ladybird/Libraries/LibWeb/HTML/AnimatedDecodedImageData.cpp

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/*
* Copyright (c) 2026, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGC/Heap.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/ImmutableBitmap.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/HTML/AnimatedDecodedImageData.h>
#include <LibWeb/Painting/DisplayListRecorder.h>
#include <LibWeb/Painting/DisplayListRecordingContext.h>
#include <LibWeb/Platform/ImageCodecPlugin.h>
namespace Web::HTML {
GC_DEFINE_ALLOCATOR(AnimatedDecodedImageData);
HashMap<i64, GC::RawPtr<AnimatedDecodedImageData>>& AnimatedDecodedImageData::session_registry()
{
static HashMap<i64, GC::RawPtr<AnimatedDecodedImageData>> s_registry;
return s_registry;
}
void AnimatedDecodedImageData::install_frame_delivery_callback()
{
static bool s_installed = false;
if (s_installed)
return;
s_installed = true;
Platform::ImageCodecPlugin::the().on_animation_frames_decoded = [](i64 session_id, Vector<NonnullRefPtr<Gfx::Bitmap>> bitmaps) {
deliver_frames_for_session(session_id, move(bitmaps));
};
Platform::ImageCodecPlugin::the().on_animation_decode_failed = [](i64 session_id) {
auto it = session_registry().find(session_id);
if (it != session_registry().end()) {
if (auto data = it->value)
data->m_request_in_flight = false;
}
};
}
void AnimatedDecodedImageData::deliver_frames_for_session(i64 session_id, Vector<NonnullRefPtr<Gfx::Bitmap>> bitmaps)
{
auto it = session_registry().find(session_id);
if (it == session_registry().end())
return;
if (auto data = it->value)
data->receive_frames(move(bitmaps), data->m_last_requested_start_frame);
}
GC::Ref<AnimatedDecodedImageData> AnimatedDecodedImageData::create(
JS::Realm& realm,
i64 session_id,
u32 frame_count,
u32 loop_count,
Gfx::IntSize size,
Gfx::ColorSpace color_space,
Vector<u32> durations,
Vector<NonnullRefPtr<Gfx::Bitmap>> initial_bitmaps)
{
auto data = realm.create<AnimatedDecodedImageData>(
session_id, frame_count, loop_count, size, move(color_space), move(durations));
// Place initial bitmaps into the buffer pool.
for (u32 i = 0; i < initial_bitmaps.size(); ++i) {
auto& slot = data->m_buffer_slots[i % BUFFER_POOL_SIZE];
slot.frame_index = i;
slot.bitmap = Gfx::ImmutableBitmap::create(*initial_bitmaps[i], data->m_color_space);
slot.generation = ++data->m_write_generation;
}
data->m_highest_requested_frame = initial_bitmaps.size();
if (!initial_bitmaps.is_empty())
data->m_last_displayed_bitmap = data->m_buffer_slots[0].bitmap;
install_frame_delivery_callback();
session_registry().set(session_id, data.ptr());
return data;
}
AnimatedDecodedImageData::AnimatedDecodedImageData(
i64 session_id,
u32 frame_count,
u32 loop_count,
Gfx::IntSize size,
Gfx::ColorSpace color_space,
Vector<u32> durations)
: m_session_id(session_id)
, m_frame_count(frame_count)
, m_loop_count(loop_count)
, m_size(size)
, m_color_space(move(color_space))
, m_durations(move(durations))
{
}
AnimatedDecodedImageData::~AnimatedDecodedImageData() = default;
void AnimatedDecodedImageData::finalize()
{
Base::finalize();
session_registry().remove(m_session_id);
Platform::ImageCodecPlugin::the().stop_animation_decode(m_session_id);
}
AnimatedDecodedImageData::BufferSlot const* AnimatedDecodedImageData::find_slot(u32 frame_index) const
{
for (auto const& slot : m_buffer_slots) {
if (slot.frame_index == frame_index && slot.bitmap)
return &slot;
}
return nullptr;
}
AnimatedDecodedImageData::BufferSlot& AnimatedDecodedImageData::evict_oldest_slot()
{
BufferSlot* oldest = &m_buffer_slots[0];
for (auto& slot : m_buffer_slots) {
if (slot.generation < oldest->generation)
oldest = &slot;
}
return *oldest;
}
RefPtr<Gfx::ImmutableBitmap> AnimatedDecodedImageData::bitmap(size_t frame_index, Gfx::IntSize) const
{
if (frame_index >= m_frame_count)
return m_last_displayed_bitmap;
if (auto const* slot = find_slot(frame_index)) {
m_last_displayed_bitmap = slot->bitmap;
return slot->bitmap;
}
// Frame not in pool; return last displayed frame as fallback.
return m_last_displayed_bitmap;
}
int AnimatedDecodedImageData::frame_duration(size_t frame_index) const
{
if (frame_index >= m_durations.size())
return 0;
return m_durations[frame_index];
}
Optional<CSSPixels> AnimatedDecodedImageData::intrinsic_width() const
{
return m_size.width();
}
Optional<CSSPixels> AnimatedDecodedImageData::intrinsic_height() const
{
return m_size.height();
}
Optional<CSSPixelFraction> AnimatedDecodedImageData::intrinsic_aspect_ratio() const
{
return CSSPixels(m_size.width()) / CSSPixels(m_size.height());
}
Optional<Gfx::IntRect> AnimatedDecodedImageData::frame_rect(size_t) const
{
return Gfx::IntRect { {}, m_size };
}
void AnimatedDecodedImageData::paint(DisplayListRecordingContext& context, size_t frame_index, Gfx::IntRect dst_rect, Gfx::IntRect clip_rect, Gfx::ScalingMode scaling_mode) const
{
auto immutable_bitmap = bitmap(frame_index);
if (!immutable_bitmap)
return;
context.display_list_recorder().draw_scaled_immutable_bitmap(dst_rect, clip_rect, *immutable_bitmap, scaling_mode);
}
void AnimatedDecodedImageData::receive_frames(Vector<NonnullRefPtr<Gfx::Bitmap>> bitmaps, u32 start_frame_index)
{
m_request_in_flight = false;
for (u32 i = 0; i < bitmaps.size(); ++i) {
u32 frame_index = start_frame_index + i;
if (frame_index >= m_frame_count)
break;
// Check if this frame is already in the pool.
if (find_slot(frame_index))
continue;
auto& slot = evict_oldest_slot();
slot.frame_index = frame_index;
slot.bitmap = Gfx::ImmutableBitmap::create(*bitmaps[i], m_color_space);
slot.generation = ++m_write_generation;
}
}
size_t AnimatedDecodedImageData::notify_frame_advanced(size_t caller_frame_index)
{
// We own the frame progression. Only advance when a caller reports
// the expected next frame (this deduplicates multiple callers per tick).
size_t expected_next = (m_current_frame_index + 1) % m_frame_count;
if (caller_frame_index == expected_next) {
m_current_frame_index = expected_next;
maybe_request_more_frames(m_current_frame_index);
}
return m_current_frame_index;
}
void AnimatedDecodedImageData::maybe_request_more_frames(size_t current_frame_index)
{
if (m_request_in_flight)
return;
// Count how many frames ahead of current are in the pool.
u32 frames_ahead = 0;
for (u32 offset = 1; offset <= BUFFER_POOL_SIZE; ++offset) {
u32 future_index = (current_frame_index + offset) % m_frame_count;
if (find_slot(future_index))
++frames_ahead;
else
break;
}
// Request more when buffer is less than half full, giving the decoder
// time to respond while we still have frames to display.
if (frames_ahead >= REQUEST_BATCH_SIZE)
return;
// Determine which frame to request from.
u32 request_start = (current_frame_index + frames_ahead + 1) % m_frame_count;
u32 request_count = REQUEST_BATCH_SIZE;
m_request_in_flight = true;
m_last_requested_start_frame = request_start;
m_highest_requested_frame = max(m_highest_requested_frame, request_start + request_count);
Platform::ImageCodecPlugin::the().request_animation_frames(m_session_id, request_start, request_count);
}
}