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								/*
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								 * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibWeb/Bindings/Intrinsics.h>
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								#include <LibWeb/Bindings/SVGLinearGradientElementPrototype.h>
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								#include <LibWeb/DOM/Document.h>
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								#include <LibWeb/Painting/PaintStyle.h>
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								#include <LibWeb/SVG/AttributeNames.h>
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								#include <LibWeb/SVG/AttributeParser.h>
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								#include <LibWeb/SVG/SVGLinearGradientElement.h>
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								#include <LibWeb/SVG/SVGStopElement.h>
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								namespace Web::SVG {
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								GC_DEFINE_ALLOCATOR(SVGLinearGradientElement);
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								SVGLinearGradientElement::SVGLinearGradientElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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								    : SVGGradientElement(document, qualified_name)
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								{
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								}
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								void SVGLinearGradientElement::initialize(JS::Realm& realm)
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								{
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								    WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGLinearGradientElement);
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								    Base::initialize(realm);
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								}
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								void SVGLinearGradientElement::attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_)
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								{
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								    Base::attribute_changed(name, old_value, value, namespace_);
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								    // FIXME: Should allow for `<number-percentage> | <length>` for x1, x2, y1, y2
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								    if (name == SVG::AttributeNames::x1) {
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								        m_x1 = AttributeParser::parse_number_percentage(value.value_or(String {}));
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								    } else if (name == SVG::AttributeNames::y1) {
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								        m_y1 = AttributeParser::parse_number_percentage(value.value_or(String {}));
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								    } else if (name == SVG::AttributeNames::x2) {
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								        m_x2 = AttributeParser::parse_number_percentage(value.value_or(String {}));
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								    } else if (name == SVG::AttributeNames::y2) {
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								        m_y2 = AttributeParser::parse_number_percentage(value.value_or(String {}));
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								    }
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								}
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								// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementX1Attribute
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								NumberPercentage SVGLinearGradientElement::start_x() const
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								{
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								    HashTable<SVGGradientElement const*> seen_gradients;
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								    return start_x_impl(seen_gradients);
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								}
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								NumberPercentage SVGLinearGradientElement::start_x_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
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								{
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								    if (m_x1.has_value())
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								        return *m_x1;
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								    if (auto gradient = linked_linear_gradient(seen_gradients))
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								        return gradient->start_x_impl(seen_gradients);
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								    // If the attribute is not specified, the effect is as if a value of '0%' were specified.
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								    return NumberPercentage::create_percentage(0);
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								}
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								// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementY1Attribute
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								NumberPercentage SVGLinearGradientElement::start_y() const
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								{
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								    HashTable<SVGGradientElement const*> seen_gradients;
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								    return start_y_impl(seen_gradients);
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								}
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								NumberPercentage SVGLinearGradientElement::start_y_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
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								{
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								    if (m_y1.has_value())
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								        return *m_y1;
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								    if (auto gradient = linked_linear_gradient(seen_gradients))
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								        return gradient->start_y_impl(seen_gradients);
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								    // If the attribute is not specified, the effect is as if a value of '0%' were specified.
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								    return NumberPercentage::create_percentage(0);
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								}
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								// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementX2Attribute
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								NumberPercentage SVGLinearGradientElement::end_x() const
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								{
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								    HashTable<SVGGradientElement const*> seen_gradients;
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								    return end_x_impl(seen_gradients);
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								}
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								NumberPercentage SVGLinearGradientElement::end_x_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
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								{
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								    if (m_x2.has_value())
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								        return *m_x2;
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								    if (auto gradient = linked_linear_gradient(seen_gradients))
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								        return gradient->end_x_impl(seen_gradients);
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								    // If the attribute is not specified, the effect is as if a value of '100%' were specified.
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								    return NumberPercentage::create_percentage(100);
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								}
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								// https://www.w3.org/TR/SVG11/pservers.html#LinearGradientElementY2Attribute
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								NumberPercentage SVGLinearGradientElement::end_y() const
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								{
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								    HashTable<SVGGradientElement const*> seen_gradients;
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								    return end_y_impl(seen_gradients);
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								}
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								NumberPercentage SVGLinearGradientElement::end_y_impl(HashTable<SVGGradientElement const*>& seen_gradients) const
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								{
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								    if (m_y2.has_value())
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								        return *m_y2;
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								    if (auto gradient = linked_linear_gradient(seen_gradients))
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								        return gradient->end_y_impl(seen_gradients);
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								    // If the attribute is not specified, the effect is as if a value of '0%' were specified.
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								    return NumberPercentage::create_percentage(0);
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								}
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											2024-06-13 15:22:46 +03:00
										 
									 
								 
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								Optional<Painting::PaintStyle> SVGLinearGradientElement::to_gfx_paint_style(SVGPaintContext const& paint_context) const
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								{
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								    auto units = gradient_units();
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								    // FIXME: Resolve percentages properly
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								    Gfx::FloatPoint start_point {};
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								    Gfx::FloatPoint end_point {};
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											2024-10-28 19:38:53 +01:00
										 
									 
								 
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								    // https://svgwg.org/svg2-draft/pservers.html#LinearGradientElementGradientUnitsAttribute
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								    if (units == GradientUnits::ObjectBoundingBox) {
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								        // If gradientUnits="objectBoundingBox", the user coordinate system for attributes ‘x1’, ‘y1’, ‘x2’ and ‘y2’
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								        // is established using the bounding box of the element to which the gradient is applied (see Object bounding
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								        // box units) and then applying the transform specified by attribute ‘gradientTransform’. Percentages represent
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								        // values relative to the bounding box for the object.
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								        // Note: For gradientUnits="objectBoundingBox" both "100%" and "1" are treated the same.
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											2023-05-02 23:05:47 +01:00
										 
									 
								 
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								        start_point = { start_x().value(), start_y().value() };
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								        end_point = { end_x().value(), end_y().value() };
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								    } else {
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								        // GradientUnits::UserSpaceOnUse
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								        // If gradientUnits="userSpaceOnUse", ‘x1’, ‘y1’, ‘x2’, and ‘y2’ represent values in the coordinate system
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								        // that results from taking the current user coordinate system in place at the time when the gradient element
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								        // is referenced (i.e., the user coordinate system for the element referencing the gradient element via a
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								        // fill or stroke property) and then applying the transform specified by attribute ‘gradientTransform’.
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								        // Percentages represent values relative to the current SVG viewport.
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											2024-10-28 19:38:53 +01:00
										 
									 
								 
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								        start_point = {
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								            start_x().resolve_relative_to(paint_context.viewport.width()),
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								            start_y().resolve_relative_to(paint_context.viewport.height()),
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								        };
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								        end_point = {
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								            end_x().resolve_relative_to(paint_context.viewport.width()),
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								            end_y().resolve_relative_to(paint_context.viewport.height()),
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								        };
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								    }
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								    if (!m_paint_style) {
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											2024-06-13 15:22:46 +03:00
										 
									 
								 
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								        m_paint_style = Painting::SVGLinearGradientPaintStyle::create(start_point, end_point);
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											2023-05-02 23:05:47 +01:00
										 
									 
								 
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								        // FIXME: Update stops in DOM changes:
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								        add_color_stops(*m_paint_style);
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								    } else {
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								        m_paint_style->set_start_point(start_point);
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								        m_paint_style->set_end_point(end_point);
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								    }
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											2023-05-02 23:05:47 +01:00
										 
									 
								 
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								    m_paint_style->set_gradient_transform(gradient_paint_transform(paint_context));
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											2024-06-13 15:22:46 +03:00
										 
									 
								 
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								    m_paint_style->set_spread_method(to_painting_spread_method(spread_method()));
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											2025-08-15 23:53:15 +01:00
										 
									 
								 
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								    m_paint_style->set_color_space(color_space());
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								    return *m_paint_style;
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								}
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											2024-11-15 04:01:23 +13:00
										 
									 
								 
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								GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::x1() const
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								{
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											2024-03-11 15:34:24 +01:00
										 
									 
								 
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								    // FIXME: Implement this properly.
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								    return SVGAnimatedLength::create(realm(), SVGLength::create(realm(), 0, 0), SVGLength::create(realm(), 0, 0));
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								}
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											2024-11-15 04:01:23 +13:00
										 
									 
								 
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								GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::y1() const
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								{
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											2024-03-11 15:34:24 +01:00
										 
									 
								 
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								    // FIXME: Implement this properly.
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								    return SVGAnimatedLength::create(realm(), SVGLength::create(realm(), 0, 0), SVGLength::create(realm(), 0, 0));
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								}
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											2024-11-15 04:01:23 +13:00
										 
									 
								 
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								GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::x2() const
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								 | 
							
							
								{
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											2024-03-11 15:34:24 +01:00
										 
									 
								 
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								    // FIXME: Implement this properly.
							 | 
						
					
						
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								 | 
							
							
								    return SVGAnimatedLength::create(realm(), SVGLength::create(realm(), 0, 0), SVGLength::create(realm(), 0, 0));
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											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								}
							 | 
						
					
						
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								 | 
							
							
								
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											2024-11-15 04:01:23 +13:00
										 
									 
								 
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							 | 
							
								
									
								 | 
							
							
								GC::Ref<SVGAnimatedLength> SVGLinearGradientElement::y2() const
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-22 18:51:00 +01:00
										 
									 
								 
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							 | 
							
								
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								 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2024-03-11 15:34:24 +01:00
										 
									 
								 
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								 | 
							
							
								    // FIXME: Implement this properly.
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								    return SVGAnimatedLength::create(realm(), SVGLength::create(realm(), 0, 0), SVGLength::create(realm(), 0, 0));
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-22 18:51:00 +01:00
										 
									 
								 
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								 | 
							
							
								}
							 | 
						
					
						
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								}
							 |