2020-04-16 21:03:17 +02:00
										 
									 
								 
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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * 1. Redistributions of source code must retain the above copyright notice, this
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								 *    list of conditions and the following disclaimer.
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								 *
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								 * 2. Redistributions in binary form must reproduce the above copyright notice,
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								 *    this list of conditions and the following disclaimer in the documentation
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								 *    and/or other materials provided with the distribution.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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								 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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								 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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								 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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								 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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								 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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								 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								 */
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											2020-05-06 11:55:12 +04:30
										 
									 
								 
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								#include <AK/Function.h>
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								#include <AK/QuickSort.h>
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								#include <AK/StringBuilder.h>
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								#include <LibGfx/Painter.h>
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								#include <LibGfx/Path.h>
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								namespace Gfx {
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								void Path::close()
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								{
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								    if (m_segments.size() <= 1)
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								        return;
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								    invalidate_split_lines();
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								    auto& last_point = m_segments.last().point;
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								    for (ssize_t i = m_segments.size() - 1; i >= 0; --i) {
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								        auto& segment = m_segments[i];
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								        if (segment.type == Segment::Type::MoveTo) {
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								            if (last_point == segment.point)
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								                return;
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								            m_segments.append({ Segment::Type::LineTo, segment.point });
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								            return;
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								        }
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								    }
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								}
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								String Path::to_string() const
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								{
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								    StringBuilder builder;
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								    builder.append("Path { ");
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								    for (auto& segment : m_segments) {
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								        switch (segment.type) {
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								        case Segment::Type::MoveTo:
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								            builder.append("MoveTo");
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								            break;
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								        case Segment::Type::LineTo:
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								            builder.append("LineTo");
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								            break;
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								        case Segment::Type::QuadraticBezierCurveTo:
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								            builder.append("QuadraticBezierCurveTo");
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								            break;
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								        case Segment::Type::Invalid:
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								            builder.append("Invalid");
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								            break;
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								        }
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								        builder.append('(');
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								        builder.append(segment.point.to_string());
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								        if (segment.through.has_value()) {
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								            builder.append(", ");
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								            builder.append(segment.through.value().to_string());
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								        }
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								        builder.append(')');
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								        builder.append(' ');
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								    }
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								    builder.append("}");
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								    return builder.to_string();
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								}
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								void Path::segmentize_path()
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								{
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								    Vector<LineSegment> segments;
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								    auto add_line = [&](const auto& p0, const auto& p1) {
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								        if (p0.y() == p1.y())
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								            return; // horizontal lines are not needed (there's nothing to fill inside)
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								        float ymax = p0.y(), ymin = p1.y(), x_of_ymin = p1.x(), x_of_ymax = p0.x();
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								        auto slope = p0.x() == p1.x() ? 0 : ((float)(p0.y() - p1.y())) / ((float)(p0.x() - p1.x()));
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								        if (p0.y() < p1.y()) {
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								            ymin = ymax;
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								            ymax = p1.y();
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								            x_of_ymax = x_of_ymin;
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								            x_of_ymin = p0.x();
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								        }
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								        segments.append({ Point(p0.x(), p0.y()),
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								            Point(p1.x(), p1.y()),
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								            slope == 0 ? 0 : 1 / slope,
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								            x_of_ymin,
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								            ymax, ymin, x_of_ymax });
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								    };
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								    FloatPoint cursor { 0, 0 };
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								    for (auto& segment : m_segments) {
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								        switch (segment.type) {
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								        case Segment::Type::MoveTo:
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								            cursor = segment.point;
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								            break;
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								        case Segment::Type::LineTo: {
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								            add_line(cursor, segment.point);
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								            cursor = segment.point;
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								            break;
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								        }
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								        case Segment::Type::QuadraticBezierCurveTo: {
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								            auto& control = segment.through.value();
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								            Painter::for_each_line_segment_on_bezier_curve(control, cursor, segment.point, [&](const FloatPoint& p0, const FloatPoint& p1) {
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								                add_line(Point(p0.x(), p0.y()), Point(p1.x(), p1.y()));
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								            });
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								            cursor = segment.point;
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								            break;
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								        }
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								        case Segment::Type::Invalid:
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								            ASSERT_NOT_REACHED();
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								            break;
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								        }
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								    }
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								    // sort segments by ymax
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								    quick_sort(segments, [](const auto& line0, const auto& line1) {
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								        return line1.maximum_y < line0.maximum_y;
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								    });
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								    m_split_lines = move(segments);
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								}
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								}
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