godot/servers/rendering/renderer_rd/forward_clustered
2025-05-19 15:47:01 -07:00
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render_forward_clustered.cpp Introduce 'visionos' platform derived from 'apple_embedded' 2025-05-19 15:47:01 -07:00
render_forward_clustered.h Introduce 'visionos' platform derived from 'apple_embedded' 2025-05-19 15:47:01 -07:00
scene_shader_forward_clustered.cpp Add support for bent normals for indirect lighting and specular occlusion 2025-05-12 12:52:04 +02:00
scene_shader_forward_clustered.h Add support for bent normals for indirect lighting and specular occlusion 2025-05-12 12:52:04 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00