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								/*
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								 * Copyright (c) 2024, Andreas Kling <andreas@ladybird.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <AK/Types.h>
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								#include <LibJS/Forward.h>
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								namespace JS::Bytecode {
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								class Operand {
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								public:
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								    enum class Type
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								#if ARCH(AARCH64)
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								        : u8
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								#endif
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								    {
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								        Invalid,
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								        Register,
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								        Local,
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								        Constant,
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								        Argument,
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								    };
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								    [[nodiscard]] bool operator==(Operand const&) const = default;
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								    explicit Operand(Type type, u32 index)
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								        : m_type(type)
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								        , m_index(index)
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								    {
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								#if ARCH(AARCH64)
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								        VERIFY((index & 0x3fffffff) == index);
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								#endif
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								    }
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								    explicit Operand(Register);
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								    [[nodiscard]] bool is_register() const { return m_type == Type::Register; }
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								    [[nodiscard]] bool is_local() const { return m_type == Type::Local; }
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								    [[nodiscard]] bool is_constant() const { return m_type == Type::Constant; }
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								    [[nodiscard]] Type type() const { return m_type; }
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								    [[nodiscard]] u32 index() const { return m_index; }
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								    [[nodiscard]] Register as_register() const;
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								    void offset_index_by(u32 offset) { m_index += offset; }
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								private:
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								    // NOTE: aarch64 gets much faster with bitfields here, while x86_64 gets slower.
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								    //       Because this type is absolutely essential to the interpreter, we allow
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								    //       ourselves this little ifdef.
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								#if ARCH(AARCH64)
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								    Type m_type : 3 {};
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								    u32 m_index : 29 { 0 };
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								#else
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								    Type m_type { Type::Invalid };
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								    u32 m_index { 0 };
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								#endif
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								};
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								#if ARCH(AARCH64)
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								static_assert(sizeof(Operand) == 4);
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								#else
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								static_assert(sizeof(Operand) == 8);
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								#endif
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								}
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								namespace AK {
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								template<>
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								class Optional<JS::Bytecode::Operand> : public OptionalBase<JS::Bytecode::Operand> {
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								    template<typename U>
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								    friend class Optional;
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								public:
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								    using ValueType = JS::Bytecode::Operand;
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								    Optional() = default;
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								    template<SameAs<OptionalNone> V>
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								    Optional(V) { }
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								    Optional(Optional<JS::Bytecode::Operand> const& other)
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								    {
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								        if (other.has_value())
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								            m_value = other.m_value;
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								    }
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								    Optional(Optional&& other)
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								        : m_value(other.m_value)
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								    {
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								    }
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								    template<typename U = JS::Bytecode::Operand>
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								    requires(!IsSame<OptionalNone, RemoveCVReference<U>>)
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								    explicit(!IsConvertible<U&&, JS::Bytecode::Operand>) Optional(U&& value)
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								    requires(!IsSame<RemoveCVReference<U>, Optional<JS::Bytecode::Operand>> && IsConstructible<JS::Bytecode::Operand, U &&>)
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								        : m_value(forward<U>(value))
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								    {
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								    }
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								    template<SameAs<OptionalNone> V>
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								    Optional& operator=(V)
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								    {
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								        clear();
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								        return *this;
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								    }
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								    Optional& operator=(Optional const& other)
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								    {
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								        if (this != &other) {
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								            clear();
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								            m_value = other.m_value;
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								        }
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								        return *this;
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								    }
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								    Optional& operator=(Optional&& other)
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								    {
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								        if (this != &other) {
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								            clear();
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								            m_value = other.m_value;
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								        }
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								        return *this;
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								    }
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								    void clear()
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								    {
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								        m_value = JS::Bytecode::Operand { JS::Bytecode::Operand::Type::Invalid, 0 };
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								    }
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								    [[nodiscard]] bool has_value() const
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								    {
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								        return m_value.type() != JS::Bytecode::Operand::Type::Invalid;
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								    }
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								    [[nodiscard]] JS::Bytecode::Operand& value() &
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								    {
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								        VERIFY(has_value());
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								        return m_value;
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								    }
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								    [[nodiscard]] JS::Bytecode::Operand const& value() const&
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								    {
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								        VERIFY(has_value());
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								        return m_value;
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								    }
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								    [[nodiscard]] JS::Bytecode::Operand value() &&
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								    {
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								        return release_value();
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								    }
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								    [[nodiscard]] JS::Bytecode::Operand release_value()
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							 | 
							
							
								    {
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							| 
								
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								        VERIFY(has_value());
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							| 
								
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								        JS::Bytecode::Operand released_value = m_value;
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							 | 
							
							
								        clear();
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								        return released_value;
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								    }
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								private:
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								    JS::Bytecode::Operand m_value { JS::Bytecode::Operand::Type::Invalid, 0 };
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								};
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								}
							 |