godot/modules/mono/glue/GodotSharp/GodotSharpEditor
Paul Joannon fb8553e4d7
Move to .NET8
- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
..
Compat.cs Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
GodotSharpEditor.csproj Move to .NET8 2024-12-13 14:00:13 +01:00
GodotSharpEditor.csproj.DotSettings C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00