godot/.editorconfig
Ivan Shakhov 6ff86e49cf Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
Co-authored-by: Andreia Gaita <shana@spoiledcat.net>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-04-08 15:40:05 +02:00

21 lines
354 B
INI

root = true
[*]
charset = utf-8
end_of_line = lf
indent_size = 4
indent_style = tab
insert_final_newline = true
max_line_length = 120
trim_trailing_whitespace = true
[{*.py,SConstruct,SCsub}]
indent_style = space
[{*.{yml,yaml},.clang{-format,-tidy,d}}]
indent_size = 2
indent_style = space
[{*.props,*.vcxproj}]
indent_size = 2
indent_style = space