2023-08-18 15:52:40 +02:00
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/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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2024-03-18 07:42:38 +01:00
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#include <LibWeb/DOM/Range.h>
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2023-08-18 15:52:40 +02:00
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#include <LibWeb/Layout/Viewport.h>
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2023-08-19 08:38:51 +02:00
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#include <LibWeb/Painting/StackingContext.h>
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2023-08-18 15:52:40 +02:00
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#include <LibWeb/Painting/ViewportPaintable.h>
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2024-03-18 07:42:38 +01:00
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#include <LibWeb/Selection/Selection.h>
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2023-08-18 15:52:40 +02:00
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namespace Web::Painting {
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2024-04-06 10:16:04 -07:00
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JS_DEFINE_ALLOCATOR(ViewportPaintable);
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2023-08-18 15:52:40 +02:00
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JS::NonnullGCPtr<ViewportPaintable> ViewportPaintable::create(Layout::Viewport const& layout_viewport)
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{
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return layout_viewport.heap().allocate_without_realm<ViewportPaintable>(layout_viewport);
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}
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ViewportPaintable::ViewportPaintable(Layout::Viewport const& layout_viewport)
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: PaintableWithLines(layout_viewport)
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{
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}
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ViewportPaintable::~ViewportPaintable() = default;
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2023-08-19 08:38:51 +02:00
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void ViewportPaintable::build_stacking_context_tree_if_needed()
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{
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if (stacking_context())
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return;
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build_stacking_context_tree();
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}
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void ViewportPaintable::build_stacking_context_tree()
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{
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2023-08-19 15:20:45 +02:00
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set_stacking_context(make<StackingContext>(*this, nullptr, 0));
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2023-08-19 08:38:51 +02:00
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size_t index_in_tree_order = 1;
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2024-01-03 02:40:31 +01:00
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for_each_in_subtree([&](Paintable const& paintable) {
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const_cast<Paintable&>(paintable).invalidate_stacking_context();
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2024-03-01 11:54:44 +01:00
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auto* parent_context = const_cast<Paintable&>(paintable).enclosing_stacking_context();
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auto establishes_stacking_context = paintable.layout_node().establishes_stacking_context();
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if ((paintable.is_positioned() || establishes_stacking_context) && paintable.computed_values().z_index().value_or(0) == 0)
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parent_context->m_positioned_descendants_with_stack_level_0_and_stacking_contexts.append(paintable);
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if (!paintable.is_positioned() && paintable.is_floating())
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parent_context->m_non_positioned_floating_descendants.append(paintable);
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if (!establishes_stacking_context) {
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2024-01-03 02:40:31 +01:00
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VERIFY(!paintable.stacking_context());
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2023-08-19 08:38:51 +02:00
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return TraversalDecision::Continue;
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}
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VERIFY(parent_context);
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2024-01-03 02:40:31 +01:00
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const_cast<Paintable&>(paintable).set_stacking_context(make<Painting::StackingContext>(const_cast<Paintable&>(paintable), parent_context, index_in_tree_order++));
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2023-08-19 08:38:51 +02:00
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return TraversalDecision::Continue;
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});
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stacking_context()->sort();
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}
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void ViewportPaintable::paint_all_phases(PaintContext& context)
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{
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build_stacking_context_tree_if_needed();
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2024-06-23 18:40:10 +02:00
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context.display_list_recorder().translate(-context.device_viewport_rect().location().to_type<int>());
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2023-08-19 08:38:51 +02:00
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stacking_context()->paint(context);
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}
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2024-02-08 17:30:07 +01:00
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void ViewportPaintable::assign_scroll_frames()
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2023-12-29 06:10:32 +01:00
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{
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2024-02-08 17:30:07 +01:00
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int next_id = 0;
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2023-12-29 06:10:32 +01:00
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for_each_in_subtree_of_type<PaintableBox>([&](auto const& paintable_box) {
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if (paintable_box.has_scrollable_overflow()) {
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2024-02-08 17:30:07 +01:00
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auto scroll_frame = adopt_ref(*new ScrollFrame());
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scroll_frame->id = next_id++;
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2024-04-05 13:47:48 -07:00
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scroll_state.set(paintable_box, move(scroll_frame));
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LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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}
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return TraversalDecision::Continue;
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});
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for_each_in_subtree([&](auto const& paintable) {
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2024-06-03 17:53:55 +03:00
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for (auto block = paintable.containing_block(); !block->is_viewport(); block = block->containing_block()) {
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2024-03-01 15:30:44 +01:00
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if (auto scroll_frame = scroll_state.get(block); scroll_frame.has_value()) {
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LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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if (paintable.is_paintable_box()) {
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auto const& paintable_box = static_cast<PaintableBox const&>(paintable);
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2024-02-08 17:30:07 +01:00
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const_cast<PaintableBox&>(paintable_box).set_enclosing_scroll_frame(scroll_frame.value());
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LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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} else if (paintable.is_inline_paintable()) {
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auto const& inline_paintable = static_cast<InlinePaintable const&>(paintable);
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2024-02-08 17:30:07 +01:00
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const_cast<InlinePaintable&>(inline_paintable).set_enclosing_scroll_frame(scroll_frame.value());
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LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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}
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break;
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}
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}
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return TraversalDecision::Continue;
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});
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}
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2024-02-08 17:30:07 +01:00
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void ViewportPaintable::assign_clip_frames()
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LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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{
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for_each_in_subtree_of_type<PaintableBox>([&](auto const& paintable_box) {
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2024-02-08 17:30:07 +01:00
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auto overflow_x = paintable_box.computed_values().overflow_x();
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auto overflow_y = paintable_box.computed_values().overflow_y();
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auto has_hidden_overflow = overflow_x != CSS::Overflow::Visible && overflow_y != CSS::Overflow::Visible;
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if (has_hidden_overflow || paintable_box.get_clip_rect().has_value()) {
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auto clip_frame = adopt_ref(*new ClipFrame());
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2024-04-05 13:47:48 -07:00
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clip_state.set(paintable_box, move(clip_frame));
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2024-02-08 17:30:07 +01:00
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}
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return TraversalDecision::Continue;
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});
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for_each_in_subtree([&](auto const& paintable) {
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2024-06-03 17:53:55 +03:00
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for (auto block = paintable.containing_block(); !block->is_viewport(); block = block->containing_block()) {
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2024-03-01 15:30:44 +01:00
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if (auto clip_frame = clip_state.get(block); clip_frame.has_value()) {
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2024-02-08 17:30:07 +01:00
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if (paintable.is_paintable_box()) {
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auto const& paintable_box = static_cast<PaintableBox const&>(paintable);
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const_cast<PaintableBox&>(paintable_box).set_enclosing_clip_frame(clip_frame.value());
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} else if (paintable.is_inline_paintable()) {
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auto const& inline_paintable = static_cast<InlinePaintable const&>(paintable);
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const_cast<InlinePaintable&>(inline_paintable).set_enclosing_clip_frame(clip_frame.value());
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}
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break;
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}
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2024-07-31 22:26:43 +03:00
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if (block->has_css_transform()) {
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break;
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}
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2024-02-08 17:30:07 +01:00
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}
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return TraversalDecision::Continue;
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});
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}
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void ViewportPaintable::refresh_scroll_state()
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{
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2024-05-28 13:47:00 +02:00
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if (!m_needs_to_refresh_scroll_state)
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return;
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m_needs_to_refresh_scroll_state = false;
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2024-02-08 17:30:07 +01:00
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for (auto& it : scroll_state) {
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auto const& paintable_box = *it.key;
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auto& scroll_frame = *it.value;
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CSSPixelPoint offset;
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2024-06-03 17:53:55 +03:00
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for (auto const* block = &paintable_box.layout_box(); !block->is_viewport(); block = block->containing_block()) {
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2024-02-08 17:30:07 +01:00
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auto const& block_paintable_box = *block->paintable_box();
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offset.translate_by(block_paintable_box.scroll_offset());
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}
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scroll_frame.offset = -offset;
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}
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}
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void ViewportPaintable::refresh_clip_state()
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{
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2024-05-28 13:47:00 +02:00
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if (!m_needs_to_refresh_clip_state)
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return;
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m_needs_to_refresh_clip_state = false;
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2024-02-08 17:30:07 +01:00
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for (auto& it : clip_state) {
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auto const& paintable_box = *it.key;
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auto& clip_frame = *it.value;
|
LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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auto overflow_x = paintable_box.computed_values().overflow_x();
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auto overflow_y = paintable_box.computed_values().overflow_y();
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// Start from CSS clip property if it exists.
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Optional<CSSPixelRect> clip_rect = paintable_box.get_clip_rect();
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2024-02-08 17:30:07 +01:00
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2024-08-01 00:48:17 +03:00
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auto add_border_radii_clip = [&](auto rect, auto border_radii_data) {
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if (border_radii_data.has_any_radius()) {
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BorderRadiiClip border_radii_clip { .rect = rect, .radii = border_radii_data };
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clip_frame.add_border_radii_clip(border_radii_clip);
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}
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};
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2024-02-28 11:57:52 +01:00
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clip_frame.clear_border_radii_clips();
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LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
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if (overflow_x != CSS::Overflow::Visible && overflow_y != CSS::Overflow::Visible) {
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2024-07-31 22:26:43 +03:00
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auto overflow_clip_rect = paintable_box.compute_absolute_padding_rect_with_scroll_offset_applied();
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2024-08-01 00:48:17 +03:00
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add_border_radii_clip(overflow_clip_rect, paintable_box.normalized_border_radii_data(ShrinkRadiiForBorders::Yes));
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2024-02-08 17:30:07 +01:00
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for (auto const* block = &paintable_box.layout_box(); !block->is_viewport(); block = block->containing_block()) {
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2024-07-31 22:26:43 +03:00
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if (block->has_css_transform()) {
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break;
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}
|
LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
|
|
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auto const& block_paintable_box = *block->paintable_box();
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|
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auto block_overflow_x = block_paintable_box.computed_values().overflow_x();
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auto block_overflow_y = block_paintable_box.computed_values().overflow_y();
|
2024-02-10 17:52:57 +01:00
|
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if (block_overflow_x != CSS::Overflow::Visible && block_overflow_y != CSS::Overflow::Visible) {
|
2024-07-31 22:26:43 +03:00
|
|
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auto rect = block_paintable_box.compute_absolute_padding_rect_with_scroll_offset_applied();
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2024-02-10 17:52:57 +01:00
|
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overflow_clip_rect.intersect(rect);
|
2024-08-01 00:48:17 +03:00
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add_border_radii_clip(rect, block_paintable_box.normalized_border_radii_data(ShrinkRadiiForBorders::Yes));
|
2024-02-10 17:52:57 +01:00
|
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}
|
LibWeb: Move clip rect calculation to happen before painting
With this change, clip rectangles for boxes with hidden overflow or the
clip property are no longer calculated during the recording of painting
commands. Instead, it has moved to the "pre-paint" phase, along with
the assignment of scrolling offsets, and works in the following way:
1. The paintable tree is traversed to collect all paintable boxes that
have hidden overflow or use the CSS clip property. For each of these
boxes, the "final" clip rectangle is calculated by intersecting clip
rectangles in the containing block chain for a box.
2. The paintable tree is traversed another time, and a clip rectangle
is assigned for each paintable box contained by a node with hidden
overflow or the clip property.
This way, clipping becomes much easier during the painting commands
recording phase, as it only concerns the use of already assigned clip
rectangles. The same approach is applied to handle scrolling offsets.
Also, clip rectangle calculation is now implemented more correctly, as
we no longer stop at the stacking context boundary while intersecting
clip rectangles in the containing block chain.
Fixes:
https://github.com/SerenityOS/serenity/issues/22932
https://github.com/SerenityOS/serenity/issues/22883
https://github.com/SerenityOS/serenity/issues/22679
https://github.com/SerenityOS/serenity/issues/22534
2024-01-26 21:47:26 +01:00
|
|
|
if (auto css_clip_property_rect = block->paintable_box()->get_clip_rect(); css_clip_property_rect.has_value())
|
|
|
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overflow_clip_rect.intersect(css_clip_property_rect.value());
|
|
|
|
}
|
|
|
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clip_rect = overflow_clip_rect;
|
|
|
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}
|
|
|
|
|
2024-02-10 17:52:57 +01:00
|
|
|
clip_frame.set_rect(*clip_rect);
|
2024-02-08 17:30:07 +01:00
|
|
|
}
|
2023-12-29 06:10:32 +01:00
|
|
|
}
|
|
|
|
|
2024-02-02 12:04:16 +01:00
|
|
|
void ViewportPaintable::resolve_paint_only_properties()
|
|
|
|
{
|
|
|
|
// Resolves layout-dependent properties not handled during layout and stores them in the paint tree.
|
|
|
|
// Properties resolved include:
|
|
|
|
// - Border radii
|
|
|
|
// - Box shadows
|
|
|
|
// - Text shadows
|
|
|
|
// - Transforms
|
|
|
|
// - Transform origins
|
2024-02-11 01:56:39 +01:00
|
|
|
// - Outlines
|
2024-02-02 12:04:16 +01:00
|
|
|
for_each_in_inclusive_subtree([&](Paintable& paintable) {
|
2024-07-22 18:43:01 +03:00
|
|
|
paintable.resolve_paint_properties();
|
2024-02-02 12:04:16 +01:00
|
|
|
return TraversalDecision::Continue;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2024-03-18 07:42:38 +01:00
|
|
|
JS::GCPtr<Selection::Selection> ViewportPaintable::selection() const
|
|
|
|
{
|
|
|
|
return const_cast<DOM::Document&>(document()).get_selection();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ViewportPaintable::recompute_selection_states()
|
|
|
|
{
|
|
|
|
// 1. Start by resetting the selection state of all layout nodes to None.
|
|
|
|
for_each_in_inclusive_subtree([&](auto& layout_node) {
|
|
|
|
layout_node.set_selection_state(SelectionState::None);
|
|
|
|
return TraversalDecision::Continue;
|
|
|
|
});
|
|
|
|
|
|
|
|
// 2. If there is no active Selection or selected Range, return.
|
|
|
|
auto selection = document().get_selection();
|
|
|
|
if (!selection)
|
|
|
|
return;
|
|
|
|
auto range = selection->range();
|
|
|
|
if (!range)
|
|
|
|
return;
|
|
|
|
|
|
|
|
auto* start_container = range->start_container();
|
|
|
|
auto* end_container = range->end_container();
|
|
|
|
|
|
|
|
// 3. If the selection starts and ends in the same node:
|
|
|
|
if (start_container == end_container) {
|
|
|
|
// 1. If the selection starts and ends at the same offset, return.
|
|
|
|
if (range->start_offset() == range->end_offset()) {
|
|
|
|
// NOTE: A zero-length selection should not be visible.
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 2. If it's a text node, mark it as StartAndEnd and return.
|
|
|
|
if (is<DOM::Text>(*start_container)) {
|
|
|
|
if (auto* paintable = start_container->paintable()) {
|
|
|
|
paintable->set_selection_state(SelectionState::StartAndEnd);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (start_container == end_container && is<DOM::Text>(*start_container)) {
|
|
|
|
if (auto* paintable = start_container->paintable()) {
|
|
|
|
paintable->set_selection_state(SelectionState::StartAndEnd);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// 4. Mark the selection start node as Start (if text) or Full (if anything else).
|
|
|
|
if (auto* paintable = start_container->paintable()) {
|
|
|
|
if (is<DOM::Text>(*start_container))
|
|
|
|
paintable->set_selection_state(SelectionState::Start);
|
|
|
|
else
|
|
|
|
paintable->set_selection_state(SelectionState::Full);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 5. Mark the selection end node as End (if text) or Full (if anything else).
|
|
|
|
if (auto* paintable = end_container->paintable()) {
|
|
|
|
if (is<DOM::Text>(*end_container))
|
|
|
|
paintable->set_selection_state(SelectionState::End);
|
|
|
|
else
|
|
|
|
paintable->set_selection_state(SelectionState::Full);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 6. Mark the nodes between start node and end node (in tree order) as Full.
|
|
|
|
for (auto* node = start_container->next_in_pre_order(); node && node != end_container; node = node->next_in_pre_order()) {
|
|
|
|
if (auto* paintable = node->paintable())
|
|
|
|
paintable->set_selection_state(SelectionState::Full);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-04-18 09:57:48 +02:00
|
|
|
bool ViewportPaintable::handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned, int, int)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2024-04-06 10:30:13 -07:00
|
|
|
void ViewportPaintable::visit_edges(Visitor& visitor)
|
|
|
|
{
|
|
|
|
Base::visit_edges(visitor);
|
2024-04-15 13:58:21 +02:00
|
|
|
visitor.visit(scroll_state);
|
|
|
|
visitor.visit(clip_state);
|
2024-04-06 10:30:13 -07:00
|
|
|
}
|
|
|
|
|
2023-08-18 15:52:40 +02:00
|
|
|
}
|