godot/thirdparty/sdl/update-sdl.sh
Pāvels Nadtočajevs 71dd7b5712
Fix SDL threading on macOS/Linux.
And fixup pkg-config check for SDL on Linux.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 10:36:39 +02:00

91 lines
2.5 KiB
Bash
Executable file

#!/bin/bash -e
VERSION=3.2.16
target=$(dirname "$(realpath $0)")
pushd $target
rm -rf atomic core events haptic hidapi include io joystick libm loadso \
sensor stdlib thread timer *.c *.h CREDITS.md LICENSE.txt
rm -rf *.tar.gz tmp
mkdir tmp && pushd tmp
echo "Updating SDL3 to version:" $VERSION
curl -L -O https://github.com/libsdl-org/SDL/archive/release-$VERSION.tar.gz
tar --strip-components=1 -xvf release-$VERSION.tar.gz
rm release-$VERSION.tar.gz
# We aim to copy only the minimum amount of files needed, so we don't need to
# vendor and compile more source code than necessary.
cp -v CREDITS.md LICENSE.txt $target
# Includes.
# For build config, we use a single private one in the driver.
# We might reconsider as we make more platforms use SDL.
cp -rv include $target
rm -f $target/include/build_config/{*.cmake,SDL_build_config_*.h} $target
rm -f $target/include/SDL3/SDL_{egl,gpu,oldnames,opengl*,test*,vulkan}.h $target
pushd src
# Shared dependencies
cp -rv *.{c,h} atomic libm stdlib $target
rm -f $target/stdlib/*.masm
# Only some files needed
mkdir $target/events
cp -v events/SDL_{event*.{c,h},mouse_c.h} $target/events
mkdir $target/io
cp -v io/SDL_iostream*.{c,h} $target/io
# Platform specific
mkdir $target/core
cp -rv core/{linux,unix,windows} $target/core
rm -f $target/core/windows/version.rc
mkdir $target/haptic
cp -rv haptic/{*.{c,h},darwin,linux,windows} $target/haptic
mkdir $target/joystick
cp -rv joystick/{*.{c,h},apple,darwin,hidapi,linux,windows} $target/joystick
mkdir $target/loadso
cp -rv loadso/dlopen $target/loadso
mkdir $target/sensor
cp -rv sensor/{*.{c,h},dummy} $target/sensor
mkdir $target/thread
cp -rv thread/{*.{c,h},pthread,windows} $target/thread
# Despite being 'generic', syssem.c is included in the Unix driver for macOS,
# and syscond/sysrwlock are used by the Windows driver.
# systhread_c.h is included by all these, but we should NOT compile the matching .c file.
mkdir $target/thread/generic
cp -v thread/generic/SDL_{syssem.c,{syscond,sysrwlock}*.{c,h},systhread_c.h} $target/thread/generic
mkdir $target/timer
cp -rv timer/{*.{c,h},unix,windows} $target/timer
# HIDAPI
mkdir -p $target/hidapi
cp -v hidapi/{*.{c,h},AUTHORS.txt,LICENSE.txt,LICENSE-bsd.txt,VERSION} $target/hidapi
for dir in hidapi linux mac windows; do
mkdir $target/hidapi/$dir
cp -v hidapi/$dir/*.{c,h} $target/hidapi/$dir
done
popd
popd
rm -rf tmp
popd
echo "SDL3 source code copied successfully. Review 'git status' for potential new files to compile or remove."
echo "Make sure to re-apply patches from the 'patches' folder if any are provided."