godot/thirdparty/spirv-cross
Stuart Carnie 5230f6c60c Apple: Use image atomic operations on supported Apple hardware
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-07-05 05:59:00 +10:00
..
include/spirv_cross
LICENSES
GLSL.std.450.h
LICENSE
spirv.hpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_cfg.cpp
spirv_cfg.hpp
spirv_common.hpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_cross.cpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_cross.hpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_cross_containers.hpp
spirv_cross_error_handling.hpp
spirv_cross_parsed_ir.cpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_cross_parsed_ir.hpp
spirv_glsl.cpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_glsl.hpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_msl.cpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_msl.hpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_parser.cpp Apple: Use image atomic operations on supported Apple hardware 2025-07-05 05:59:00 +10:00
spirv_parser.hpp
spirv_reflect.cpp Metal: Support Apple4 GPUs (2017 era iOS devices) 2024-12-18 09:14:38 -07:00
spirv_reflect.hpp