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			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			409 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  oa_hash_map.h                                                         */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef OA_HASH_MAP_H
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| #define OA_HASH_MAP_H
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| 
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| #include "core/math/math_funcs.h"
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| #include "core/os/memory.h"
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| #include "core/templates/hashfuncs.h"
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| #include "core/templates/pair.h"
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| 
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| /**
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|  * A HashMap implementation that uses open addressing with Robin Hood hashing.
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|  * Robin Hood hashing swaps out entries that have a smaller probing distance
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|  * than the to-be-inserted entry, that evens out the average probing distance
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|  * and enables faster lookups. Backward shift deletion is employed to further
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|  * improve the performance and to avoid infinite loops in rare cases.
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|  *
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|  * The entries are stored inplace, so huge keys or values might fill cache lines
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|  * a lot faster.
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|  *
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|  * Only used keys and values are constructed. For free positions there's space
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|  * in the arrays for each, but that memory is kept uninitialized.
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|  *
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|  * The assignment operator copy the pairs from one map to the other.
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|  */
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| template <typename TKey, typename TValue,
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| 		typename Hasher = HashMapHasherDefault,
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| 		typename Comparator = HashMapComparatorDefault<TKey>>
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| class OAHashMap {
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| private:
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| 	TValue *values = nullptr;
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| 	TKey *keys = nullptr;
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| 	uint32_t *hashes = nullptr;
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| 
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| 	uint32_t capacity = 0;
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| 
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| 	uint32_t num_elements = 0;
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| 
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| 	static const uint32_t EMPTY_HASH = 0;
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| 
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| 	_FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
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| 		uint32_t hash = Hasher::hash(p_key);
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| 
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| 		if (hash == EMPTY_HASH) {
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| 			hash = EMPTY_HASH + 1;
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| 		}
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| 
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| 		return hash;
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| 	}
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| 
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| 	_FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) const {
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| 		uint32_t original_pos = p_hash % capacity;
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| 		return (p_pos - original_pos + capacity) % capacity;
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| 	}
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| 
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| 	_FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
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| 		memnew_placement(&keys[p_pos], TKey(p_key));
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| 		memnew_placement(&values[p_pos], TValue(p_value));
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| 		hashes[p_pos] = p_hash;
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| 
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| 		num_elements++;
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| 	}
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| 
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| 	bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
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| 		uint32_t hash = _hash(p_key);
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| 		uint32_t pos = hash % capacity;
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| 		uint32_t distance = 0;
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| 
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| 		while (true) {
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| 			if (hashes[pos] == EMPTY_HASH) {
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| 				return false;
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| 			}
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| 
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| 			if (distance > _get_probe_length(pos, hashes[pos])) {
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| 				return false;
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| 			}
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| 
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| 			if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
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| 				r_pos = pos;
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| 				return true;
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| 			}
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| 
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| 			pos = (pos + 1) % capacity;
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| 			distance++;
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| 		}
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| 	}
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| 
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| 	void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
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| 		uint32_t hash = p_hash;
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| 		uint32_t distance = 0;
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| 		uint32_t pos = hash % capacity;
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| 
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| 		TKey key = p_key;
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| 		TValue value = p_value;
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| 
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| 		while (true) {
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| 			if (hashes[pos] == EMPTY_HASH) {
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| 				_construct(pos, hash, key, value);
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| 
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| 				return;
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| 			}
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| 
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| 			// not an empty slot, let's check the probing length of the existing one
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| 			uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
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| 			if (existing_probe_len < distance) {
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| 				SWAP(hash, hashes[pos]);
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| 				SWAP(key, keys[pos]);
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| 				SWAP(value, values[pos]);
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| 				distance = existing_probe_len;
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| 			}
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| 
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| 			pos = (pos + 1) % capacity;
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| 			distance++;
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| 		}
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| 	}
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| 
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| 	void _resize_and_rehash(uint32_t p_new_capacity) {
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| 		uint32_t old_capacity = capacity;
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| 
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| 		// Capacity can't be 0.
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| 		capacity = MAX(1u, p_new_capacity);
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| 
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| 		TKey *old_keys = keys;
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| 		TValue *old_values = values;
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| 		uint32_t *old_hashes = hashes;
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| 
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| 		num_elements = 0;
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| 		keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
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| 		values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
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| 		hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
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| 
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| 		for (uint32_t i = 0; i < capacity; i++) {
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| 			hashes[i] = 0;
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| 		}
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| 
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| 		if (old_capacity == 0) {
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| 			// Nothing to do.
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| 			return;
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| 		}
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| 
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| 		for (uint32_t i = 0; i < old_capacity; i++) {
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| 			if (old_hashes[i] == EMPTY_HASH) {
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| 				continue;
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| 			}
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| 
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| 			_insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
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| 
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| 			old_keys[i].~TKey();
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| 			old_values[i].~TValue();
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| 		}
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| 
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| 		Memory::free_static(old_keys);
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| 		Memory::free_static(old_values);
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| 		Memory::free_static(old_hashes);
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| 	}
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| 
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| 	void _resize_and_rehash() {
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| 		_resize_and_rehash(capacity * 2);
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| 	}
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| 
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| public:
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| 	_FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
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| 	_FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
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| 
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| 	bool is_empty() const {
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| 		return num_elements == 0;
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| 	}
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| 
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| 	void clear() {
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| 		for (uint32_t i = 0; i < capacity; i++) {
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| 			if (hashes[i] == EMPTY_HASH) {
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| 				continue;
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| 			}
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| 
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| 			hashes[i] = EMPTY_HASH;
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| 			values[i].~TValue();
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| 			keys[i].~TKey();
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| 		}
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| 
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| 		num_elements = 0;
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| 	}
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| 
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| 	void insert(const TKey &p_key, const TValue &p_value) {
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| 		if (num_elements + 1 > 0.9 * capacity) {
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| 			_resize_and_rehash();
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| 		}
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| 
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| 		uint32_t hash = _hash(p_key);
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| 
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| 		_insert_with_hash(hash, p_key, p_value);
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| 	}
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| 
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| 	void set(const TKey &p_key, const TValue &p_data) {
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| 		uint32_t pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos);
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| 
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| 		if (exists) {
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| 			values[pos] = p_data;
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| 		} else {
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| 			insert(p_key, p_data);
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| 		}
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| 	}
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| 
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| 	/**
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| 	 * returns true if the value was found, false otherwise.
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| 	 *
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| 	 * if r_data is not nullptr then the value will be written to the object
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| 	 * it points to.
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| 	 */
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| 	bool lookup(const TKey &p_key, TValue &r_data) const {
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| 		uint32_t pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos);
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| 
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| 		if (exists) {
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| 			r_data = values[pos];
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| 			return true;
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| 		}
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| 
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| 		return false;
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| 	}
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| 
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| 	const TValue *lookup_ptr(const TKey &p_key) const {
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| 		uint32_t pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos);
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| 
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| 		if (exists) {
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| 			return &values[pos];
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| 		}
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| 		return nullptr;
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| 	}
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| 
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| 	TValue *lookup_ptr(const TKey &p_key) {
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| 		uint32_t pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos);
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| 
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| 		if (exists) {
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| 			return &values[pos];
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| 		}
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| 		return nullptr;
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| 	}
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| 
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| 	_FORCE_INLINE_ bool has(const TKey &p_key) const {
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| 		uint32_t _pos = 0;
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| 		return _lookup_pos(p_key, _pos);
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| 	}
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| 
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| 	void remove(const TKey &p_key) {
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| 		uint32_t pos = 0;
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| 		bool exists = _lookup_pos(p_key, pos);
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| 
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| 		if (!exists) {
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| 			return;
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| 		}
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| 
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| 		uint32_t next_pos = (pos + 1) % capacity;
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| 		while (hashes[next_pos] != EMPTY_HASH &&
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| 				_get_probe_length(next_pos, hashes[next_pos]) != 0) {
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| 			SWAP(hashes[next_pos], hashes[pos]);
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| 			SWAP(keys[next_pos], keys[pos]);
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| 			SWAP(values[next_pos], values[pos]);
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| 			pos = next_pos;
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| 			next_pos = (pos + 1) % capacity;
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| 		}
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| 
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| 		hashes[pos] = EMPTY_HASH;
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| 		values[pos].~TValue();
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| 		keys[pos].~TKey();
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| 
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| 		num_elements--;
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| 	}
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| 
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| 	/**
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| 	 * reserves space for a number of elements, useful to avoid many resizes and rehashes
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| 	 *  if adding a known (possibly large) number of elements at once, must be larger than old
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| 	 *  capacity.
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| 	 **/
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| 	void reserve(uint32_t p_new_capacity) {
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| 		ERR_FAIL_COND(p_new_capacity < capacity);
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| 		_resize_and_rehash(p_new_capacity);
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| 	}
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| 
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| 	struct Iterator {
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| 		bool valid;
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| 
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| 		const TKey *key;
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| 		TValue *value = nullptr;
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| 
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| 	private:
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| 		uint32_t pos;
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| 		friend class OAHashMap;
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| 	};
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| 
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| 	Iterator iter() const {
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| 		Iterator it;
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| 
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| 		it.valid = true;
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| 		it.pos = 0;
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| 
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| 		return next_iter(it);
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| 	}
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| 
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| 	Iterator next_iter(const Iterator &p_iter) const {
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| 		if (!p_iter.valid) {
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| 			return p_iter;
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| 		}
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| 
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| 		Iterator it;
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| 		it.valid = false;
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| 		it.pos = p_iter.pos;
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| 		it.key = nullptr;
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| 		it.value = nullptr;
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| 
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| 		for (uint32_t i = it.pos; i < capacity; i++) {
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| 			it.pos = i + 1;
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| 
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| 			if (hashes[i] == EMPTY_HASH) {
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| 				continue;
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| 			}
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| 
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| 			it.valid = true;
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| 			it.key = &keys[i];
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| 			it.value = &values[i];
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| 			return it;
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| 		}
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| 
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| 		return it;
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| 	}
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| 
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| 	OAHashMap(std::initializer_list<KeyValue<TKey, TValue>> p_init) {
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| 		reserve(p_init.size());
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| 		for (const KeyValue<TKey, TValue> &E : p_init) {
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| 			set(E.key, E.value);
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| 		}
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| 	}
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| 
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| 	OAHashMap(const OAHashMap &p_other) {
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| 		(*this) = p_other;
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| 	}
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| 
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| 	void operator=(const OAHashMap &p_other) {
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| 		if (capacity != 0) {
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| 			clear();
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| 		}
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| 
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| 		_resize_and_rehash(p_other.capacity);
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| 
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| 		for (Iterator it = p_other.iter(); it.valid; it = p_other.next_iter(it)) {
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| 			set(*it.key, *it.value);
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| 		}
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| 	}
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| 
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| 	OAHashMap(uint32_t p_initial_capacity = 64) {
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| 		// Capacity can't be 0.
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| 		capacity = MAX(1u, p_initial_capacity);
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| 
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| 		keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
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| 		values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
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| 		hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
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| 
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| 		for (uint32_t i = 0; i < capacity; i++) {
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| 			hashes[i] = EMPTY_HASH;
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| 		}
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| 	}
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| 
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| 	~OAHashMap() {
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| 		for (uint32_t i = 0; i < capacity; i++) {
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| 			if (hashes[i] == EMPTY_HASH) {
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| 				continue;
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| 			}
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| 
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| 			values[i].~TValue();
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| 			keys[i].~TKey();
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| 		}
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| 
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| 		Memory::free_static(keys);
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| 		Memory::free_static(values);
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| 		Memory::free_static(hashes);
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| 	}
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| };
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| 
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| #endif // OA_HASH_MAP_H
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