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![]() Previously it was moved out of this function becuase we relied on RenderingServer::get_video_adapter_name which wasn't available yet. However, that was unnecessary since it is just a wrapper around RenderingDevice::get_device_name() which is available. |
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.. | ||
fog.cpp | ||
fog.h | ||
gi.cpp | ||
gi.h | ||
SCsub | ||
sky.cpp | ||
sky.h |