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								/*
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								 * Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * 1. Redistributions of source code must retain the above copyright notice, this
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								 *    list of conditions and the following disclaimer.
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								 *
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								 * 2. Redistributions in binary form must reproduce the above copyright notice,
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								 *    this list of conditions and the following disclaimer in the documentation
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								 *    and/or other materials provided with the distribution.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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								 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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								 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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								 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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								 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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								 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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								 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								 */
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								#include "Image.h"
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								#include <AK/MappedFile.h>
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								#include <LibGUI/Painter.h>
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								#include <LibGfx/Bitmap.h>
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								#include <LibGfx/ImageDecoder.h>
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								namespace GUI {
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								Image::Image(const StringView&)
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								    : m_timer(Core::Timer::construct())
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								{
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								    set_frame_thickness(0);
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								    set_frame_shadow(Gfx::FrameShadow::Plain);
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								    set_frame_shape(Gfx::FrameShape::NoFrame);
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								    set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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								    set_auto_resize(true);
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								}
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								Image::~Image()
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								{
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								}
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								void Image::set_bitmap(const Gfx::Bitmap* bitmap)
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								{
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								    if (m_bitmap == bitmap)
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								        return;
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								    m_bitmap = bitmap;
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								    if (m_bitmap && m_auto_resize)
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								        set_preferred_size(m_bitmap->width(), m_bitmap->height());
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								    update();
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								}
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								void Image::set_auto_resize(bool value)
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								{
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								    m_auto_resize = value;
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								    if (m_bitmap)
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								        set_preferred_size(m_bitmap->width(), m_bitmap->height());
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								}
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								void Image::animate()
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								{
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								    m_current_frame_index = (m_current_frame_index + 1) % m_image_decoder->frame_count();
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								    const auto& current_frame = m_image_decoder->frame(m_current_frame_index);
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								    set_bitmap(current_frame.image);
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								    if (current_frame.duration != m_timer->interval()) {
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								        m_timer->restart(current_frame.duration);
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								    }
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								    if (m_current_frame_index == m_image_decoder->frame_count() - 1) {
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								        ++m_loops_completed;
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								        if (m_loops_completed > 0 && m_loops_completed == m_image_decoder->loop_count()) {
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								            m_timer->stop();
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								        }
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								    }
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								}
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								void Image::load_from_file(const StringView& path)
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								{
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								    MappedFile mapped_file(path);
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								    if (!mapped_file.is_valid())
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								        return;
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								    m_image_decoder = Gfx::ImageDecoder::create((const u8*)mapped_file.data(), mapped_file.size());
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								    auto bitmap = m_image_decoder->bitmap();
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								    ASSERT(bitmap);
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								    set_bitmap(bitmap);
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								    if (path.ends_with(".gif")) {
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								        if (m_image_decoder->is_animated() && m_image_decoder->frame_count() > 1) {
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								            const auto& first_frame = m_image_decoder->frame(0);
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								            m_timer->set_interval(first_frame.duration);
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								            m_timer->on_timeout = [this] { animate(); };
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								            m_timer->start();
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								        }
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								    }
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								}
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								void Image::mousedown_event(GUI::MouseEvent&)
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								{
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								    if (on_click)
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								        on_click();
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								}
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								void Image::paint_event(PaintEvent& event)
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								{
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								    Frame::paint_event(event);
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								    if (!m_bitmap) {
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								        return;
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								    }
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								    Painter painter(*this);
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								    if (m_should_stretch) {
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								        painter.draw_scaled_bitmap(frame_inner_rect(), *m_bitmap, m_bitmap->rect());
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								    } else {
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								        auto location = frame_inner_rect().center().translated(-(m_bitmap->width() / 2), -(m_bitmap->height() / 2));
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								        painter.blit(location, *m_bitmap, m_bitmap->rect());
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								    }
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								}
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								}
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