mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			125 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
 | |
| /*  gdscript_cache.h                                                      */
 | |
| /**************************************************************************/
 | |
| /*                         This file is part of:                          */
 | |
| /*                             GODOT ENGINE                               */
 | |
| /*                        https://godotengine.org                         */
 | |
| /**************************************************************************/
 | |
| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | |
| /*                                                                        */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining  */
 | |
| /* a copy of this software and associated documentation files (the        */
 | |
| /* "Software"), to deal in the Software without restriction, including    */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,    */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to     */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to  */
 | |
| /* the following conditions:                                              */
 | |
| /*                                                                        */
 | |
| /* The above copyright notice and this permission notice shall be         */
 | |
| /* included in all copies or substantial portions of the Software.        */
 | |
| /*                                                                        */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | |
| /**************************************************************************/
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "gdscript.h"
 | |
| 
 | |
| #include "core/object/ref_counted.h"
 | |
| #include "core/os/safe_binary_mutex.h"
 | |
| #include "core/templates/hash_map.h"
 | |
| #include "core/templates/hash_set.h"
 | |
| 
 | |
| class GDScriptAnalyzer;
 | |
| class GDScriptParser;
 | |
| 
 | |
| class GDScriptParserRef : public RefCounted {
 | |
| 	GDSOFTCLASS(GDScriptParserRef, RefCounted);
 | |
| 
 | |
| public:
 | |
| 	enum Status {
 | |
| 		EMPTY,
 | |
| 		PARSED,
 | |
| 		INHERITANCE_SOLVED,
 | |
| 		INTERFACE_SOLVED,
 | |
| 		FULLY_SOLVED,
 | |
| 	};
 | |
| 
 | |
| private:
 | |
| 	GDScriptParser *parser = nullptr;
 | |
| 	GDScriptAnalyzer *analyzer = nullptr;
 | |
| 	Status status = EMPTY;
 | |
| 	Error result = OK;
 | |
| 	String path;
 | |
| 	uint32_t source_hash = 0;
 | |
| 	bool clearing = false;
 | |
| 	bool abandoned = false;
 | |
| 
 | |
| 	friend class GDScriptCache;
 | |
| 	friend class GDScript;
 | |
| 
 | |
| public:
 | |
| 	Status get_status() const;
 | |
| 	String get_path() const;
 | |
| 	uint32_t get_source_hash() const;
 | |
| 	GDScriptParser *get_parser();
 | |
| 	GDScriptAnalyzer *get_analyzer();
 | |
| 	Error raise_status(Status p_new_status);
 | |
| 	void clear();
 | |
| 
 | |
| 	GDScriptParserRef() {}
 | |
| 	~GDScriptParserRef();
 | |
| };
 | |
| 
 | |
| class GDScriptCache {
 | |
| 	// String key is full path.
 | |
| 	HashMap<String, GDScriptParserRef *> parser_map;
 | |
| 	HashMap<String, Vector<ObjectID>> abandoned_parser_map;
 | |
| 	HashMap<String, Ref<GDScript>> shallow_gdscript_cache;
 | |
| 	HashMap<String, Ref<GDScript>> full_gdscript_cache;
 | |
| 	HashMap<String, Ref<GDScript>> static_gdscript_cache;
 | |
| 	HashMap<String, HashSet<String>> dependencies;
 | |
| 	HashMap<String, HashSet<String>> parser_inverse_dependencies;
 | |
| 
 | |
| 	friend class GDScript;
 | |
| 	friend class GDScriptParserRef;
 | |
| 	friend class GDScriptInstance;
 | |
| 
 | |
| 	static GDScriptCache *singleton;
 | |
| 
 | |
| 	bool cleared = false;
 | |
| 
 | |
| public:
 | |
| 	static const int BINARY_MUTEX_TAG = 2;
 | |
| 
 | |
| private:
 | |
| 	static SafeBinaryMutex<BINARY_MUTEX_TAG> mutex;
 | |
| 	friend SafeBinaryMutex<BINARY_MUTEX_TAG> &_get_gdscript_cache_mutex();
 | |
| 
 | |
| public:
 | |
| 	static void move_script(const String &p_from, const String &p_to);
 | |
| 	static void remove_script(const String &p_path);
 | |
| 	static Ref<GDScriptParserRef> get_parser(const String &p_path, GDScriptParserRef::Status status, Error &r_error, const String &p_owner = String());
 | |
| 	static bool has_parser(const String &p_path);
 | |
| 	static void remove_parser(const String &p_path);
 | |
| 	static String get_source_code(const String &p_path);
 | |
| 	static Vector<uint8_t> get_binary_tokens(const String &p_path);
 | |
| 	static Ref<GDScript> get_shallow_script(const String &p_path, Error &r_error, const String &p_owner = String());
 | |
| 	static Ref<GDScript> get_full_script(const String &p_path, Error &r_error, const String &p_owner = String(), bool p_update_from_disk = false);
 | |
| 	static Ref<GDScript> get_cached_script(const String &p_path);
 | |
| 	static Error finish_compiling(const String &p_owner);
 | |
| 	static void add_static_script(Ref<GDScript> p_script);
 | |
| 	static void remove_static_script(const String &p_fqcn);
 | |
| 
 | |
| 	static void clear();
 | |
| 
 | |
| 	GDScriptCache();
 | |
| 	~GDScriptCache();
 | |
| };
 | 
