_server_sw.h"
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| #include "servers/visual/rasterizer.h"
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| #include "audio_server_javascript.h"
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| #include "audio_driver_javascript.h"
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| #include "main/input_default.h"
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| #include "javascript_eval.h"
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| 
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| #include <emscripten/html5.h>
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| 
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| typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs);
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| typedef String (*GetDataDirFunc)();
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| 
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| class OS_JavaScript : public OS_Unix {
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| public:
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| 
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| 	struct TouchPos {
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| 		int id;
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| 		Point2 pos;
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| 	};
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| 
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| private:
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| 
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| 	Vector<TouchPos> touch;
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| 	Point2 last_mouse;
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| 	int last_button_mask;
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| 	unsigned int last_id;
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| 	GFXInitFunc gfx_init_func;
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| 	void*gfx_init_ud;
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| 
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| 	bool use_gl2;
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| 
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| 	int64_t time_to_save_sync;
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| 	int64_t last_sync_time;
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| 
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| 	VisualServer *visual_server;
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| 	PhysicsServer *physics_server;
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| 	Physics2DServer *physics_2d_server;
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| 	AudioDriverJavaScript audio_driver_javascript;
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| 	const char* gl_extensions;
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| 
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| 	InputDefault *input;
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| 	bool window_maximized;
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| 	VideoMode video_mode;
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| 	MainLoop * main_loop;
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| 
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| 	GetDataDirFunc get_data_dir_func;
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| 
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| #ifdef JAVASCRIPT_EVAL_ENABLED
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| 	JavaScript* javascript_eval;
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| #endif
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| 
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| 	static void _close_notification_funcs(const String& p_file,int p_flags);
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| 
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| 	void process_joypads();
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| 
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| public:
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| 
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| 	// functions used by main to initialize/deintialize the OS
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| 	virtual int get_video_driver_count() const;
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| 	virtual const char * get_video_driver_name(int p_driver) const;
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| 
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| 	virtual VideoMode get_default_video_mode() const;
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| 
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| 	virtual int get_audio_driver_count() const;
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| 	virtual const char * get_audio_driver_name(int p_driver) const;
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| 
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| 	virtual void initialize_core();
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| 	virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
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| 
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| 	virtual void set_main_loop( MainLoop * p_main_loop );
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| 	virtual void delete_main_loop();
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| 
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| 	virtual void finalize();
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| 
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| 
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| 	typedef int64_t ProcessID;
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| 
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| 	//static OS* get_singleton();
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| 
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| 	virtual void print_error(const char* p_function, const char* p_file, int p_line, const char *p_code, const char* p_rationale, ErrorType p_type) {
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| 
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| 		OS::print_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
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| 	}
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| 
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| 	virtual void alert(const String& p_alert,const String& p_title="ALERT!");
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| 
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| 
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| 	virtual void set_mouse_show(bool p_show);
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| 	virtual void set_mouse_grab(bool p_grab);
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| 	virtual bool is_mouse_grab_enabled() const;
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| 	virtual Point2 get_mouse_pos() const;
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| 	virtual int get_mouse_button_state() const;
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| 	virtual void set_window_title(const String& p_title);
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| 
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| 	//virtual void set_clipboard(const String& p_text);
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| 	//virtual String get_clipboard() const;
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| 
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| 	virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
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| 	virtual VideoMode get_video_mode(int p_screen=0) const;
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| 	virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
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| 
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| 	virtual Size2 get_screen_size(int p_screen=0) const;
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| 
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| 	virtual void set_window_size(const Size2);
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| 	virtual Size2 get_window_size() const;
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| 	virtual void set_window_maximized(bool p_enabled);
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| 	virtual bool is_window_maximized() const { return window_maximized; }
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| 	virtual void set_window_fullscreen(bool p_enable);
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| 	virtual bool is_window_fullscreen() const;
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| 
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| 	virtual String get_name();
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| 	virtual MainLoop *get_main_loop() const;
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| 
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| 	virtual bool can_draw() const;
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| 
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| 	virtual void set_cursor_shape(CursorShape p_shape);
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| 
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| 	void main_loop_begin();
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| 	bool main_loop_iterate();
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| 	void main_loop_request_quit();
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| 	void main_loop_end();
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| 	void main_loop_focusout();
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| 	void main_loop_focusin();
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| 
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| 	virtual bool has_touchscreen_ui_hint() const;
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| 
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| 	void set_opengl_extensions(const char* p_gl_extensions);
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| 
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| 	virtual Error shell_open(String p_uri);
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| 	virtual String get_data_dir() const;
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| 	String get_executable_path() const;
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| 	virtual String get_resource_dir() const;
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| 
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| 	void process_accelerometer(const Vector3& p_accelerometer);
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| 	void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
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| 	void push_input(const InputEvent& p_ev);
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| 
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| 	virtual bool is_joy_known(int p_device);
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| 	virtual String get_joy_guid(int p_device) const;
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| 	bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event);
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| 
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| 	OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func);
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| 	~OS_JavaScript();
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| 
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| };
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| 
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| #endif
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