godot/modules/gridmap
Lukas Tenbrink ad600125df Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
..
doc_classes Improve documentation related to GridMap mesh/lightmap baking 2025-07-31 16:30:32 +02:00
editor Merge pull request #104510 from fstxz/gridmap-preview-scale 2025-09-30 20:10:43 -05:00
icons Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
config.py Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item 2024-12-16 21:31:05 +02:00
grid_map.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
grid_map.h Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type. 2025-10-05 01:49:11 +02:00
register_types.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
register_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00