.. |
doc_classes
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
export
|
[EditorExportPlatform] Move initialization to a dedicated method.
|
2025-07-16 08:55:23 +03:00 |
console_wrapper_windows.cpp
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
cpu_feature_validation.c
|
[Windows] Fix SSE4.2 detection with LTO build.
|
2025-07-15 17:23:35 +03:00 |
crash_handler_windows.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
crash_handler_windows_seh.cpp
|
Fix various race conditions with capturing of script backtraces
|
2025-06-02 19:46:19 +02:00 |
crash_handler_windows_signal.cpp
|
Fix various race conditions with capturing of script backtraces
|
2025-06-02 19:46:19 +02:00 |
detect.py
|
Add support for SDL3 joystick input driver
|
2025-06-25 01:28:50 +02:00 |
display_server_windows.cpp
|
Add support for SDL3 joystick input driver
|
2025-06-25 01:28:50 +02:00 |
display_server_windows.h
|
Add support for SDL3 joystick input driver
|
2025-06-25 01:28:50 +02:00 |
drop_target_windows.cpp
|
Add support for SDL3 joystick input driver
|
2025-06-25 01:28:50 +02:00 |
drop_target_windows.h
|
Core: Integrate warning suppression macro helpers
|
2025-04-03 10:13:46 -05:00 |
gl_manager_windows_angle.cpp
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
gl_manager_windows_angle.h
|
Style: Begin integrating simple .clangd fixes
|
2025-03-22 13:24:35 -05:00 |
gl_manager_windows_native.cpp
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
gl_manager_windows_native.h
|
Style: Begin integrating simple .clangd fixes
|
2025-03-22 13:24:35 -05:00 |
godot.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot.natvis
|
Windows: Expand godot.natvis type coverage
|
2024-11-11 13:47:14 -06:00 |
godot_console.ico
|
[Windows] Optimize editor icon, use different icon for console executable.
|
2022-11-29 09:39:03 +02:00 |
godot_res.rc
|
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
|
2025-03-12 11:11:38 -07:00 |
godot_res_wrap.rc
|
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
|
2025-03-12 11:11:38 -07:00 |
godot_windows.cpp
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
key_mapping_windows.cpp
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
lang_table.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
msvs.py
|
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
|
2025-04-08 15:40:05 +02:00 |
native_menu_windows.cpp
|
Rename String::resize to resize_uninitialized , to better communicate to callers that new characters must be initialized.
|
2025-06-11 18:13:02 +02:00 |
native_menu_windows.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
os_windows.cpp
|
Add support for SDL3 joystick input driver
|
2025-06-25 01:28:50 +02:00 |
os_windows.h
|
Add support for SDL3 joystick input driver
|
2025-06-25 01:28:50 +02:00 |
platform_config.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
platform_gl.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
platform_windows_builders.py
|
SCons: Extend MinGW support & checks
|
2024-10-11 14:24:00 -05:00 |
README.md
|
Minor typo and docs URL fixes
|
2023-02-28 13:38:01 +01:00 |
rendering_context_driver_vulkan_windows.cpp
|
Move Vulkan includes to a central godot_vulkan.h header
|
2024-09-29 17:53:18 +02:00 |
rendering_context_driver_vulkan_windows.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
SCsub
|
[Windows] Add SSE4.2 support runtime check.
|
2025-07-13 12:58:29 +03:00 |
tts_windows.cpp
|
Core: Replace C math headers with C++ equivalents
|
2025-04-16 15:49:02 -05:00 |
tts_windows.h
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
uiautomationcore.arm32.def
|
AccessKit integration for macOS, Linux, and Windows.
|
2025-04-08 20:25:47 +03:00 |
uiautomationcore.arm64.def
|
AccessKit integration for macOS, Linux, and Windows.
|
2025-04-08 20:25:47 +03:00 |
uiautomationcore.x86_32.def
|
AccessKit integration for macOS, Linux, and Windows.
|
2025-04-08 20:25:47 +03:00 |
uiautomationcore.x86_64.def
|
AccessKit integration for macOS, Linux, and Windows.
|
2025-04-08 20:25:47 +03:00 |
wgl_detect_version.cpp
|
Core: Modernize C headers with C++ equivalents
|
2025-05-02 08:23:01 -05:00 |
wgl_detect_version.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
windows_terminal_logger.cpp
|
Core: Unify display of error type prefixes
|
2025-06-09 20:18:51 +03:00 |
windows_terminal_logger.h
|
Ability to print and log script backtraces
|
2025-04-24 18:54:41 +02:00 |
windows_utils.cpp
|
Add resize_initialized and resize_uninitialized to Vector . These functions serve as replacements for resize , to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
|
2025-05-26 18:35:41 +02:00 |
windows_utils.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |