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								/*
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								 * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibJS/Runtime/Set.h>
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								namespace JS {
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								Set* Set::create(Realm& realm)
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								{
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								    return realm.heap().allocate<Set>(realm, *realm.intrinsics().set_prototype());
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								}
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								Set::Set(Object& prototype)
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								    : Object(prototype)
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								    , m_values(*prototype.shape().realm().intrinsics().map_prototype())
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								{
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								}
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								void Set::visit_edges(Cell::Visitor& visitor)
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								{
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								    Base::visit_edges(visitor);
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								    static_cast<Object&>(m_values).visit_edges(visitor);
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								}
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								}
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