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			145 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  tile_set_editor.h                                                     */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef TILE_SET_EDITOR_H
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| #define TILE_SET_EDITOR_H
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| 
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| #include "atlas_merging_dialog.h"
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| #include "scene/gui/tab_bar.h"
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| #include "scene/resources/2d/tile_set.h"
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| #include "tile_proxies_manager_dialog.h"
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| #include "tile_set_atlas_source_editor.h"
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| #include "tile_set_scenes_collection_source_editor.h"
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| 
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| class AcceptDialog;
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| class SpinBox;
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| class HBoxContainer;
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| class SplitContainer;
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| class EditorFileDialog;
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| class EditorInspectorPlugin;
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| 
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| class TileSetEditor : public Control {
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| 	GDCLASS(TileSetEditor, Control);
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| 
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| 	static TileSetEditor *singleton;
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| 
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| private:
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| 	bool read_only = false;
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| 
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| 	Ref<TileSet> tile_set;
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| 	bool tile_set_changed_needs_update = false;
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| 	HSplitContainer *split_container = nullptr;
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| 
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| 	// TabBar.
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| 	HBoxContainer *tile_set_toolbar = nullptr;
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| 	TabBar *tabs_bar = nullptr;
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| 
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| 	// Tiles.
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| 	Label *no_source_selected_label = nullptr;
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| 	TileSetAtlasSourceEditor *tile_set_atlas_source_editor = nullptr;
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| 	TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor = nullptr;
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| 
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| 	void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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| 	bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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| 	void _load_texture_files(const Vector<String> &p_paths);
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| 
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| 	void _update_sources_list(int force_selected_id = -1);
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| 
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| 	// Sources management.
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| 	Button *sources_delete_button = nullptr;
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| 	MenuButton *sources_add_button = nullptr;
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| 	MenuButton *source_sort_button = nullptr;
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| 	MenuButton *sources_advanced_menu_button = nullptr;
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| 	ItemList *sources_list = nullptr;
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| 	Ref<Texture2D> missing_texture_texture;
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| 	void _source_selected(int p_source_index);
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| 	void _source_delete_pressed();
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| 	void _source_add_id_pressed(int p_id_pressed);
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| 	void _sources_advanced_menu_id_pressed(int p_id_pressed);
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| 	void _set_source_sort(int p_sort);
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| 
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| 	EditorFileDialog *texture_file_dialog = nullptr;
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| 	AtlasMergingDialog *atlas_merging_dialog = nullptr;
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| 	TileProxiesManagerDialog *tile_proxies_manager_dialog = nullptr;
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| 
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| 	bool first_edit = true;
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| 
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| 	// Patterns.
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| 	ItemList *patterns_item_list = nullptr;
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| 	Label *patterns_help_label = nullptr;
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| 	void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event);
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| 	void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture);
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| 	bool select_last_pattern = false;
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| 	void _update_patterns_list();
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| 
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| 	// Expanded editor.
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| 	PanelContainer *expanded_area = nullptr;
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| 	Control *expanded_editor = nullptr;
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| 	ObjectID expanded_editor_parent;
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| 	LocalVector<SplitContainer *> disable_on_expand;
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| 
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| 	void _tile_set_changed();
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| 	void _tab_changed(int p_tab_changed);
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| 
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| 	void _move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, const String &p_array_prefix, int p_from_index, int p_to_pos);
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| 	void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, const String &p_property, const Variant &p_new_value);
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| 
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| protected:
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| 	void _notification(int p_what);
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| 
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| public:
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| 	_FORCE_INLINE_ static TileSetEditor *get_singleton() { return singleton; }
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| 
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| 	void edit(Ref<TileSet> p_tile_set);
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| 
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| 	void add_expanded_editor(Control *p_editor);
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| 	void remove_expanded_editor();
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| 	void register_split(SplitContainer *p_split);
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| 
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| 	TileSetEditor();
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| };
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| 
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| class TileSourceInspectorPlugin : public EditorInspectorPlugin {
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| 	GDCLASS(TileSourceInspectorPlugin, EditorInspectorPlugin);
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| 
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| 	AcceptDialog *id_edit_dialog = nullptr;
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| 	Label *id_label = nullptr;
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| 	SpinBox *id_input = nullptr;
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| 	Object *edited_source = nullptr;
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| 
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| 	void _show_id_edit_dialog(Object *p_for_source);
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| 	void _confirm_change_id();
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| 
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| public:
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| 	virtual bool can_handle(Object *p_object) override;
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| 	virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
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| };
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| 
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| #endif // TILE_SET_EDITOR_H
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