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	 7b2f1e1d09
			
		
	
	
		7b2f1e1d09
		
	
	
	
	
		
			
			This is a followup to PR #101344 (commit
0e06eb80bc).
Some of them were not an issue because Godot was initializing all
members, but they were "fixed" just in case since it could become a
problem in the future.
Valgrind was specifically complaining about HashMapData &
GlobalPipelineData.
		
	
			
		
			
				
	
	
		
			740 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			740 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  a_hash_map.h                                                          */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef A_HASH_MAP_H
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| #define A_HASH_MAP_H
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| 
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| #include "core/templates/hash_map.h"
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| 
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| struct HashMapData {
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| 	union {
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| 		uint64_t data;
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| 		struct
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| 		{
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| 			uint32_t hash;
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| 			uint32_t hash_to_key;
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| 		};
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| 	};
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| };
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| 
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| static_assert(sizeof(HashMapData) == 8);
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| 
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| /**
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|  * An array-based implementation of a hash map. It is very efficient in terms of performance and
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|  * memory usage. Works like a dynamic array, adding elements to the end of the array, and
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|  * allows you to access array elements by their index by using `get_by_index` method.
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|  * Example:
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|  * ```
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|  *  AHashMap<int, Object *> map;
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|  *
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|  *  int get_object_id_by_number(int p_number) {
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|  *		int id = map.get_index(p_number);
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|  *		return id;
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|  *  }
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|  *
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|  *  Object *get_object_by_id(int p_id) {
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|  *		map.get_by_index(p_id).value;
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|  *  }
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|  * ```
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|  * Still, don`t erase the elements because ID can break.
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|  *
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|  * When an element erase, its place is taken by the element from the end.
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|  *
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|  *        <-------------
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|  *      |               |
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|  *  6 8 X 9 32 -1 5 -10 7 X X X
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|  *  6 8 7 9 32 -1 5 -10 X X X X
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|  *
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|  *
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|  * Use RBMap if you need to iterate over sorted elements.
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|  *
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|  * Use HashMap if:
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|  *   - You need to keep an iterator or const pointer to Key and you intend to add/remove elements in the meantime.
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|  *   - You need to preserve the insertion order when using erase.
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|  *
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|  * It is recommended to use `HashMap` if `KeyValue` size is very large.
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|  */
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| template <typename TKey, typename TValue,
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| 		typename Hasher = HashMapHasherDefault,
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| 		typename Comparator = HashMapComparatorDefault<TKey>>
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| class AHashMap {
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| public:
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| 	// Must be a power of two.
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| 	static constexpr uint32_t INITIAL_CAPACITY = 16;
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| 	static constexpr uint32_t EMPTY_HASH = 0;
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| 	static_assert(EMPTY_HASH == 0, "EMPTY_HASH must always be 0 for the memcpy() optimization.");
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| 
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| private:
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| 	typedef KeyValue<TKey, TValue> MapKeyValue;
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| 	MapKeyValue *elements = nullptr;
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| 	HashMapData *map_data = nullptr;
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| 
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| 	// Due to optimization, this is `capacity - 1`. Use + 1 to get normal capacity.
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| 	uint32_t capacity = 0;
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| 	uint32_t num_elements = 0;
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| 
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| 	uint32_t _hash(const TKey &p_key) const {
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| 		uint32_t hash = Hasher::hash(p_key);
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| 
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| 		if (unlikely(hash == EMPTY_HASH)) {
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| 			hash = EMPTY_HASH + 1;
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| 		}
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| 
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| 		return hash;
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| 	}
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| 
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| 	static _FORCE_INLINE_ uint32_t _get_resize_count(uint32_t p_capacity) {
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| 		return p_capacity ^ (p_capacity + 1) >> 2; // = get_capacity() * 0.75 - 1; Works only if p_capacity = 2^n - 1.
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| 	}
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| 
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| 	static _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash, uint32_t p_local_capacity) {
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| 		const uint32_t original_pos = p_hash & p_local_capacity;
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| 		return (p_pos - original_pos + p_local_capacity + 1) & p_local_capacity;
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| 	}
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| 
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| 	bool _lookup_pos(const TKey &p_key, uint32_t &r_pos, uint32_t &r_hash_pos) const {
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| 		if (unlikely(elements == nullptr)) {
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| 			return false; // Failed lookups, no elements.
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| 		}
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| 		return _lookup_pos_with_hash(p_key, r_pos, r_hash_pos, _hash(p_key));
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| 	}
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| 
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| 	bool _lookup_pos_with_hash(const TKey &p_key, uint32_t &r_pos, uint32_t &r_hash_pos, uint32_t p_hash) const {
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| 		if (unlikely(elements == nullptr)) {
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| 			return false; // Failed lookups, no elements.
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| 		}
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| 
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| 		uint32_t pos = p_hash & capacity;
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| 		HashMapData data = map_data[pos];
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| 		if (data.hash == p_hash && Comparator::compare(elements[data.hash_to_key].key, p_key)) {
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| 			r_pos = data.hash_to_key;
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| 			r_hash_pos = pos;
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| 			return true;
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| 		}
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| 
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| 		if (data.data == EMPTY_HASH) {
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| 			return false;
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| 		}
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| 
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| 		// A collision occurred.
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| 		pos = (pos + 1) & capacity;
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| 		uint32_t distance = 1;
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| 		while (true) {
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| 			data = map_data[pos];
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| 			if (data.hash == p_hash && Comparator::compare(elements[data.hash_to_key].key, p_key)) {
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| 				r_pos = data.hash_to_key;
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| 				r_hash_pos = pos;
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| 				return true;
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| 			}
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| 
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| 			if (data.data == EMPTY_HASH) {
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| 				return false;
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| 			}
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| 
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| 			if (distance > _get_probe_length(pos, data.hash, capacity)) {
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| 				return false;
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| 			}
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| 
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| 			pos = (pos + 1) & capacity;
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| 			distance++;
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| 		}
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| 	}
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| 
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| 	uint32_t _insert_with_hash(uint32_t p_hash, uint32_t p_index) {
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| 		uint32_t pos = p_hash & capacity;
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| 
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| 		if (map_data[pos].data == EMPTY_HASH) {
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| 			uint64_t data = ((uint64_t)p_index << 32) | p_hash;
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| 			map_data[pos].data = data;
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| 			return pos;
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| 		}
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| 
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| 		uint32_t distance = 1;
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| 		pos = (pos + 1) & capacity;
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| 		HashMapData c_data;
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| 		c_data.hash = p_hash;
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| 		c_data.hash_to_key = p_index;
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| 
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| 		while (true) {
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| 			if (map_data[pos].data == EMPTY_HASH) {
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| #ifdef DEV_ENABLED
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| 				if (unlikely(distance > 12)) {
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| 					WARN_PRINT("Excessive collision count (" +
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| 							itos(distance) + "), is the right hash function being used?");
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| 				}
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| #endif
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| 				map_data[pos] = c_data;
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| 				return pos;
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| 			}
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| 
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| 			// Not an empty slot, let's check the probing length of the existing one.
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| 			uint32_t existing_probe_len = _get_probe_length(pos, map_data[pos].hash, capacity);
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| 			if (existing_probe_len < distance) {
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| 				SWAP(c_data, map_data[pos]);
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| 				distance = existing_probe_len;
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| 			}
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| 
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| 			pos = (pos + 1) & capacity;
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| 			distance++;
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| 		}
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| 	}
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| 
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| 	void _resize_and_rehash(uint32_t p_new_capacity) {
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| 		uint32_t real_old_capacity = capacity + 1;
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| 		// Capacity can't be 0 and must be 2^n - 1.
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| 		capacity = MAX(4u, p_new_capacity);
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| 		uint32_t real_capacity = next_power_of_2(capacity);
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| 		capacity = real_capacity - 1;
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| 
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| 		HashMapData *old_map_data = map_data;
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| 
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| 		map_data = reinterpret_cast<HashMapData *>(Memory::alloc_static(sizeof(HashMapData) * real_capacity));
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| 		elements = reinterpret_cast<MapKeyValue *>(Memory::realloc_static(elements, sizeof(MapKeyValue) * (_get_resize_count(capacity) + 1)));
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| 
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| 		memset(map_data, EMPTY_HASH, real_capacity * sizeof(HashMapData));
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| 
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| 		if (num_elements != 0) {
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| 			for (uint32_t i = 0; i < real_old_capacity; i++) {
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| 				HashMapData data = old_map_data[i];
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| 				if (data.data != EMPTY_HASH) {
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| 					_insert_with_hash(data.hash, data.hash_to_key);
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| 				}
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| 			}
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| 		}
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| 
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| 		Memory::free_static(old_map_data);
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| 	}
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| 
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| 	int32_t _insert_element(const TKey &p_key, const TValue &p_value, uint32_t p_hash) {
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| 		if (unlikely(elements == nullptr)) {
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| 			// Allocate on demand to save memory.
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| 
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| 			uint32_t real_capacity = capacity + 1;
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| 			map_data = reinterpret_cast<HashMapData *>(Memory::alloc_static(sizeof(HashMapData) * real_capacity));
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| 			elements = reinterpret_cast<MapKeyValue *>(Memory::alloc_static(sizeof(MapKeyValue) * (_get_resize_count(capacity) + 1)));
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| 
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| 			memset(map_data, EMPTY_HASH, real_capacity * sizeof(HashMapData));
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| 		}
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| 
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| 		if (unlikely(num_elements > _get_resize_count(capacity))) {
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| 			_resize_and_rehash(capacity * 2);
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| 		}
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| 
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| 		memnew_placement(&elements[num_elements], MapKeyValue(p_key, p_value));
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| 
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| 		_insert_with_hash(p_hash, num_elements);
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| 		num_elements++;
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| 		return num_elements - 1;
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| 	}
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| 
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| 	void _init_from(const AHashMap &p_other) {
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| 		capacity = p_other.capacity;
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| 		uint32_t real_capacity = capacity + 1;
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| 		num_elements = p_other.num_elements;
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| 
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| 		if (p_other.num_elements == 0) {
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| 			return;
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| 		}
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| 
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| 		map_data = reinterpret_cast<HashMapData *>(Memory::alloc_static(sizeof(HashMapData) * real_capacity));
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| 		elements = reinterpret_cast<MapKeyValue *>(Memory::alloc_static(sizeof(MapKeyValue) * (_get_resize_count(capacity) + 1)));
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| 
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| 		if constexpr (std::is_trivially_copyable_v<TKey> && std::is_trivially_copyable_v<TValue>) {
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| 			void *destination = elements;
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| 			const void *source = p_other.elements;
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| 			memcpy(destination, source, sizeof(MapKeyValue) * num_elements);
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| 		} else {
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| 			for (uint32_t i = 0; i < num_elements; i++) {
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| 				memnew_placement(&elements[i], MapKeyValue(p_other.elements[i]));
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| 			}
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| 		}
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| 
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| 		memcpy(map_data, p_other.map_data, sizeof(HashMapData) * real_capacity);
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| 	}
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| 
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| public:
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| 	/* Standard Godot Container API */
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| 
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| 	_FORCE_INLINE_ uint32_t get_capacity() const { return capacity + 1; }
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| 	_FORCE_INLINE_ uint32_t size() const { return num_elements; }
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| 
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| 	_FORCE_INLINE_ bool is_empty() const {
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| 		return num_elements == 0;
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| 	}
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| 
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| 	void clear() {
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| 		if (elements == nullptr || num_elements == 0) {
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| 			return;
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| 		}
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| 
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| 		memset(map_data, EMPTY_HASH, (capacity + 1) * sizeof(HashMapData));
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| 		if constexpr (!(std::is_trivially_destructible_v<TKey> && std::is_trivially_destructible_v<TValue>)) {
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| 			for (uint32_t i = 0; i < num_elements; i++) {
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| 				elements[i].key.~TKey();
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| 				elements[i].value.~TValue();
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| 			}
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| 		}
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| 
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| 		num_elements = 0;
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| 	}
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| 
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| 	TValue &get(const TKey &p_key) {
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| 		uint32_t pos = 0;
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| 		uint32_t hash_pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos, hash_pos);
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| 		CRASH_COND_MSG(!exists, "AHashMap key not found.");
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| 		return elements[pos].value;
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| 	}
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| 
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| 	const TValue &get(const TKey &p_key) const {
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| 		uint32_t pos = 0;
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| 		uint32_t hash_pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos, hash_pos);
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| 		CRASH_COND_MSG(!exists, "AHashMap key not found.");
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| 		return elements[pos].value;
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| 	}
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| 
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| 	const TValue *getptr(const TKey &p_key) const {
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| 		uint32_t pos = 0;
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| 		uint32_t hash_pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos, hash_pos);
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| 
 | |
| 		if (exists) {
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| 			return &elements[pos].value;
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| 		}
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| 		return nullptr;
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| 	}
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| 
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| 	TValue *getptr(const TKey &p_key) {
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| 		uint32_t pos = 0;
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| 		uint32_t hash_pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos, hash_pos);
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| 
 | |
| 		if (exists) {
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| 			return &elements[pos].value;
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| 		}
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| 		return nullptr;
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| 	}
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| 
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| 	bool has(const TKey &p_key) const {
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| 		uint32_t _pos = 0;
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| 		uint32_t h_pos = 0;
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| 		return _lookup_pos(p_key, _pos, h_pos);
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| 	}
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| 
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| 	bool erase(const TKey &p_key) {
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| 		uint32_t pos = 0;
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| 		uint32_t element_pos = 0;
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| 		bool exists = _lookup_pos(p_key, element_pos, pos);
 | |
| 
 | |
| 		if (!exists) {
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| 			return false;
 | |
| 		}
 | |
| 
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| 		uint32_t next_pos = (pos + 1) & capacity;
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| 		while (map_data[next_pos].hash != EMPTY_HASH && _get_probe_length(next_pos, map_data[next_pos].hash, capacity) != 0) {
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| 			SWAP(map_data[next_pos], map_data[pos]);
 | |
| 
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| 			pos = next_pos;
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| 			next_pos = (next_pos + 1) & capacity;
 | |
| 		}
 | |
| 
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| 		map_data[pos].data = EMPTY_HASH;
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| 		elements[element_pos].key.~TKey();
 | |
| 		elements[element_pos].value.~TValue();
 | |
| 		num_elements--;
 | |
| 
 | |
| 		if (element_pos < num_elements) {
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| 			void *destination = &elements[element_pos];
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| 			const void *source = &elements[num_elements];
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| 			memcpy(destination, source, sizeof(MapKeyValue));
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| 			uint32_t h_pos = 0;
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| 			_lookup_pos(elements[num_elements].key, pos, h_pos);
 | |
| 			map_data[h_pos].hash_to_key = element_pos;
 | |
| 		}
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	// Replace the key of an entry in-place, without invalidating iterators or changing the entries position during iteration.
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| 	// p_old_key must exist in the map and p_new_key must not, unless it is equal to p_old_key.
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| 	bool replace_key(const TKey &p_old_key, const TKey &p_new_key) {
 | |
| 		if (p_old_key == p_new_key) {
 | |
| 			return true;
 | |
| 		}
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t element_pos = 0;
 | |
| 		ERR_FAIL_COND_V(_lookup_pos(p_new_key, element_pos, pos), false);
 | |
| 		ERR_FAIL_COND_V(!_lookup_pos(p_old_key, element_pos, pos), false);
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| 		MapKeyValue &element = elements[element_pos];
 | |
| 		const_cast<TKey &>(element.key) = p_new_key;
 | |
| 
 | |
| 		uint32_t next_pos = (pos + 1) & capacity;
 | |
| 		while (map_data[next_pos].hash != EMPTY_HASH && _get_probe_length(next_pos, map_data[next_pos].hash, capacity) != 0) {
 | |
| 			SWAP(map_data[next_pos], map_data[pos]);
 | |
| 
 | |
| 			pos = next_pos;
 | |
| 			next_pos = (next_pos + 1) & capacity;
 | |
| 		}
 | |
| 
 | |
| 		map_data[pos].data = EMPTY_HASH;
 | |
| 
 | |
| 		uint32_t hash = _hash(p_new_key);
 | |
| 		_insert_with_hash(hash, element_pos);
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	// Reserves space for a number of elements, useful to avoid many resizes and rehashes.
 | |
| 	// If adding a known (possibly large) number of elements at once, must be larger than old capacity.
 | |
| 	void reserve(uint32_t p_new_capacity) {
 | |
| 		ERR_FAIL_COND_MSG(p_new_capacity < get_capacity(), "It is impossible to reserve less capacity than is currently available.");
 | |
| 		if (elements == nullptr) {
 | |
| 			capacity = MAX(4u, p_new_capacity);
 | |
| 			capacity = next_power_of_2(capacity) - 1;
 | |
| 			return; // Unallocated yet.
 | |
| 		}
 | |
| 		_resize_and_rehash(p_new_capacity);
 | |
| 	}
 | |
| 
 | |
| 	/** Iterator API **/
 | |
| 
 | |
| 	struct ConstIterator {
 | |
| 		_FORCE_INLINE_ const MapKeyValue &operator*() const {
 | |
| 			return *pair;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ const MapKeyValue *operator->() const {
 | |
| 			return pair;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ ConstIterator &operator++() {
 | |
| 			pair++;
 | |
| 			return *this;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ ConstIterator &operator--() {
 | |
| 			pair--;
 | |
| 			if (pair < begin) {
 | |
| 				pair = end;
 | |
| 			}
 | |
| 			return *this;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return pair == b.pair; }
 | |
| 		_FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return pair != b.pair; }
 | |
| 
 | |
| 		_FORCE_INLINE_ explicit operator bool() const {
 | |
| 			return pair != end;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ ConstIterator(MapKeyValue *p_key, MapKeyValue *p_begin, MapKeyValue *p_end) {
 | |
| 			pair = p_key;
 | |
| 			begin = p_begin;
 | |
| 			end = p_end;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ ConstIterator() {}
 | |
| 		_FORCE_INLINE_ ConstIterator(const ConstIterator &p_it) {
 | |
| 			pair = p_it.pair;
 | |
| 			begin = p_it.begin;
 | |
| 			end = p_it.end;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ void operator=(const ConstIterator &p_it) {
 | |
| 			pair = p_it.pair;
 | |
| 			begin = p_it.begin;
 | |
| 			end = p_it.end;
 | |
| 		}
 | |
| 
 | |
| 	private:
 | |
| 		MapKeyValue *pair = nullptr;
 | |
| 		MapKeyValue *begin = nullptr;
 | |
| 		MapKeyValue *end = nullptr;
 | |
| 	};
 | |
| 
 | |
| 	struct Iterator {
 | |
| 		_FORCE_INLINE_ MapKeyValue &operator*() const {
 | |
| 			return *pair;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ MapKeyValue *operator->() const {
 | |
| 			return pair;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ Iterator &operator++() {
 | |
| 			pair++;
 | |
| 			return *this;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ Iterator &operator--() {
 | |
| 			pair--;
 | |
| 			if (pair < begin) {
 | |
| 				pair = end;
 | |
| 			}
 | |
| 			return *this;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ bool operator==(const Iterator &b) const { return pair == b.pair; }
 | |
| 		_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return pair != b.pair; }
 | |
| 
 | |
| 		_FORCE_INLINE_ explicit operator bool() const {
 | |
| 			return pair != end;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ Iterator(MapKeyValue *p_key, MapKeyValue *p_begin, MapKeyValue *p_end) {
 | |
| 			pair = p_key;
 | |
| 			begin = p_begin;
 | |
| 			end = p_end;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ Iterator() {}
 | |
| 		_FORCE_INLINE_ Iterator(const Iterator &p_it) {
 | |
| 			pair = p_it.pair;
 | |
| 			begin = p_it.begin;
 | |
| 			end = p_it.end;
 | |
| 		}
 | |
| 		_FORCE_INLINE_ void operator=(const Iterator &p_it) {
 | |
| 			pair = p_it.pair;
 | |
| 			begin = p_it.begin;
 | |
| 			end = p_it.end;
 | |
| 		}
 | |
| 
 | |
| 		operator ConstIterator() const {
 | |
| 			return ConstIterator(pair, begin, end);
 | |
| 		}
 | |
| 
 | |
| 	private:
 | |
| 		MapKeyValue *pair = nullptr;
 | |
| 		MapKeyValue *begin = nullptr;
 | |
| 		MapKeyValue *end = nullptr;
 | |
| 	};
 | |
| 
 | |
| 	_FORCE_INLINE_ Iterator begin() {
 | |
| 		return Iterator(elements, elements, elements + num_elements);
 | |
| 	}
 | |
| 	_FORCE_INLINE_ Iterator end() {
 | |
| 		return Iterator(elements + num_elements, elements, elements + num_elements);
 | |
| 	}
 | |
| 	_FORCE_INLINE_ Iterator last() {
 | |
| 		if (unlikely(num_elements == 0)) {
 | |
| 			return Iterator(nullptr, nullptr, nullptr);
 | |
| 		}
 | |
| 		return Iterator(elements + num_elements - 1, elements, elements + num_elements);
 | |
| 	}
 | |
| 
 | |
| 	Iterator find(const TKey &p_key) {
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t h_pos = 0;
 | |
| 		bool exists = _lookup_pos(p_key, pos, h_pos);
 | |
| 		if (!exists) {
 | |
| 			return end();
 | |
| 		}
 | |
| 		return Iterator(elements + pos, elements, elements + num_elements);
 | |
| 	}
 | |
| 
 | |
| 	void remove(const Iterator &p_iter) {
 | |
| 		if (p_iter) {
 | |
| 			erase(p_iter->key);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	_FORCE_INLINE_ ConstIterator begin() const {
 | |
| 		return ConstIterator(elements, elements, elements + num_elements);
 | |
| 	}
 | |
| 	_FORCE_INLINE_ ConstIterator end() const {
 | |
| 		return ConstIterator(elements + num_elements, elements, elements + num_elements);
 | |
| 	}
 | |
| 	_FORCE_INLINE_ ConstIterator last() const {
 | |
| 		if (unlikely(num_elements == 0)) {
 | |
| 			return ConstIterator(nullptr, nullptr, nullptr);
 | |
| 		}
 | |
| 		return ConstIterator(elements + num_elements - 1, elements, elements + num_elements);
 | |
| 	}
 | |
| 
 | |
| 	ConstIterator find(const TKey &p_key) const {
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t h_pos = 0;
 | |
| 		bool exists = _lookup_pos(p_key, pos, h_pos);
 | |
| 		if (!exists) {
 | |
| 			return end();
 | |
| 		}
 | |
| 		return ConstIterator(elements + pos, elements, elements + num_elements);
 | |
| 	}
 | |
| 
 | |
| 	/* Indexing */
 | |
| 
 | |
| 	const TValue &operator[](const TKey &p_key) const {
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t h_pos = 0;
 | |
| 		bool exists = _lookup_pos(p_key, pos, h_pos);
 | |
| 		CRASH_COND(!exists);
 | |
| 		return elements[pos].value;
 | |
| 	}
 | |
| 
 | |
| 	TValue &operator[](const TKey &p_key) {
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t h_pos = 0;
 | |
| 		uint32_t hash = _hash(p_key);
 | |
| 		bool exists = _lookup_pos_with_hash(p_key, pos, h_pos, hash);
 | |
| 
 | |
| 		if (exists) {
 | |
| 			return elements[pos].value;
 | |
| 		} else {
 | |
| 			pos = _insert_element(p_key, TValue(), hash);
 | |
| 			return elements[pos].value;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Insert */
 | |
| 
 | |
| 	Iterator insert(const TKey &p_key, const TValue &p_value) {
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t h_pos = 0;
 | |
| 		uint32_t hash = _hash(p_key);
 | |
| 		bool exists = _lookup_pos_with_hash(p_key, pos, h_pos, hash);
 | |
| 
 | |
| 		if (!exists) {
 | |
| 			pos = _insert_element(p_key, p_value, hash);
 | |
| 		} else {
 | |
| 			elements[pos].value = p_value;
 | |
| 		}
 | |
| 		return Iterator(elements + pos, elements, elements + num_elements);
 | |
| 	}
 | |
| 
 | |
| 	// Inserts an element without checking if it already exists.
 | |
| 	Iterator insert_new(const TKey &p_key, const TValue &p_value) {
 | |
| 		DEV_ASSERT(!has(p_key));
 | |
| 		uint32_t hash = _hash(p_key);
 | |
| 		uint32_t pos = _insert_element(p_key, p_value, hash);
 | |
| 		return Iterator(elements + pos, elements, elements + num_elements);
 | |
| 	}
 | |
| 
 | |
| 	/* Array methods. */
 | |
| 
 | |
| 	// Unsafe. Changing keys and going outside the bounds of an array can lead to undefined behavior.
 | |
| 	KeyValue<TKey, TValue> *get_elements_ptr() {
 | |
| 		return elements;
 | |
| 	}
 | |
| 
 | |
| 	// Returns the element index. If not found, returns -1.
 | |
| 	int get_index(const TKey &p_key) {
 | |
| 		uint32_t pos = 0;
 | |
| 		uint32_t h_pos = 0;
 | |
| 		bool exists = _lookup_pos(p_key, pos, h_pos);
 | |
| 		if (!exists) {
 | |
| 			return -1;
 | |
| 		}
 | |
| 		return pos;
 | |
| 	}
 | |
| 
 | |
| 	KeyValue<TKey, TValue> &get_by_index(uint32_t p_index) {
 | |
| 		CRASH_BAD_UNSIGNED_INDEX(p_index, num_elements);
 | |
| 		return elements[p_index];
 | |
| 	}
 | |
| 
 | |
| 	bool erase_by_index(uint32_t p_index) {
 | |
| 		if (p_index >= size()) {
 | |
| 			return false;
 | |
| 		}
 | |
| 		return erase(elements[p_index].key);
 | |
| 	}
 | |
| 
 | |
| 	/* Constructors */
 | |
| 
 | |
| 	AHashMap(const AHashMap &p_other) {
 | |
| 		_init_from(p_other);
 | |
| 	}
 | |
| 
 | |
| 	AHashMap(const HashMap<TKey, TValue> &p_other) {
 | |
| 		reserve(p_other.size());
 | |
| 		for (const KeyValue<TKey, TValue> &E : p_other) {
 | |
| 			uint32_t hash = _hash(E.key);
 | |
| 			_insert_element(E.key, E.value, hash);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void operator=(const AHashMap &p_other) {
 | |
| 		if (this == &p_other) {
 | |
| 			return; // Ignore self assignment.
 | |
| 		}
 | |
| 
 | |
| 		reset();
 | |
| 
 | |
| 		_init_from(p_other);
 | |
| 	}
 | |
| 
 | |
| 	void operator=(const HashMap<TKey, TValue> &p_other) {
 | |
| 		reset();
 | |
| 		if (p_other.size() > get_capacity()) {
 | |
| 			reserve(p_other.size());
 | |
| 		}
 | |
| 		for (const KeyValue<TKey, TValue> &E : p_other) {
 | |
| 			uint32_t hash = _hash(E.key);
 | |
| 			_insert_element(E.key, E.value, hash);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	AHashMap(uint32_t p_initial_capacity) {
 | |
| 		// Capacity can't be 0 and must be 2^n - 1.
 | |
| 		capacity = MAX(4u, p_initial_capacity);
 | |
| 		capacity = next_power_of_2(capacity) - 1;
 | |
| 	}
 | |
| 	AHashMap() :
 | |
| 			capacity(INITIAL_CAPACITY - 1) {
 | |
| 	}
 | |
| 
 | |
| 	AHashMap(std::initializer_list<KeyValue<TKey, TValue>> p_init) {
 | |
| 		reserve(p_init.size());
 | |
| 		for (const KeyValue<TKey, TValue> &E : p_init) {
 | |
| 			insert(E.key, E.value);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void reset() {
 | |
| 		if (elements != nullptr) {
 | |
| 			if constexpr (!(std::is_trivially_destructible_v<TKey> && std::is_trivially_destructible_v<TValue>)) {
 | |
| 				for (uint32_t i = 0; i < num_elements; i++) {
 | |
| 					elements[i].key.~TKey();
 | |
| 					elements[i].value.~TValue();
 | |
| 				}
 | |
| 			}
 | |
| 			Memory::free_static(elements);
 | |
| 			Memory::free_static(map_data);
 | |
| 			elements = nullptr;
 | |
| 		}
 | |
| 		capacity = INITIAL_CAPACITY - 1;
 | |
| 		num_elements = 0;
 | |
| 	}
 | |
| 
 | |
| 	~AHashMap() {
 | |
| 		reset();
 | |
| 	}
 | |
| };
 | |
| 
 | |
| extern template class AHashMap<int, int>;
 | |
| extern template class AHashMap<String, int>;
 | |
| extern template class AHashMap<StringName, StringName>;
 | |
| extern template class AHashMap<StringName, Variant>;
 | |
| extern template class AHashMap<StringName, int>;
 | |
| 
 | |
| #endif // A_HASH_MAP_H
 |