godot/modules/mono/editor/GodotTools/GodotTools.Core
Paul Joannon fb8553e4d7
Move to .NET8
- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
..
FileUtils.cs C#: Switch games to MSBuild Sdks and .NET Standard 2020-07-25 19:22:01 +02:00
GodotTools.Core.csproj Move to .NET8 2024-12-13 14:00:13 +01:00
ProcessExtensions.cs C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
StringExtensions.cs C#: Enforce Globalization code quality rules 2024-02-20 11:15:12 -06:00