godot/servers/audio
lawnjelly f8f350a32a Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-04-30 15:08:50 +01:00
..
effects Merge pull request #105799 from Repiteo/scons/enum-conversion-warnings 2025-04-27 19:21:23 -05:00
audio_driver_dummy.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
audio_driver_dummy.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_effect.cpp GDExtension: Mark virtual function as is_required in extension_api.json 2024-09-11 16:48:14 -05:00
audio_effect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_filter_sw.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
audio_filter_sw.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_rb_resampler.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
audio_rb_resampler.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_stream.cpp Add GLOBAL_GET cached macros. 2025-04-30 15:08:50 +01:00
audio_stream.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00