| .. |
|
effects
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |
|
canvas.glsl
|
Style: Enable clang-format's InsertBraces config
|
2025-01-09 16:46:51 +01:00 |
|
canvas_occlusion.glsl
|
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
2022-10-28 11:33:23 -07:00 |
|
canvas_sdf.glsl
|
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
2022-10-28 11:33:23 -07:00 |
|
canvas_uniforms_inc.glsl
|
Merge pull request #99548 from Repiteo/style/clang-format-19-options
|
2024-11-22 14:54:29 -06:00 |
|
cube_to_dp.glsl
|
Use Reverse Z for the depth buffer
|
2024-04-04 13:54:15 +02:00 |
|
effect_blur.glsl
|
New OpenGL batching canvas renderer
|
2022-01-11 22:26:18 -08:00 |
|
feed.glsl
|
Added external camera feed from external plugin on Android
|
2024-10-30 18:30:28 +01:00 |
|
lens_distorted.glsl
|
New OpenGL batching canvas renderer
|
2022-01-11 22:26:18 -08:00 |
|
particles.glsl
|
Fix: Mass property particle shader error
|
2025-01-28 21:00:26 -05:00 |
|
particles_copy.glsl
|
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
|
2024-04-02 11:24:13 +02:00 |
|
scene.glsl
|
Fix rendering material when UV2 is compressed
|
2025-02-06 20:24:46 +01:00 |
|
SCsub
|
Added external camera feed from external plugin on Android
|
2024-10-30 18:30:28 +01:00 |
|
skeleton.glsl
|
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
|
2024-08-12 16:12:04 -07:00 |
|
sky.glsl
|
Reduce shader permutations in the compatibility backend
|
2024-11-15 23:13:33 -08:00 |
|
stdlib_inc.glsl
|
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
|
2024-10-29 22:17:16 -07:00 |
|
tonemap_inc.glsl
|
Optimize AgX tonemapper's handling of negative values
|
2025-01-13 17:35:35 -05:00 |