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			1005 lines
		
	
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  particles_editor_plugin.cpp                                           */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "particles_editor_plugin.h"
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| 
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| #include "canvas_item_editor_plugin.h"
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| #include "core/io/image_loader.h"
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| #include "editor/editor_node.h"
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| #include "editor/editor_settings.h"
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| #include "editor/editor_undo_redo_manager.h"
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| #include "editor/gui/editor_file_dialog.h"
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| #include "editor/scene_tree_dock.h"
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| #include "scene/2d/cpu_particles_2d.h"
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| #include "scene/2d/gpu_particles_2d.h"
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| #include "scene/3d/cpu_particles_3d.h"
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| #include "scene/3d/gpu_particles_3d.h"
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| #include "scene/3d/mesh_instance_3d.h"
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| #include "scene/gui/box_container.h"
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| #include "scene/gui/menu_button.h"
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| #include "scene/gui/spin_box.h"
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| #include "scene/resources/image_texture.h"
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| #include "scene/resources/particle_process_material.h"
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| 
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| void ParticlesEditorPlugin::_notification(int p_what) {
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| 	switch (p_what) {
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| 		case NOTIFICATION_ENTER_TREE: {
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| 			if (handled_type.ends_with("2D")) {
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| 				add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
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| 			} else if (handled_type.ends_with("3D")) {
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| 				add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, toolbar);
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| 			} else {
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| 				DEV_ASSERT(false);
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| 			}
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| 
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| 			menu->set_button_icon(menu->get_editor_theme_icon(handled_type));
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| 			menu->set_text(handled_type);
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| 
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| 			PopupMenu *popup = menu->get_popup();
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| 			popup->add_shortcut(ED_SHORTCUT("particles/restart_emission", TTRC("Restart Emission"), KeyModifierMask::CTRL | Key::R), MENU_RESTART);
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| 			_add_menu_options(popup);
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| 			popup->add_item(conversion_option_name, MENU_OPTION_CONVERT);
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| 		} break;
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| 	}
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| }
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| 
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| bool ParticlesEditorPlugin::need_show_lifetime_dialog(SpinBox *p_seconds) {
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| 	// Add one second to the default generation lifetime, since the progress is updated every second.
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| 	p_seconds->set_value(MAX(1.0, trunc(edited_node->get("lifetime").operator double()) + 1.0));
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| 
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| 	if (p_seconds->get_value() >= 11.0 + CMP_EPSILON) {
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| 		// Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
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| 		return true;
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| 	} else {
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| 		// Generate the visibility rect/AABB immediately.
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| 		return false;
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| 	}
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| }
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| 
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| void ParticlesEditorPlugin::_menu_callback(int p_idx) {
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| 	switch (p_idx) {
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| 		case MENU_OPTION_CONVERT: {
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| 			Node *converted_node = _convert_particles();
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| 
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| 			EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
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| 			ur->create_action(conversion_option_name, UndoRedo::MERGE_DISABLE, edited_node);
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| 			SceneTreeDock::get_singleton()->replace_node(edited_node, converted_node);
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| 			ur->commit_action(false);
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| 		} break;
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| 
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| 		case MENU_RESTART: {
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| 			edited_node->call("restart");
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| 		}
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| 	}
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| }
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| 
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| void ParticlesEditorPlugin::edit(Object *p_object) {
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| 	edited_node = Object::cast_to<Node>(p_object);
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| }
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| 
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| bool ParticlesEditorPlugin::handles(Object *p_object) const {
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| 	return p_object->is_class(handled_type);
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| }
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| 
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| void ParticlesEditorPlugin::make_visible(bool p_visible) {
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| 	toolbar->set_visible(p_visible);
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| }
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| 
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| ParticlesEditorPlugin::ParticlesEditorPlugin() {
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| 	toolbar = memnew(HBoxContainer);
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| 	toolbar->hide();
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| 
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| 	menu = memnew(MenuButton);
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| 	menu->set_switch_on_hover(true);
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| 	toolbar->add_child(menu);
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| 	menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &ParticlesEditorPlugin::_menu_callback));
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| }
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| 
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| // 2D /////////////////////////////////////////////
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| 
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| void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
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| 	if (p_idx == MENU_GENERATE_VISIBILITY_RECT) {
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| 		if (need_show_lifetime_dialog(generate_seconds)) {
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| 			generate_visibility_rect->popup_centered();
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| 		} else {
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| 			_generate_visibility_rect();
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| 		}
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| 	} else {
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| 		Particles2DEditorPlugin::_menu_callback(p_idx);
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| 	}
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| }
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| 
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| void GPUParticles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
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| 	Particles2DEditorPlugin::_add_menu_options(p_menu);
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| 	p_menu->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);
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| }
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| 
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| void Particles2DEditorPlugin::_file_selected(const String &p_file) {
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| 	source_emission_file = p_file;
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| 	emission_mask->popup_centered();
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| }
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| 
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| void Particles2DEditorPlugin::_get_base_emission_mask(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size) {
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| 	Ref<Image> img;
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| 	img.instantiate();
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| 	Error err = ImageLoader::load_image(source_emission_file, img);
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| 	ERR_FAIL_COND_MSG(err != OK, "Error loading image '" + source_emission_file + "'.");
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| 
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| 	if (img->is_compressed()) {
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| 		img->decompress();
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| 	}
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| 	img->convert(Image::FORMAT_RGBA8);
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| 	ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);
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| 	Size2i s = img->get_size();
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| 	ERR_FAIL_COND(s.width == 0 || s.height == 0);
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| 
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| 	r_image_size = s;
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| 
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| 	r_valid_positions.resize(s.width * s.height);
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| 
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| 	EmissionMode emode = (EmissionMode)emission_mask_mode->get_selected();
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| 
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| 	if (emode == EMISSION_MODE_BORDER_DIRECTED) {
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| 		r_valid_normals.resize(s.width * s.height);
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| 	}
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| 
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| 	bool capture_colors = emission_colors->is_pressed();
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| 
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| 	if (capture_colors) {
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| 		r_valid_colors.resize(s.width * s.height * 4);
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| 	}
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| 
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| 	int vpc = 0;
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| 
 | |
| 	{
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| 		Vector<uint8_t> img_data = img->get_data();
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| 		const uint8_t *r = img_data.ptr();
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| 
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| 		for (int i = 0; i < s.width; i++) {
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| 			for (int j = 0; j < s.height; j++) {
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| 				uint8_t a = r[(j * s.width + i) * 4 + 3];
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| 
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| 				if (a > 128) {
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| 					if (emode == EMISSION_MODE_SOLID) {
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| 						if (capture_colors) {
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| 							r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
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| 							r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
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| 							r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
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| 							r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
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| 						}
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| 						r_valid_positions.write[vpc++] = Point2(i, j);
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| 
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| 					} else {
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| 						bool on_border = false;
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| 						for (int x = i - 1; x <= i + 1; x++) {
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| 							for (int y = j - 1; y <= j + 1; y++) {
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| 								if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
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| 									on_border = true;
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| 									break;
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| 								}
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| 							}
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| 
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| 							if (on_border) {
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| 								break;
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| 							}
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| 						}
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| 
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| 						if (on_border) {
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| 							r_valid_positions.write[vpc] = Point2(i, j);
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| 
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| 							if (emode == EMISSION_MODE_BORDER_DIRECTED) {
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| 								Vector2 normal;
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| 								for (int x = i - 2; x <= i + 2; x++) {
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| 									for (int y = j - 2; y <= j + 2; y++) {
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| 										if (x == i && y == j) {
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| 											continue;
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| 										}
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| 
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| 										if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
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| 											normal += Vector2(x - i, y - j).normalized();
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| 										}
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| 									}
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| 								}
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| 
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| 								normal.normalize();
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| 								r_valid_normals.write[vpc] = normal;
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| 							}
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| 
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| 							if (capture_colors) {
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| 								r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
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| 								r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
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| 								r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
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| 								r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
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| 							}
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| 
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| 							vpc++;
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	r_valid_positions.resize(vpc);
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| 	if (!r_valid_normals.is_empty()) {
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| 		r_valid_normals.resize(vpc);
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| 	}
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| }
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| 
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| Particles2DEditorPlugin::Particles2DEditorPlugin() {
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| 	file = memnew(EditorFileDialog);
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| 
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| 	List<String> ext;
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| 	ImageLoader::get_recognized_extensions(&ext);
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| 	for (const String &E : ext) {
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| 		file->add_filter("*." + E, E.to_upper());
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| 	}
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| 
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| 	file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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| 	EditorNode::get_singleton()->get_gui_base()->add_child(file);
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| 	file->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected));
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| 
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| 	emission_mask = memnew(ConfirmationDialog);
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| 	emission_mask->set_title(TTR("Load Emission Mask"));
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| 
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| 	VBoxContainer *emvb = memnew(VBoxContainer);
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| 	emission_mask->add_child(emvb);
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| 
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| 	emission_mask_mode = memnew(OptionButton);
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| 	emission_mask_mode->add_item(TTR("Solid Pixels"), EMISSION_MODE_SOLID);
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| 	emission_mask_mode->add_item(TTR("Border Pixels"), EMISSION_MODE_BORDER);
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| 	emission_mask_mode->add_item(TTR("Directed Border Pixels"), EMISSION_MODE_BORDER_DIRECTED);
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| 	emvb->add_margin_child(TTR("Emission Mask"), emission_mask_mode);
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| 
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| 	VBoxContainer *optionsvb = memnew(VBoxContainer);
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| 	emvb->add_margin_child(TTR("Options"), optionsvb);
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| 
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| 	emission_mask_centered = memnew(CheckBox(TTR("Centered")));
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| 	optionsvb->add_child(emission_mask_centered);
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| 	emission_colors = memnew(CheckBox(TTR("Capture Colors from Pixel")));
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| 	optionsvb->add_child(emission_colors);
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| 
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| 	EditorNode::get_singleton()->get_gui_base()->add_child(emission_mask);
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| 
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| 	emission_mask->connect(SceneStringName(confirmed), callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask));
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| }
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| 
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| void GPUParticles2DEditorPlugin::_selection_changed() {
 | |
| 	List<Node *> selected_nodes = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
 | |
| 	if (selected_particles.is_empty() && selected_nodes.is_empty()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	for (GPUParticles2D *particles : selected_particles) {
 | |
| 		particles->set_show_visibility_rect(false);
 | |
| 	}
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| 	selected_particles.clear();
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| 
 | |
| 	for (Node *node : selected_nodes) {
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| 		GPUParticles2D *selected_particle = Object::cast_to<GPUParticles2D>(node);
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| 		if (selected_particle) {
 | |
| 			selected_particle->set_show_visibility_rect(true);
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| 			selected_particles.push_back(selected_particle);
 | |
| 		}
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| 	}
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| }
 | |
| 
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| void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
 | |
| 	GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
 | |
| 
 | |
| 	double time = generate_seconds->get_value();
 | |
| 
 | |
| 	float running = 0.0;
 | |
| 
 | |
| 	EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
 | |
| 
 | |
| 	bool was_emitting = particles->is_emitting();
 | |
| 	if (!was_emitting) {
 | |
| 		particles->set_emitting(true);
 | |
| 		OS::get_singleton()->delay_usec(1000);
 | |
| 	}
 | |
| 
 | |
| 	Rect2 rect;
 | |
| 	while (running < time) {
 | |
| 		uint64_t ticks = OS::get_singleton()->get_ticks_usec();
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| 		ep.step(TTR("Generating..."), int(running), true);
 | |
| 		OS::get_singleton()->delay_usec(1000);
 | |
| 
 | |
| 		Rect2 capture = particles->capture_rect();
 | |
| 		if (rect == Rect2()) {
 | |
| 			rect = capture;
 | |
| 		} else {
 | |
| 			rect = rect.merge(capture);
 | |
| 		}
 | |
| 
 | |
| 		running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
 | |
| 	}
 | |
| 
 | |
| 	if (!was_emitting) {
 | |
| 		particles->set_emitting(false);
 | |
| 	}
 | |
| 
 | |
| 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 | |
| 	undo_redo->create_action(TTR("Generate Visibility Rect"));
 | |
| 	undo_redo->add_do_method(particles, "set_visibility_rect", rect);
 | |
| 	undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect());
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void GPUParticles2DEditorPlugin::_notification(int p_what) {
 | |
| 	switch (p_what) {
 | |
| 		case NOTIFICATION_ENTER_TREE: {
 | |
| 			EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &GPUParticles2DEditorPlugin::_selection_changed));
 | |
| 		} break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Particles2DEditorPlugin::_menu_callback(int p_idx) {
 | |
| 	if (p_idx == MENU_LOAD_EMISSION_MASK) {
 | |
| 		GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
 | |
| 		if (particles && particles->get_process_material().is_null()) {
 | |
| 			EditorNode::get_singleton()->show_warning(TTR("Loading emission mask requires ParticleProcessMaterial."));
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		file->popup_file_dialog();
 | |
| 	} else {
 | |
| 		ParticlesEditorPlugin::_menu_callback(p_idx);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Particles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
 | |
| 	p_menu->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
 | |
| }
 | |
| 
 | |
| Node *GPUParticles2DEditorPlugin::_convert_particles() {
 | |
| 	GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
 | |
| 
 | |
| 	CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
 | |
| 	cpu_particles->convert_from_particles(particles);
 | |
| 	cpu_particles->set_name(particles->get_name());
 | |
| 	cpu_particles->set_transform(particles->get_transform());
 | |
| 	cpu_particles->set_visible(particles->is_visible());
 | |
| 	cpu_particles->set_process_mode(particles->get_process_mode());
 | |
| 	cpu_particles->set_z_index(particles->get_z_index());
 | |
| 	return cpu_particles;
 | |
| }
 | |
| 
 | |
| void GPUParticles2DEditorPlugin::_generate_emission_mask() {
 | |
| 	GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
 | |
| 	Ref<ParticleProcessMaterial> pm = particles->get_process_material();
 | |
| 	ERR_FAIL_COND(pm.is_null());
 | |
| 
 | |
| 	PackedVector2Array valid_positions;
 | |
| 	PackedVector2Array valid_normals;
 | |
| 	PackedByteArray valid_colors;
 | |
| 	Vector2i image_size;
 | |
| 	_get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);
 | |
| 
 | |
| 	ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
 | |
| 
 | |
| 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 | |
| 	undo_redo->create_action(TTR("Load Emission Mask"));
 | |
| 	ParticleProcessMaterial *pmptr = pm.ptr();
 | |
| 
 | |
| 	Vector<uint8_t> texdata;
 | |
| 
 | |
| 	int vpc = valid_positions.size();
 | |
| 	int w = 2048;
 | |
| 	int h = (vpc / 2048) + 1;
 | |
| 
 | |
| 	texdata.resize(w * h * 2 * sizeof(float));
 | |
| 
 | |
| 	{
 | |
| 		Vector2 offset;
 | |
| 		if (emission_mask_centered->is_pressed()) {
 | |
| 			offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
 | |
| 		}
 | |
| 
 | |
| 		uint8_t *tw = texdata.ptrw();
 | |
| 		float *twf = reinterpret_cast<float *>(tw);
 | |
| 		for (int i = 0; i < vpc; i++) {
 | |
| 			twf[i * 2 + 0] = valid_positions[i].x + offset.x;
 | |
| 			twf[i * 2 + 1] = valid_positions[i].y + offset.y;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	Ref<Image> img;
 | |
| 	img.instantiate();
 | |
| 	img->set_data(w, h, false, Image::FORMAT_RGF, texdata);
 | |
| 	undo_redo->add_do_property(pmptr, "emission_point_texture", ImageTexture::create_from_image(img));
 | |
| 	undo_redo->add_undo_property(pmptr, "emission_point_texture", pm->get_emission_point_texture());
 | |
| 	undo_redo->add_do_property(pmptr, "emission_point_count", vpc);
 | |
| 	undo_redo->add_undo_property(pmptr, "emission_point_count", pm->get_emission_point_count());
 | |
| 
 | |
| 	if (emission_colors->is_pressed()) {
 | |
| 		Vector<uint8_t> colordata;
 | |
| 		colordata.resize(w * h * 4); //use RG texture
 | |
| 
 | |
| 		{
 | |
| 			uint8_t *tw = colordata.ptrw();
 | |
| 			for (int i = 0; i < vpc * 4; i++) {
 | |
| 				tw[i] = valid_colors[i];
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		img.instantiate();
 | |
| 		img->set_data(w, h, false, Image::FORMAT_RGBA8, colordata);
 | |
| 		undo_redo->add_do_property(pmptr, "emission_color_texture", ImageTexture::create_from_image(img));
 | |
| 		undo_redo->add_undo_property(pmptr, "emission_color_texture", pm->get_emission_color_texture());
 | |
| 	}
 | |
| 
 | |
| 	if (valid_normals.size()) {
 | |
| 		undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
 | |
| 		undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
 | |
| 		pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
 | |
| 
 | |
| 		Vector<uint8_t> normdata;
 | |
| 		normdata.resize(w * h * 2 * sizeof(float)); //use RG texture
 | |
| 
 | |
| 		{
 | |
| 			uint8_t *tw = normdata.ptrw();
 | |
| 			float *twf = reinterpret_cast<float *>(tw);
 | |
| 			for (int i = 0; i < vpc; i++) {
 | |
| 				twf[i * 2 + 0] = valid_normals[i].x;
 | |
| 				twf[i * 2 + 1] = valid_normals[i].y;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		img.instantiate();
 | |
| 		img->set_data(w, h, false, Image::FORMAT_RGF, normdata);
 | |
| 		undo_redo->add_do_property(pmptr, "emission_normal_texture", ImageTexture::create_from_image(img));
 | |
| 		undo_redo->add_undo_property(pmptr, "emission_normal_texture", pm->get_emission_normal_texture());
 | |
| 	} else {
 | |
| 		undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
 | |
| 		undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
 | |
| 	}
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
 | |
| 	handled_type = TTRC("GPUParticles2D");
 | |
| 	conversion_option_name = TTR("Convert to CPUParticles2D");
 | |
| 
 | |
| 	generate_visibility_rect = memnew(ConfirmationDialog);
 | |
| 	generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
 | |
| 
 | |
| 	VBoxContainer *genvb = memnew(VBoxContainer);
 | |
| 	generate_visibility_rect->add_child(genvb);
 | |
| 
 | |
| 	generate_seconds = memnew(SpinBox);
 | |
| 	generate_seconds->set_min(0.1);
 | |
| 	generate_seconds->set_max(25);
 | |
| 	generate_seconds->set_value(2);
 | |
| 	genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
 | |
| 
 | |
| 	EditorNode::get_singleton()->get_gui_base()->add_child(generate_visibility_rect);
 | |
| 
 | |
| 	generate_visibility_rect->connect(SceneStringName(confirmed), callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect));
 | |
| }
 | |
| 
 | |
| Node *CPUParticles2DEditorPlugin::_convert_particles() {
 | |
| 	CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
 | |
| 
 | |
| 	GPUParticles2D *gpu_particles = memnew(GPUParticles2D);
 | |
| 	gpu_particles->convert_from_particles(particles);
 | |
| 	gpu_particles->set_name(particles->get_name());
 | |
| 	gpu_particles->set_transform(particles->get_transform());
 | |
| 	gpu_particles->set_visible(particles->is_visible());
 | |
| 	gpu_particles->set_process_mode(particles->get_process_mode());
 | |
| 	return gpu_particles;
 | |
| }
 | |
| 
 | |
| void CPUParticles2DEditorPlugin::_generate_emission_mask() {
 | |
| 	CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
 | |
| 
 | |
| 	PackedVector2Array valid_positions;
 | |
| 	PackedVector2Array valid_normals;
 | |
| 	PackedByteArray valid_colors;
 | |
| 	Vector2i image_size;
 | |
| 	_get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);
 | |
| 
 | |
| 	ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
 | |
| 
 | |
| 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 | |
| 	undo_redo->create_action(TTR("Load Emission Mask"));
 | |
| 
 | |
| 	int vpc = valid_positions.size();
 | |
| 	if (emission_colors->is_pressed()) {
 | |
| 		PackedColorArray pca;
 | |
| 		pca.resize(vpc);
 | |
| 		Color *pcaw = pca.ptrw();
 | |
| 		for (int i = 0; i < vpc; i += 1) {
 | |
| 			Color color;
 | |
| 			color.r = valid_colors[i * 4 + 0] / 255.0f;
 | |
| 			color.g = valid_colors[i * 4 + 1] / 255.0f;
 | |
| 			color.b = valid_colors[i * 4 + 2] / 255.0f;
 | |
| 			color.a = valid_colors[i * 4 + 3] / 255.0f;
 | |
| 			pcaw[i] = color;
 | |
| 		}
 | |
| 		undo_redo->add_do_property(particles, "emission_colors", pca);
 | |
| 		undo_redo->add_undo_property(particles, "emission_colors", particles->get_emission_colors());
 | |
| 	}
 | |
| 
 | |
| 	if (valid_normals.size()) {
 | |
| 		undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS);
 | |
| 		undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
 | |
| 		PackedVector2Array norms;
 | |
| 		norms.resize(valid_normals.size());
 | |
| 		Vector2 *normsw = norms.ptrw();
 | |
| 		for (int i = 0; i < valid_normals.size(); i += 1) {
 | |
| 			normsw[i] = valid_normals[i];
 | |
| 		}
 | |
| 		undo_redo->add_do_property(particles, "emission_normals", norms);
 | |
| 		undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());
 | |
| 	} else {
 | |
| 		undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_POINTS);
 | |
| 		undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		Vector2 offset;
 | |
| 		if (emission_mask_centered->is_pressed()) {
 | |
| 			offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
 | |
| 		}
 | |
| 
 | |
| 		PackedVector2Array points;
 | |
| 		points.resize(valid_positions.size());
 | |
| 		Vector2 *pointsw = points.ptrw();
 | |
| 		for (int i = 0; i < valid_positions.size(); i += 1) {
 | |
| 			pointsw[i] = valid_positions[i] + offset;
 | |
| 		}
 | |
| 		undo_redo->add_do_property(particles, "emission_points", points);
 | |
| 		undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_points());
 | |
| 	}
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {
 | |
| 	handled_type = TTRC("CPUParticles2D");
 | |
| 	conversion_option_name = TTR("Convert to GPUParticles2D");
 | |
| }
 | |
| 
 | |
| // 3D /////////////////////////////////////////////
 | |
| 
 | |
| void Particles3DEditorPlugin::_generate_aabb() {
 | |
| 	double time = generate_seconds->get_value();
 | |
| 
 | |
| 	double running = 0.0;
 | |
| 
 | |
| 	EditorProgress ep("gen_aabb", TTR("Generating Visibility AABB (Waiting for Particle Simulation)"), int(time));
 | |
| 
 | |
| 	bool was_emitting = edited_node->get("emitting");
 | |
| 	if (!was_emitting) {
 | |
| 		edited_node->set("emitting", true);
 | |
| 		OS::get_singleton()->delay_usec(1000);
 | |
| 	}
 | |
| 
 | |
| 	AABB rect;
 | |
| 	Callable capture_aabb = Callable(edited_node, "capture_aabb");
 | |
| 
 | |
| 	while (running < time) {
 | |
| 		uint64_t ticks = OS::get_singleton()->get_ticks_usec();
 | |
| 		ep.step(TTR("Generating..."), int(running), true);
 | |
| 		OS::get_singleton()->delay_usec(1000);
 | |
| 
 | |
| 		AABB capture = capture_aabb.call();
 | |
| 		if (rect == AABB()) {
 | |
| 			rect = capture;
 | |
| 		} else {
 | |
| 			rect.merge_with(capture);
 | |
| 		}
 | |
| 
 | |
| 		running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
 | |
| 	}
 | |
| 
 | |
| 	if (!was_emitting) {
 | |
| 		edited_node->set("emitting", false);
 | |
| 	}
 | |
| 
 | |
| 	EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
 | |
| 	ur->create_action(TTR("Generate Visibility AABB"));
 | |
| 	ur->add_do_property(edited_node, "visibility_aabb", rect);
 | |
| 	ur->add_undo_property(edited_node, "visibility_aabb", edited_node->get("visibility_aabb"));
 | |
| 	ur->commit_action();
 | |
| }
 | |
| 
 | |
| void Particles3DEditorPlugin::_node_selected(const NodePath &p_path) {
 | |
| 	Node *sel = get_node(p_path);
 | |
| 	if (!sel) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!sel->is_class("Node3D")) {
 | |
| 		EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't inherit from Node3D."), sel->get_name()));
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(sel);
 | |
| 	if (!mi || mi->get_mesh().is_null()) {
 | |
| 		EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't contain geometry."), sel->get_name()));
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	geometry = mi->get_mesh()->get_faces();
 | |
| 	if (geometry.size() == 0) {
 | |
| 		EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't contain face geometry."), sel->get_name()));
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	Transform3D geom_xform = edited_node->get("global_transform");
 | |
| 	geom_xform = geom_xform.affine_inverse() * mi->get_global_transform();
 | |
| 	int gc = geometry.size();
 | |
| 	Face3 *w = geometry.ptrw();
 | |
| 
 | |
| 	for (int i = 0; i < gc; i++) {
 | |
| 		for (int j = 0; j < 3; j++) {
 | |
| 			w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
 | |
| 		}
 | |
| 	}
 | |
| 	emission_dialog->popup_centered(Size2(300, 130));
 | |
| }
 | |
| 
 | |
| void Particles3DEditorPlugin::_menu_callback(int p_idx) {
 | |
| 	switch (p_idx) {
 | |
| 		case MENU_OPTION_GENERATE_AABB: {
 | |
| 			if (need_show_lifetime_dialog(generate_seconds)) {
 | |
| 				generate_aabb->popup_centered();
 | |
| 			} else {
 | |
| 				_generate_aabb();
 | |
| 			}
 | |
| 		} break;
 | |
| 
 | |
| 		case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
 | |
| 			if (_can_generate_points()) {
 | |
| 				emission_tree_dialog->popup_scenetree_dialog();
 | |
| 			}
 | |
| 		} break;
 | |
| 
 | |
| 		default: {
 | |
| 			ParticlesEditorPlugin::_menu_callback(p_idx);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Particles3DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
 | |
| 	p_menu->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB);
 | |
| 	p_menu->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
 | |
| }
 | |
| 
 | |
| bool Particles3DEditorPlugin::_generate(Vector<Vector3> &r_points, Vector<Vector3> &r_normals) {
 | |
| 	bool use_normals = emission_fill->get_selected() == 1;
 | |
| 
 | |
| 	if (emission_fill->get_selected() < 2) {
 | |
| 		float area_accum = 0;
 | |
| 		RBMap<float, int> triangle_area_map;
 | |
| 
 | |
| 		for (int i = 0; i < geometry.size(); i++) {
 | |
| 			float area = geometry[i].get_area();
 | |
| 			if (area < CMP_EPSILON) {
 | |
| 				continue;
 | |
| 			}
 | |
| 			triangle_area_map[area_accum] = i;
 | |
| 			area_accum += area;
 | |
| 		}
 | |
| 
 | |
| 		if (!triangle_area_map.size() || area_accum == 0) {
 | |
| 			EditorNode::get_singleton()->show_warning(TTR("The geometry's faces don't contain any area."));
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		int emissor_count = emission_amount->get_value();
 | |
| 
 | |
| 		for (int i = 0; i < emissor_count; i++) {
 | |
| 			float areapos = Math::random(0.0f, area_accum);
 | |
| 
 | |
| 			RBMap<float, int>::Iterator E = triangle_area_map.find_closest(areapos);
 | |
| 			ERR_FAIL_COND_V(!E, false);
 | |
| 			int index = E->value;
 | |
| 			ERR_FAIL_INDEX_V(index, geometry.size(), false);
 | |
| 
 | |
| 			// ok FINALLY get face
 | |
| 			Face3 face = geometry[index];
 | |
| 			//now compute some position inside the face...
 | |
| 
 | |
| 			Vector3 pos = face.get_random_point_inside();
 | |
| 
 | |
| 			r_points.push_back(pos);
 | |
| 
 | |
| 			if (use_normals) {
 | |
| 				Vector3 normal = face.get_plane().normal;
 | |
| 				r_normals.push_back(normal);
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		int gcount = geometry.size();
 | |
| 
 | |
| 		if (gcount == 0) {
 | |
| 			EditorNode::get_singleton()->show_warning(TTR("The geometry doesn't contain any faces."));
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		const Face3 *r = geometry.ptr();
 | |
| 
 | |
| 		AABB aabb;
 | |
| 
 | |
| 		for (int i = 0; i < gcount; i++) {
 | |
| 			for (int j = 0; j < 3; j++) {
 | |
| 				if (i == 0 && j == 0) {
 | |
| 					aabb.position = r[i].vertex[j];
 | |
| 				} else {
 | |
| 					aabb.expand_to(r[i].vertex[j]);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		int emissor_count = emission_amount->get_value();
 | |
| 
 | |
| 		for (int i = 0; i < emissor_count; i++) {
 | |
| 			int attempts = 5;
 | |
| 
 | |
| 			for (int j = 0; j < attempts; j++) {
 | |
| 				Vector3 dir;
 | |
| 				dir[Math::rand() % 3] = 1.0;
 | |
| 				Vector3 ofs = (Vector3(1, 1, 1) - dir) * Vector3(Math::randf(), Math::randf(), Math::randf()) * aabb.size + aabb.position;
 | |
| 
 | |
| 				Vector3 ofsv = ofs + aabb.size * dir;
 | |
| 
 | |
| 				//space it a little
 | |
| 				ofs -= dir;
 | |
| 				ofsv += dir;
 | |
| 
 | |
| 				float max = -1e7, min = 1e7;
 | |
| 
 | |
| 				for (int k = 0; k < gcount; k++) {
 | |
| 					const Face3 &f3 = r[k];
 | |
| 
 | |
| 					Vector3 res;
 | |
| 					if (f3.intersects_segment(ofs, ofsv, &res)) {
 | |
| 						res -= ofs;
 | |
| 						float d = dir.dot(res);
 | |
| 
 | |
| 						if (d < min) {
 | |
| 							min = d;
 | |
| 						}
 | |
| 						if (d > max) {
 | |
| 							max = d;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (max < min) {
 | |
| 					continue; //lost attempt
 | |
| 				}
 | |
| 
 | |
| 				float val = min + (max - min) * Math::randf();
 | |
| 
 | |
| 				Vector3 point = ofs + dir * val;
 | |
| 
 | |
| 				r_points.push_back(point);
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| Particles3DEditorPlugin::Particles3DEditorPlugin() {
 | |
| 	generate_aabb = memnew(ConfirmationDialog);
 | |
| 	generate_aabb->set_title(TTR("Generate Visibility AABB"));
 | |
| 
 | |
| 	VBoxContainer *genvb = memnew(VBoxContainer);
 | |
| 	generate_aabb->add_child(genvb);
 | |
| 
 | |
| 	generate_seconds = memnew(SpinBox);
 | |
| 	generate_seconds->set_min(0.1);
 | |
| 	generate_seconds->set_max(25);
 | |
| 	generate_seconds->set_value(2);
 | |
| 	genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
 | |
| 
 | |
| 	EditorNode::get_singleton()->get_gui_base()->add_child(generate_aabb);
 | |
| 
 | |
| 	generate_aabb->connect(SceneStringName(confirmed), callable_mp(this, &Particles3DEditorPlugin::_generate_aabb));
 | |
| 
 | |
| 	emission_tree_dialog = memnew(SceneTreeDialog);
 | |
| 	Vector<StringName> valid_types;
 | |
| 	valid_types.push_back("MeshInstance3D");
 | |
| 	emission_tree_dialog->set_valid_types(valid_types);
 | |
| 	EditorNode::get_singleton()->get_gui_base()->add_child(emission_tree_dialog);
 | |
| 	emission_tree_dialog->connect("selected", callable_mp(this, &Particles3DEditorPlugin::_node_selected));
 | |
| 
 | |
| 	emission_dialog = memnew(ConfirmationDialog);
 | |
| 	emission_dialog->set_title(TTR("Create Emitter"));
 | |
| 	EditorNode::get_singleton()->get_gui_base()->add_child(emission_dialog);
 | |
| 
 | |
| 	VBoxContainer *emd_vb = memnew(VBoxContainer);
 | |
| 	emission_dialog->add_child(emd_vb);
 | |
| 
 | |
| 	emission_amount = memnew(SpinBox);
 | |
| 	emission_amount->set_min(1);
 | |
| 	emission_amount->set_max(100000);
 | |
| 	emission_amount->set_value(512);
 | |
| 	emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount);
 | |
| 
 | |
| 	emission_fill = memnew(OptionButton);
 | |
| 	emission_fill->add_item(TTR("Surface Points"));
 | |
| 	emission_fill->add_item(TTR("Surface Points+Normal (Directed)"));
 | |
| 	emission_fill->add_item(TTR("Volume"));
 | |
| 	emd_vb->add_margin_child(TTR("Emission Source:"), emission_fill);
 | |
| 
 | |
| 	emission_dialog->set_ok_button_text(TTR("Create"));
 | |
| 	emission_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Particles3DEditorPlugin::_generate_emission_points));
 | |
| }
 | |
| 
 | |
| Node *GPUParticles3DEditorPlugin::_convert_particles() {
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| 	GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(edited_node);
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| 
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| 	CPUParticles3D *cpu_particles = memnew(CPUParticles3D);
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| 	cpu_particles->convert_from_particles(particles);
 | |
| 	cpu_particles->set_name(particles->get_name());
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| 	cpu_particles->set_transform(particles->get_transform());
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| 	cpu_particles->set_visible(particles->is_visible());
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| 	cpu_particles->set_process_mode(particles->get_process_mode());
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| 	return cpu_particles;
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| }
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| 
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| bool GPUParticles3DEditorPlugin::_can_generate_points() const {
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| 	GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(edited_node);
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| 	Ref<ParticleProcessMaterial> mat = particles->get_process_material();
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| 	if (mat.is_null()) {
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| 		EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticleProcessMaterial' is required."));
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| 		return false;
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| 	}
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| 	return true;
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| }
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| 
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| void GPUParticles3DEditorPlugin::_generate_emission_points() {
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| 	GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(edited_node);
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| 
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| 	/// hacer codigo aca
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| 	Vector<Vector3> points;
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| 	Vector<Vector3> normals;
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| 
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| 	if (!_generate(points, normals)) {
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| 		return;
 | |
| 	}
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| 
 | |
| 	int point_count = points.size();
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| 
 | |
| 	int w = 2048;
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| 	int h = (point_count / 2048) + 1;
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| 
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| 	Vector<uint8_t> point_img;
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| 	point_img.resize(w * h * 3 * sizeof(float));
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| 
 | |
| 	{
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| 		uint8_t *iw = point_img.ptrw();
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| 		memset(iw, 0, w * h * 3 * sizeof(float));
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| 		const Vector3 *r = points.ptr();
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| 		float *wf = reinterpret_cast<float *>(iw);
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| 		for (int i = 0; i < point_count; i++) {
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| 			wf[i * 3 + 0] = r[i].x;
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| 			wf[i * 3 + 1] = r[i].y;
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| 			wf[i * 3 + 2] = r[i].z;
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| 		}
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| 	}
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| 
 | |
| 	Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
 | |
| 	Ref<ImageTexture> tex = ImageTexture::create_from_image(image);
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| 
 | |
| 	Ref<ParticleProcessMaterial> mat = particles->get_process_material();
 | |
| 	ERR_FAIL_COND(mat.is_null());
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| 
 | |
| 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 | |
| 	undo_redo->create_action(TTR("Create Emission Points"));
 | |
| 	ParticleProcessMaterial *matptr = mat.ptr();
 | |
| 
 | |
| 	if (normals.size() > 0) {
 | |
| 		undo_redo->add_do_property(matptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
 | |
| 		undo_redo->add_undo_property(matptr, "emission_shape", matptr->get_emission_shape());
 | |
| 
 | |
| 		Vector<uint8_t> point_img2;
 | |
| 		point_img2.resize(w * h * 3 * sizeof(float));
 | |
| 
 | |
| 		{
 | |
| 			uint8_t *iw = point_img2.ptrw();
 | |
| 			memset(iw, 0, w * h * 3 * sizeof(float));
 | |
| 			const Vector3 *r = normals.ptr();
 | |
| 			float *wf = reinterpret_cast<float *>(iw);
 | |
| 			for (int i = 0; i < point_count; i++) {
 | |
| 				wf[i * 3 + 0] = r[i].x;
 | |
| 				wf[i * 3 + 1] = r[i].y;
 | |
| 				wf[i * 3 + 2] = r[i].z;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
 | |
| 		undo_redo->add_do_property(matptr, "emission_normal_texture", image2);
 | |
| 		undo_redo->add_undo_property(matptr, "emission_normal_texture", matptr->get_emission_normal_texture());
 | |
| 	} else {
 | |
| 		undo_redo->add_do_property(matptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
 | |
| 		undo_redo->add_undo_property(matptr, "emission_shape", matptr->get_emission_shape());
 | |
| 	}
 | |
| 	undo_redo->add_do_property(matptr, "emission_point_count", point_count);
 | |
| 	undo_redo->add_undo_property(matptr, "emission_point_count", matptr->get_emission_point_count());
 | |
| 	undo_redo->add_do_property(matptr, "emission_point_texture", tex);
 | |
| 	undo_redo->add_undo_property(matptr, "emission_point_texture", matptr->get_emission_point_texture());
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| GPUParticles3DEditorPlugin::GPUParticles3DEditorPlugin() {
 | |
| 	handled_type = TTRC("GPUParticles3D");
 | |
| 	conversion_option_name = TTR("Convert to CPUParticles3D");
 | |
| }
 | |
| 
 | |
| Node *CPUParticles3DEditorPlugin::_convert_particles() {
 | |
| 	CPUParticles3D *particles = Object::cast_to<CPUParticles3D>(edited_node);
 | |
| 
 | |
| 	GPUParticles3D *gpu_particles = memnew(GPUParticles3D);
 | |
| 	gpu_particles->convert_from_particles(particles);
 | |
| 	gpu_particles->set_name(particles->get_name());
 | |
| 	gpu_particles->set_transform(particles->get_transform());
 | |
| 	gpu_particles->set_visible(particles->is_visible());
 | |
| 	gpu_particles->set_process_mode(particles->get_process_mode());
 | |
| 	return gpu_particles;
 | |
| }
 | |
| 
 | |
| void CPUParticles3DEditorPlugin::_generate_emission_points() {
 | |
| 	CPUParticles3D *particles = Object::cast_to<CPUParticles3D>(edited_node);
 | |
| 
 | |
| 	/// hacer codigo aca
 | |
| 	Vector<Vector3> points;
 | |
| 	Vector<Vector3> normals;
 | |
| 
 | |
| 	if (!_generate(points, normals)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
 | |
| 	undo_redo->create_action(TTR("Create Emission Points"));
 | |
| 
 | |
| 	if (normals.is_empty()) {
 | |
| 		undo_redo->add_do_property(particles, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
 | |
| 		undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
 | |
| 	} else {
 | |
| 		undo_redo->add_do_property(particles, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
 | |
| 		undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
 | |
| 		undo_redo->add_do_property(particles, "emission_normals", normals);
 | |
| 		undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());
 | |
| 	}
 | |
| 	undo_redo->add_do_property(particles, "emission_points", points);
 | |
| 	undo_redo->add_undo_property(particles, "emission_points", particles->get_emission_points());
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin() {
 | |
| 	handled_type = TTRC("CPUParticles3D");
 | |
| 	conversion_option_name = TTR("Convert to GPUParticles3D");
 | |
| }
 | 
