mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 07:53:26 +00:00
![]() Make navmesh rasterization on the navigation regions and map more lenient by starting out with a lower internal cell scale by default and changing the merge error to just warning that can be toggled.
(cherry picked from commit
|
||
---|---|---|
.. | ||
engine.cpp | ||
engine.h | ||
project_settings.cpp | ||
project_settings.h | ||
SCsub |