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								#include <LibCore/CLocalServer.h>
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								#include <LibCore/CLocalSocket.h>
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								#include <LibCore/CNotifier.h>
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								#include <stdio.h>
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								#include <sys/socket.h>
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								#include <sys/stat.h>
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								#include <unistd.h>
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								#ifndef SOCK_NONBLOCK
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								#include <sys/ioctl.h>
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								#endif
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								CLocalServer::CLocalServer(CObject* parent)
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								    : CObject(parent)
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								{
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								}
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								CLocalServer::~CLocalServer()
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								{
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								}
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								bool CLocalServer::take_over_from_system_server()
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								{
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								    if (m_listening)
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								        return false;
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								    constexpr auto socket_takeover = "SOCKET_TAKEOVER";
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								    if (getenv(socket_takeover)) {
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								        dbg() << "Taking the socket over from SystemServer";
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								        // Sanity check: it has to be a socket.
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								        struct stat stat;
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								        int rc = fstat(3, &stat);
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								        if (rc == 0 && S_ISSOCK(stat.st_mode)) {
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								            // The SystemServer has passed us the socket as fd 3,
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								            // so use that instead of creating our own.
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								            m_fd = 3;
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								            // It had to be !CLOEXEC for obvious reasons, but we
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								            // don't need it to be !CLOEXEC anymore, so set the
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								            // CLOEXEC flag now.
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								            fcntl(m_fd, F_SETFD, FD_CLOEXEC);
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								            // We wouldn't want our children to think we're passing
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								            // them a socket either, so unset the env variable.
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								            unsetenv(socket_takeover);
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								            m_listening = true;
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								            setup_notifier();
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								            return true;
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								        } else {
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								            if (rc != 0)
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								                perror("fstat");
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								            dbg() << "It's not a socket, what the heck??";
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								        }
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								    }
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								    dbg() << "Failed to take the socket over from SystemServer";
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								    return false;
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								}
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								void CLocalServer::setup_notifier()
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								{
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								    m_notifier = CNotifier::construct(m_fd, CNotifier::Event::Read, this);
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								    m_notifier->on_ready_to_read = [this] {
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								        if (on_ready_to_accept)
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								            on_ready_to_accept();
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								    };
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								}
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								bool CLocalServer::listen(const String& address)
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								{
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								    if (m_listening)
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								        return false;
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								    int rc;
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								#ifdef SOCK_NONBLOCK
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								    m_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
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								#else
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								    m_fd = socket(AF_LOCAL, SOCK_STREAM, 0);
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								    int option = 1;
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								    ioctl(m_fd, FIONBIO, &option);
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								    fcntl(m_fd, F_SETFD, FD_CLOEXEC);
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								#endif
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								    ASSERT(m_fd >= 0);
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								    auto socket_address = CSocketAddress::local(address);
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								    auto un = socket_address.to_sockaddr_un();
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								    rc = ::bind(m_fd, (const sockaddr*)&un, sizeof(un));
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								    if (rc < 0) {
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								        perror("bind");
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								        ASSERT_NOT_REACHED();
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								    }
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								    rc = ::listen(m_fd, 5);
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								    if (rc < 0) {
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								        perror("listen");
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								        ASSERT_NOT_REACHED();
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								    }
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								    m_listening = true;
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								    setup_notifier();
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								    return true;
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								}
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											2019-09-22 00:31:54 +02:00
										 
									 
								 
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								RefPtr<CLocalSocket> CLocalServer::accept()
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								{
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								    ASSERT(m_listening);
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								    sockaddr_un un;
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								    socklen_t un_size = sizeof(un);
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								    int accepted_fd = ::accept(m_fd, (sockaddr*)&un, &un_size);
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								    if (accepted_fd < 0) {
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								        perror("accept");
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								        return nullptr;
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								    }
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											2019-09-21 10:28:02 +02:00
										 
									 
								 
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								    return CLocalSocket::construct(accepted_fd);
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								}
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