godot/modules/gdscript/tests/scripts
Malcolm Anderson 8e8f93cf0c Display correct symbol in warning when unique name is used without @onready annotation
Add tests for `GET_NODE_DEFAULT_WITHOUT_ONREADY` warning with unique nodes

Small modifications to tests
2025-02-06 10:49:08 -08:00
..
analyzer Display correct symbol in warning when unique name is used without @onready annotation 2025-02-06 10:49:08 -08:00
completion Autocompletion: Try to guess method return type even if subscript base has no value 2025-01-11 23:50:43 +01:00
lsp LSP: Fix spec violations that break the VSCode outline 2024-11-15 20:00:28 +01:00
parser Fix is_valid_float, Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation. 2025-02-05 18:39:40 +02:00
runtime GDScript: Add @warning_ignore_start and @warning_ignore_restore annotations 2024-12-06 15:37:02 +03:00
.editorconfig GDScript: Support tracking multiple analyzer and runtime errors in tests 2024-11-21 22:09:50 +03:00
.gitignore Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
project.godot Changed the default deadzone value for new actions from 0.5 to 0.2 2024-10-01 16:47:44 +04:00
utils.notest.gd Always add decimal when printing float 2024-10-23 15:00:21 +02:00