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								/*
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								 * Copyright (c) 2021-2022, Tim Flynn <trflynn89@serenityos.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <LibJS/Runtime/Intl/NumberFormat.h>
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								#include <LibJS/Runtime/NativeFunction.h>
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								namespace JS::Intl {
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								class NumberFormatConstructor final : public NativeFunction {
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								    JS_OBJECT(NumberFormatConstructor, NativeFunction);
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								public:
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								    virtual void initialize(Realm&) override;
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								    virtual ~NumberFormatConstructor() override = default;
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								    virtual ThrowCompletionOr<Value> call() override;
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								    virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override;
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								private:
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								    explicit NumberFormatConstructor(Realm&);
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								    virtual bool has_constructor() const override { return true; }
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								    JS_DECLARE_NATIVE_FUNCTION(supported_locales_of);
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								};
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								ThrowCompletionOr<NumberFormat*> initialize_number_format(VM&, NumberFormat&, Value locales_value, Value options_value);
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								ThrowCompletionOr<void> set_number_format_digit_options(VM&, NumberFormatBase& intl_object, Object const& options, int default_min_fraction_digits, int default_max_fraction_digits, NumberFormat::Notation notation);
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								ThrowCompletionOr<void> set_number_format_unit_options(VM&, NumberFormat& intl_object, Object const& options);
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								}
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