..
doc_classes
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
editor
cleanup closed embedded processes on macos
2025-06-23 02:00:37 -07:00
export
Show shader baker related export warnings only if enabled
2025-06-06 21:05:39 +05:30
crash_handler_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
crash_handler_macos.mm
Fix various race conditions with capturing of script backtraces
2025-06-02 19:46:19 +02:00
detect.py
Add support for SDL3 joystick input driver
2025-06-25 01:28:50 +02:00
dir_access_macos.h
Implement get_filesystem_type on macOS and Linux.
2025-05-23 23:05:06 +03:00
dir_access_macos.mm
Implement get_filesystem_type on macOS and Linux.
2025-05-23 23:05:06 +03:00
display_server_embedded.h
Comments spelling fixes
2025-06-15 01:36:10 +02:00
display_server_embedded.mm
Cleanup and unify DisplayServer screen methods and documentation.
2025-06-02 08:03:48 +03:00
display_server_macos.h
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
display_server_macos.mm
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
display_server_macos_base.h
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
display_server_macos_base.mm
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
embedded_debugger.h
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
embedded_debugger.mm
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
embedded_gl_manager.h
MacOS: Initialize member field
2025-06-12 14:57:36 +10:00
embedded_gl_manager.mm
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
gl_manager_macos_angle.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
gl_manager_macos_angle.mm
[macOS] Switch Angle to Metal backend.
2025-06-09 10:29:30 +03:00
gl_manager_macos_legacy.h
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
gl_manager_macos_legacy.mm
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
godot_application.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
godot_application.mm
Fix macOS build with dev_build=yes and target=template_debug
2025-05-14 09:47:51 +03:00
godot_application_delegate.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
godot_application_delegate.mm
Fix GodotApplicationDelegate init.
2025-05-21 13:49:07 +03:00
godot_button_view.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_button_view.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_content_view.h
[macOS] Fix touch bar observer crash.
2025-04-26 23:29:07 +03:00
godot_content_view.mm
Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
godot_main_macos.mm
macOS: Embedded window can be dismissed by clicking close
2025-05-12 07:09:42 +10:00
godot_menu_delegate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_menu_delegate.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_menu_item.h
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
godot_menu_item.mm
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
godot_open_save_delegate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_open_save_delegate.mm
Fix native file dialog crash with invalid filter.
2025-06-06 09:24:42 +03:00
godot_status_item.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_status_item.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_window.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_window.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_window_delegate.h
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
godot_window_delegate.mm
[macOS] Fix borderless window maximization.
2025-05-30 00:13:53 +03:00
key_mapping_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
key_mapping_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
macos_quartz_core_spi.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
msvs.py
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
2025-04-08 15:40:05 +02:00
native_menu_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
native_menu_macos.mm
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
os_macos.h
Add support for SDL3 joystick input driver
2025-06-25 01:28:50 +02:00
os_macos.mm
Add support for SDL3 joystick input driver
2025-06-25 01:28:50 +02:00
platform_config.h
Apple: Add pthread implementation of Thread class
2025-04-10 09:35:40 +10:00
platform_gl.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_macos_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
platform_thread.h
Apple: Add pthread implementation of Thread class
2025-04-10 09:35:40 +10:00
README.md
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
rendering_context_driver_vulkan_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_context_driver_vulkan_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
SCsub
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
tts_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
tts_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00